None
Gruff_Indie, 4 hours ago
fire-lit thicket > cinder glade sakashima of a thousand faces > ganax, astral hunter rising of the day > sneak attack lightning greaves > swiftfoot boots thrakkus the butcher > sarkhan, fireblood izzet signet > mox jasper dragon's hoard > chromatic lantern
None
Gruff_Indie, 5 hours ago
Forest >savannah Forest>bountiful promenade mountain>plateau mountain>spire garden Plains>spectating seating plains>taiga Jungle Shrine>spire of industry Myr Battlesphere>canoptek spyder Gimli's Reckless Might > Pia's Revolution Doubling Season > Mirari's Wake Trash for Treasure > shadow in the warp selesnya signet > doubling cube lightning greaves > swiftfoot boots gruul signet > Nature's lore


Edits
Gruff_Indie, 11 hours ago
Hallowed Fountain> Tundra Soporific Springs > Sea of clouds Witch Blessed Meadows > deserted beach Plains > Adarkar Wastes Plains > Floodfarm Verge Island > Nimbus Maze Tinker's Tote > Panharmonicon Mulldrifter > Elite Guardmage Myr Battlesphere > Malcator, Purity Overseer
Deck Edits
Gruff_Indie, 12 hours ago
swamp > Badlands swamp > sulfurous springs plains > scrubland plains > vault of champions mountain > plateau mountain > luxury suite Fetid heath > caves of Koilos rugged prairie > battlefield forge Nomad Outpost > path of ancestry Clifftop Retreat > Spectator Seating chittering witch > Interceptor, Shadow's Hound Aetherborn Marauder > alchemist's talent
Demon Exodus – More Control, More Stability
Czarnian90, 16 hours ago
Another minor update to the deck. The demonic and devilish horde remains, but this version focuses more on consistency and tempo.
Removed:
Demon of Fate's Design – strong but replaced by a more efficient option.
Rune-Scarred Demon – iconic tutor demon, but cut due to high mana cost.
Eater of Hope – solid sacrifice outlet, but too slow to hit the board.
Bringer of the Last Gift – ultimate fun bomb, but the deck needed to be streamlined.
Added:
Doom Whisperer – cheaper, more versatile, great with surveil and graveyard synergy.
Ob Nixilis, the Fallen – powerful and thematic, a great replacement with synergy.
Bedevil – flexible spot removal, always useful in Commander.
Rakdos Keyrune – ramp piece that doubles as a devil body for combat or sacrifice synergy.
The deck still leans into big demons, but now has better interaction and control tools.
One game showcased the power of Dreadfeast Demon with token combo – it multiplied itself five times and joined the battlefield alongside Raphael, Rakdos and Balrog. The damage output was devastating.
This update improves the transition into the late game and helps avoid being stuck with too many clunky top-end cards and not enough answers.

Retired
Optimator, 21 hours ago
I liked this deck, but it was pretty slow and couldn't keep up with my friends' Bracket 3 and 4 decks. Folded hard to removal, despite running protection. I have a lot of precons and budget decks, so not much need for a weaker, slower deck these days.
I took the deck apart for parts for two new decks: Trust the Straw (Altaïr Assassins) and Spear-It Airlines. A lot of the Boros Equipment support cards can also now go in my Dogmeat, Ever Loyal deck: The Dog Survives.
Eivor is in the 99 of Altair Ibn-La'Ahad, and I bought the Secret Lair version of Najeela, the Blade-Blossom for Warriors of the World United, so she loves on.



None
SilvValens, 1 day ago
Swapped out 1x Ring of Three Wishes and 1x Saheeli's Artistry for 1x Traxos, Scourge of Kroog and 1x Mechanized Production.


Updates after FF
Lycidas, 1 day ago
In: Dion, Knights of Round, Odin, Monument to Endurance Out: Aryel, Vona, Locthwain Lancer, Vanquishers Banner
None
ParkSprout, 1 day ago


None
Veghelia, 1 day ago
===accordion ===panel: Changelog 23-06-2025
Out
- Martial Coup
- Response / Resurgence
- Skyclave Apparition
- Stroke of Midnight
- Unbreakable Formation
- Audacious Thief
- Chivalric Alliance
- Glimmer Lens
- Forbidden Orchard
- Mountain
- Swamp
- Temple of Malice
- Temple of Silence
- Temple of Triumph
- Alexios, Deimos of Kosmos
- Karlach, Fury of Avernus
- Tomik, Wielder of Law
- Bounty Board
- Back for Seconds
- Reconstruct History
- Frenzied Saddlebrute
In
- Agrus Kos, Spirit of Justice
- Hopeful Initiate
- Ruinous Ultimatum
- Selfless Spirit
- Star Athlete
- Untimely Malfunction
- Arguel's Blood Fast Flip
- Greed
- Elegant Parlor
- Raucous Theater
- Restless Bivouac
- Restless Fortress
- Shadowy Backstreet
- Vault of the Archangel
- Inti, Seneschal of the Sun
- Preacher of the Schism
- Ordruun Mentor
- Order of Midnight
- Anger
- Dolmen Gate
- Windcrag Siege
Reasons for removal:
Reasons for adding:
===endpanel ===endaccordion

None
Beebles, 1 day ago
This deck has received quite an overhaul. Before it had a lot of lifelink angels that would just come in and swing face for life during the mid game, carrying the deck to its late-game sac-based combos with Vish. Although I really still liked the deck for its nostalgia points, the gameplay had become too "goodstuff" for my taste. I wanted more synergistic gameplay and more hooks that excited me that would get me to the endgame.
I then decided to move my favorite subtheme from my Akiri list to this deck: less lands matter. That opened up a lot of new synergy options, as many of the less-lands-matter-card are ETB creatures and those gel well with the sac loops that this deck was already built around. I also sought to make the deck more control-focused and a lot more light-weight. I ended up cutting a lot of the 5&6-drops that were cool on paper, but the surplus of them really dragged the deck down.
Carmen, Cruel Skymarcher was an important card for me in this overhaul, as it represented the kind of gameplay I wanted to get during the midgame. I also considered switching over, but that route presented the risk of building my Erinis deck a second time in W/B. I decided to stick with Vish for now and treat the less-lands-matter theme just as this deck's route to ramp rather than making it a lands deck. However, with a few swaps I can now also run Carmen as the commander instead, giving this list some more variety.
Still tweaking a bit with the final touches, but will likely take the deck forward in this direction.

None
Piyh, 2 days ago
cut
add
Test of Talents is interesting. It counters an instant/sorcery for mana, exiles the spell, then you look at their hand, deck, and force them to shuffle. It does a lot. Think about it.

None
blodman1234, 2 days ago
1x sailor of means 1x caller of gales 1x dire fleet hoarder 1x gutless plunderer 1x scroll thief 1x wind Zendikon 1x Kukemssa pirates 1x warkite marauder 1x skyship plunderer 1x changeling outcast 1x deasdeye tracker 1x skyyship plunderer 1x gutless plunderer 1x deadeye quartermaster 1x wingspan 1x crafty cutpurse 1x gryff vanguard 1x reconnaissance mission 1x staunch crewmate 1x siren lookout 1x neurok invariance 1xt hieving otter 1x keen buccaneer 1x burnished hart 1x maze glider 1x siren storm tamer 1x oaken siren 1x fathom fleet cutthroat 1x bigfin bouncer 1xt timestream navigator 1x dreamcaller siren 1x howler's heavy 1x spectral sailor 1x dire fleet ravager 1x prosperous pirates 1x wormhole serpent 1x sky diamond 1x ghostly wings 1x charcoal diamond 35x land
deck
by blodman1234

Enchantments? In MY Artifact deck?
Optimator, 2 days ago
Two years later, time for a light overhaul.
Added: Four basic Mountains, Determined Iteration, Palantir of Orthanc, All is Dust, Karn's Sylex, Demand Answers
, Coercive Portal, Industrial Advancement, and Ruin Grinder.
Removed: Myr Battlesphere, Vicious Shadows, Endless Atlas, Wild Guess, Inferno Titan, Ruination, Magus of the Wheel, Strionic Resonator, Detection Tower, Isolated Watchtower, Great Furnace, and Sequestered Stash.
Lighter on creatures now, but more/better draw should help.

40 upvotes! New update v0.5! Primer WIP!
KBK7101, 2 days ago
OUT - 1x Mountain, 1x Forest, Queen Allenal of the Ruadach, Outcaster Greenblade, Bovine Intervention, Mina and Denn, Wildborn, Colossal Rattlewurm
IN - Field of the Dead, The World Tree, Clever Concealment, Dryad of the Ilysian Grove, Toski, Bearer of Secrets, Elspeth, Storm Slayer, Warleader's Cal
Recently made a pretty big buylist of stuff I didn't need and used all the store credit to upgrade this deck! Field of the Dead and the new Elspeth are outside of my usual card price limit, so they were the first things I grabbed. lol I haven't upgraded this deck in a while but I'm gonna try and get back to it more.
Debating trying to add some more removal by cutting Chromatic Lantern, which I think is a bit redundant now with three or four other cards that color-fix, Chivalric Alliance because it's a bit slow and probably best in mono-white or Boros decks where card draw is harder to come by and Sand Scout which has an awful "once per turn" clause.
Also debating swapping out Decimate and Cataclysmic Prospecting for better board wipes and maybe Embrace the Unknown for another source of card draw, though I'm less sure about that one. The Retrace ability on is can be pretty useful.
Thoughts? Suggestions?

None
SilvValens, 3 days ago
Swapped out 1x Patriar's Seal, 1x Bladewing the Risen, 1x Nicol Bolas, the Ravager Flip, 1x Palladia-Mors, the Ruiner, 1x Ugin, the Spirit Dragon, 1x Bloodfell Caves, 1x Blossoming Sands, 1x Dismal Backwater, 1x Jungle Hollow, 1x Rugged Highlands, 1x Scoured Barrens, 1x Swiftwater Cliffs, 1x Thornwood Falls, 1x Tranquil Cove and 1x Wind-Scarred Crag for 1x Betor, Kin to All, 1x O-Kagachi, Vengeful Kami, 1x Ramos, Dragon Engine, 1x Scion of Draco, 1x The Kami War Flip, 1x Contaminated Aquifer


None
Xerxez, 3 days ago
removed some legendary equipment for nonlegends out: helm of host, bitterthorn, excalibur, caduceus, drossclaw in: buster sword, blade of selves, sword of feast and famine, sword of hearth and home, sword of light and shadow also swap phyrexian vindicator for cloud midgar merc