Cbennett101, 11 years ago
Its a sad day, Athreos just didn't work in this deck so......I had to drop him. Despite this I will keep him as the featured card since he is awesome and is the center of my great deck description.
Update 1
magicgreenies, 11 years ago
Splashed white. added Silence and Render Silent. added Azorius Guildgate and Plains. more updates to come! :D

Going with it
fourwallcorner, 11 years ago
After some playtesting I'm really loving this deck. I think I'll be going with it this ptq season. I added the sideboard from Adam Yurchick's tcgplayer decklist, I'll need to playtest with board before I settle on my own build. As far as the deck I made a few changes. -Added the Hellkite because I found myself in situations where I needed to stabilize the board, the firebreathing ability can often lead to winning in a few swings. Although I took out a Remand for it, which I'm starting to think is a bad call, I'll have to make another cut. -Switched a Treasure Mage for a fabricate. For the situation where I really need oblivion stone or the map. If those situations arise more I might switch out another. -Went with 2 Oblivion Stone 1 Mindslaver again to give me a better chance of stabilizing if I'm being overrun. Also because the Mage can search up the Mindslaver but not the Oblivion Stone. Any advice from Tron veterans would be greatly appreciated!
Sideboard Update
JakeHarlow, 11 years ago
Fully re-kitted the SB to allow for a more midrange conversion against appropriate matchups in competitive Modern. Added more removal to the SB for aggro matchups, vis-à-vis Zoo, et al. Thanks to pacis_victus for his pointed observation. Shout-out to Jamesfurrow for his continued support for the deck.

notts, 11 years ago
remove krosan grip, information dealer and jotun owl keeper add diviners wand, aerie mystics and wizard replica
Shinigami_Nekuro, 11 years ago
Added Fireshrieker, Pelakka Wurm, Provoke, Respite, Scourge of the Throne, Terastodon, and Wolfbriar Elemental.
Fated Conflagration
ManiacMike0643, 11 years ago
After a change of heart regarding Fated Conflagration, I decided to test the deck at my school to see how it ran. It was amazing, the only problem is the triple red, but that can be fixed by the addition of more steam vent and possibly some Izzet Guildagate
Sideboarding Theory.
insan0flex, 11 years ago
Ok. So ive made a couple minor changes.
1) removed Bolt of Keranos for 3 Lightning Strike
2) Moved Spite of Mogis to the sideboard to make room for a third Izzet Charm and Magma Jet
3) Dropped steam vent for Dictate of the Twin Gods
4) And added a fourth Guttersnipe because, well, I just really like Guttersnipe
Also, I put a lot of focus on improving the side board, I feel this deck needs more versatility, and the ability to use a more control oriented play style whenever the need arises. How better to counter a counter than with a counter, right? So I put a lot focus on instants.
1) Like using Goblin Pyromancer to get more of them out faster.
2)as well as Steam Augury to not only get more of them in your hand, but also more of them in your graveyard for Spellheart Chimera to benefit from.
After focusing on this sideboard im really considering implementing its approach in the mainboard and moving Guttersnipe and Young Pyromancer to the side. But im still on the fence about it. The current mainboard has proved to work, and work fast. I haven't tested this other approach and dont know if it will actually perform as well as it does in theory. I just feel that its a shame to have such an IZZET friendly card as Spellheart Chimera and not fully implement it.

freddy3344, 11 years ago
took out one Nightveil Specter to free up the 3 mana slot for Simic Manipulator and sideboarding the 2 Swan Song to mainboard 3 Judge's Familiar i feel this will help with the earlier turn 4 play with Simic Manipulator plus either one of the 4 Deepwater Hypnotist, one of the 3 Nightveil Specter or one of the 3 Judge's Familiar![Simic Manipulator feature for Taking Yo Creatures [Suggestions?]](http://static.tappedout.net/mtg-cards/gatecrash/simic-manipulator.jpg)
The_Squirrel, 11 years ago
I recently made some major changes to go for more of a blinking type build. Added Restoration Angel, Blade Splicer, Wall of Omens, Flickerwasp, and 1 Akroma.

Text editing
snowbunny, 11 years ago
Cleaned up the Boarding/Strat guide to be more concise.
New mods
Ze_Geuse81, 11 years ago
picked up a Mirari's Wake and a foil Rout at conspiracy game day proceeded to trae to add in a few new cards you nice folks suggested!! the deck is looking better
NoobusMagnus, 11 years ago
Replaced Grave Pact with Dictate of Erebos because it's cheaper, and I've found the added flash is very nice in playtesting, even with the extra mana cost. Also removed 2, because I kept drawing them and having them sit in my hand, with no way to cast them.
badbeef15, 11 years ago
Traded Knight of the White Orchid for Weathered Wayfarer
Traded Seal of Doom for Executioner's Capsule to give Tezzeret the Seeker more offensive capability

Work In Progress
Calleban, 11 years ago
the lack of 4 mutavault made difference but still I got a 3rd place last FNM (mutavault is so expensive and it will bail out soon) Updates: - now i'm playing with 16 creatures 1 CMC. - 2 CMC creatures now mostly focus on evasion and buff - 4 Boros Charm main deck protect my creatures and can be a great finisher in a rush.
First FNM
austoniac, 11 years ago
Finly went to a modern FNM, and now that I plan on going regularily, I've made a sideboard. Went 1-3, with my only win being a bye. Match 1 vs UWR Midrange I mulled from a 6 lander to a no lander, the got torn apart by a double Clique. Game 2 he ran out of answers to my threats and I took the game. Game 3 was pretty close the whole way, but ultimately I succumbed to Resto angel and Clique. Match 2 Bye. Match 3 vs Affinity I won game 1 with an early genesis wave. Game 2 my opponent cast 9 spells on turn 1. I didn't last very long. Game 3 was closer but my deck wasn't fast enough and he closed out the game with Cranial Plaiting. Match 4 vs Pod Game 1 he comboed off with Spike Feeder and Archangel. Game 2 I ran him over with a genesjs wave. Game 3 we both flooded out and he drew a gavony township, which ended the game in his favour.First Time Play 0-2
agtbubblez74, 11 years ago
Played this deck against a G/W deck that had Heliod and Nylea and a lot of devotiony effects. First game I pulled nyxborn shieldmate as my first creature and had to cast it to protect me (which was not my plans for him) and two turns later pulled a satyr hoplite. I got him built up to a 10/10 in a couple turns but he dropped Heliod and Nylea on the same turn and well, the devotion held me off. Second match I got Akroan skyguard first off but didn't get the enchantments or bestows to get him any higher than a 6/6 with flying and he played out a sorcery to take him out, didn't have any creatures next few turns but staved off with both font of vigors. I had him down to 4 life each match
2-3 @ GPT: Boston
mafteechr, 11 years ago
Went 2-3 at a local GPT for Boston, losing my win-and-in in round 5.
2-1 vs UWR Control
1-2 vs UR Delver
2-1 vs BW Tokens
0-2 vs Naya Zoo
1-2 vs Kiki-Pod
A couple of the losses were to my own mistakes, as I'm still learning the deck. I expect my next outing to go much better.
-1 Watery Grave
+1 Breeding Pool
-1 Dismember
+1 Smother
-1 Slaughter Pact (SB)
+1 Smother (SB)
I strugged to get early green mana, so we're switching one land to make the color a bit more perfect. Smother helps the battle against aggro, as life loss and 3 cmc from Dismember is not optimal, and Slaughter Pact is bad in a tempo deck.
I will be playing in an IQ on Sunday (6/15) with this deck.

Banaritaz, 11 years ago

CNS
ArcboundAxiom, 11 years ago
The cards aren't in the database yet, but I'm trying out a couple from Conspiracy as well as moving a few old favorites back in.
- Council's Judgment over Oblivion Ring: Very happy with this change. Judgment is easier to recycle with cards like Eternal Witness and can deal with problem permanents such as Progenitus and True-Name Nemesis that were previously sweep-worthy.
- Magister of Worth over Austere Command: Less happy with this one, but I'm going to give it a week. I like the ability to have a creature I can cast from my yard that is a potential sweeper, but there's the likelihood in longer games that it generates a Grace vote instead (still good for me, but more so for my opponents who often lack recursion).
- Saffi Eriksdotter over Kitchen Finks: I missed Saffi shenanigans, and Finks has underperformed for a long time. I don't want to go full out SaffiLlark combo, but I like having her to pair with Dauntless Escort, Fleshbag Marauder, Necrotic Sliver, and Shriekmaw. Sometimes even Sakura-Tribe Elder. But you get the idea. Doubling those type of effects early helps me get to my desired board state.
- Altar of Dementia over Skullclamp: I had cut myself down to a single sacrifice effect (which was causing Skullclamp to underperform), and Altar of Dementia works well both as an enabler to mill myself and as a silly alternate win con to mill them by looping Saffi + Sun Titan/Karmic Guide. Also, this is probably the first card I fell in love with 14 years ago in combination with Serra Avatar. Oh to be young and stupid.
Also picked up my foil Elesh Norn Rout! Also a foil Chromatic Lantern.
