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I took out a large number of cards, and added a stronger artifact acceleration package. Part of it was to make the deck more consistent into accelerating into MW, but the other reason part of it was a meta shift into a more creature light deck. I find that more often that I would like to admit, I was losing a big mana dork to a SOFI trigger, mizzium morters, ect, ect. Even total board wipes really could hurt the set-up if played at the wrong time.
As the land count starts to fall, I expect cards like exploration will also leave soon.
My last set of cards removed where colorless lands. I found that with a larger amount of colorless acceleration, I should cut back on lands that do not produce mana. Vesuva never copied anything relevent enough to justify it coming in tapped, Reliquary tower was axed as I never really needed more than 7 cards, and if I got to that stage, I was probably so far ahead keeping a few extras was never that relevant.
After a few playtests, I changed a few things.
It was having trouble putting creatures on the ground. And most of the spells were creature targeted only. So I added in Chandra's Phoenix , since once it is drawn, it should always either be in my hand or in play. Put in some more player damage spells as well.
This weekend was great for this deck. I acquired some awesome cards, some more are on the way.
Out went Aurelia's Fury , didn't do much for me. Gideon, Champion of Justice also got sent out, in SB for now. I also took out Teysa, Envoy of Ghosts . That was a hard call for me, but more often than not she just hit way too late to be relevant. Ashen Rider is a test-case for now.
went 3-1, never played Daxos (curve too low, and I didn't wanna tap out)
Lost to red deck wins (more specifically firedrinker satyr + madcap skills turn 2 in combination with not drawing any of my heroic enablers) although I didn't play any of the big name decks otherwise. (blue black mill w/ consuming aberration, monogreen heroic/devotion, selesnya tokens) it seemed this deck was able to overwhelm opponents early, and gods willing in had answered most opposition.
we already knew that hidden strings + nivmagus elemental was good, and heroic may be the push it needs to be semi competitive.
best of luck to anyone trying this deck!
I am resetting the comments as this has gotten a little hecktick!
Also, I am seriously debating on removing purphoros god of the forge because I can really only use him if im already in a position to win (an ult with a walker or lots of small tokens from broodmother or mycoloth...) I know its an instakill, but I think I might be able to use the 2 slots in another way? Thoughts?
Woot woot, so yeah this deck went 3-0 at my local FNM, small place so sue me.
Round one I face Red Deck wins... it was a total blowout and I destroyed them 2-0.My lifegain was just too good... and I happened to be more aggro than him. Hey what do ya know, boros deck wins, now featuring lifelink!
Round two was facing Mono Blue, this was Peter's deck list. game one I mulligan to five without lands and just couldn't get there. However game two after sideboarding switching my Fabled Hero s for Banisher Priest was crucial. Both games I attacked with one huge attack and got him down to two life, afterwards I had Boros Charm like five turns later for game, It was really tough.
Round 3 I faced Azorius Enchantment Control Pacifism Sphere of Safety Sphinx's Revelation s Oh my. Game one stuck on one land most of the time... eventually I got more land and swung for more damage. After he sphere of safetyed it was pretty tough but a top deck of nykthos,shrine to nyx like six turns later let me attack and that was game, I swing for over 20 damage in one hit. Game two he Pithing Needle d my nykthos and I got him down to 1 then he used Elixir of Immortality into him wiping my board over the course of a few annoying Azorius Charm ing turns into counter spell. I Boros Charm ed him to one life. Later On I had Boros Charm but knew he had Syncopate . He tried using elixir to gain life so in response I Boros Charm ed him, he Syncopate d, I payed four mana and ended up winning a very tough fight. Overall they were tough matches but I only lost one game out of everything so I'm happy. Also Boros Charm was the obvious all star of the night. Relevant in two out of 3 games.
So i decided this little deck to be in modern (Since we mostly play Modern in our FNM-s) and made some minor changes. The deck moved more into burn direction, but the comboes still insanely fun and this is still a cheap deck. I made this out from prizes in FNM-s, since my main deck is a Golgari thing :D So feel feree to try out if you want to playtest a cheap and fun combo deck :)
Any suggestions will be approved. :)