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Onall_Tarbal, 30 minutes ago

more focus

RijtBart, 35 minutes ago

I decided to skip the mill strategy. It was a very marginal thing in this deck to begin with so it had way to little impact. Keening Stone and sphinx tutelage are out for that reason.

I finally got my hands on a Vicious Shadows so I added a few boardwipes. Also added a Horn of Greed and Ebony Owl Netsuke because it's all about card advantage and getting punished for that many cards in your hand. Combined with Vicious Shadows and a few wipes it can win me a game or two. The main reason to play this deck is still to have fun, so no major combo or anything like that.

Dosahder, 53 minutes ago


Thanks for the advice. I'm not to sure about most of the one time discard cards, as I always have trouble judging how much bang for the buck you get. But Augur of skulls is nice and versatile. The Dakmor Salvage + Raven's Crime combo is a good idea as well.

I looked and I can't all that easily get access to the rack. But I can shrieking affliction. I think it, Liliana's caress, and quest should cover against both opponents with lots of draw and without.

Good Bye

phoboz, 1 hour ago

Since my cube is having priority I took a lot of the crucial cards. Not playable anymore but i ll keep this list if id like to reassemble the deck.

How the hell was Top not in here?

punchdrinkcry, 1 hour ago

Seriously. How is it not in here when I can essentially continually cast it and draw my deck with all of the cards that discount artifacts? What am I, stupid?

Out comes Copper Carapace which is pretty bad in situations where the deck doesn't go off and we're forced to actually fight people. Similarly, Explorer's Scope doesn't have any added synergy with a 20-land deck, but Wolfhunter's Quiver works nicely with our cards that give creatures deathtouch, so that's it.

OUT:- Copper Carapace- Explorer's Scope

IN:+ Sensei's Divining Top+ Wolfhunter's Quiver

Cat Attack

hunterrkn, 2 hours ago

Mono White Cats
STD 0 / 0

Cheers to Devastation!

theLegendred, 4 hours ago

With the Hour of Devastation release a little more than 2 weeks away, I've been no less than impressed with what I've seen spoiled from the set so far. The 3 nameless plague gods, Nicol Bolas as a 4 ability Planeswalker, and of course (drools*) those invocations. Yaaaasssss!

Along with these wonderful things, Torment of Hailfire is absolutely nuts. As soon the set comes out and as soon as my two diabolical hands get a hold of that thing, that card will be going into this deck. I was thinking that of swapping out Corrupt for it.

In addition to this change, I'm taking out Gonti, Lord of Luxury. He may have great synergy in this deck, but I've been thinking that he's not intimidating or game-changing enough. In his place I am going to put in Ulamog, the Ceaseless Hunger since there's plenty of ramp to go around and enough ways to pull him out of the graveyard.

And while I'm at it, I am going to substitute Buried Ruin for Dark Depths to see how well a Marit lage will work. This swap will give my Vesuva and Thespian's Stage some more usability.

All in all, I hope that these changes will work for the better. Besides, l want this deck to be more than capable of putting the fear of God into... well... a god or god-pharaoh.

Ps: I've made some cuts to the Sideboard and Maybeboard.

MoGoose831, 6 hours ago

Dropped both Baral's Expertise for another Startled Awake and Disappearing Act as well as added Aethersquall Ancient and got rid of Cryptic Serpent

Baral's gave a lot of utility but adding another startled awake was necessary.

Aethersquall Ancient offers a lot more utility. I have no way of getting it out early but it gives energy counters and the possibility of board clear and huge discards.

Testing improvements.

MrDimension, 6 hours ago

Changed my commander from Baby Jace to Teferi and dumped all the full art foil islands for foiled snow islands and naturally included Extraplanar Lens into the mix.

Minor changes

Pyronixcore, 8 hours ago

I've removed the two remaining Forest, two Selesnya Guildgate , two Selesnya Sanctuary , the Spear of Heliod and Ajani's Chosen.

To replace them, I have added two Sunpetal Grove, two Stirring Wildwood, two Temple of Plenty, and two Trostani, Selesnya's Voice.

Less 'walkers means more wizards

DerektheRed, 9 hours ago

removed 4 planeswalkers for another deck, which opened up space for some newly acquired cards: Spellbinder, Turnabout , and Insidious Will.


ctenochaetus, 9 hours ago

In spite of this being my most competitive deck, I've not done a total review of it in a long time. When I first made this deck, I was pretty much a beginner, and I have a better idea now of what works and what doesn't. That said, this was a pretty huge revision.

Out: Put Away , Cancel, Mindswipe, Flame Rift, Goblin Electromancer, Jhoira of the Ghitu, Ral Zarek, Invoke the Firemind, Izzet Chronarch , Flame Fusillade , Psychic Spiral, Sphinx of Jwar Isle , Mizzium Transreliquat , Clone, Blue Sun's Zenith, Blast of Genius , Mizzium Mortars, Quicksilver Dagger , three Islands, two Mountains

In: Arjun, the Shifting Flame, Basilisk Collar, Brainstorm, Charmbreaker Devils, Confirm Suspicions, Counterflux , Dismiss into Dream , Gorgon's Head, Jace, Unraveler of Secrets, Kefnet the Mindful, Pull from Tomorrow, Staff of Nin, Suffocating Blast , Swerve, The Locust God, Thought Vessel, Vizier of Many Faces, Tandem Lookout, Price of Progress , Evolving Wilds, Terramorphic Expanse, Grixis Panorama , Swiftwater Cliffs.

Keeping a few of the swap-outs in the maybeboard - really wasn't sure about taking them out. Keeping an eye out for anything that plays badly for another swap-in.

Also looking out for strict power-ups for a few of the cards I've left in.

Thoughts For Updates

cjmarshman, 9 hours ago

I added cards to the maybeboard as possible swaps for some cards in the current deck. Debating the use of Vexing Devil over Goblin Guide, and taking out a couple Atarka's Commands and the Simian Spirit Guides for Manamorphose.


rco, 10 hours ago

Ugh, did we really ignore all of the 2-drop ramp? Rampant Growth , Farseek, Nature's Lore , Sakura-Tribe Elder, evenSimic Signet and mindstone .

Trinkets Ahoy

Haldarious, 13 hours ago

- Typhoid Rats , Swamp, Annihilate

+Trinket Mage, Darksteel Citadel, Infiltration Lens

Trinket Mage actually does some decent work. It can fetch mill (Altar of the Brood, Codex Shredder), mana (Sol Ring, Darksteel Citadel) or stuff to suit up Wrexial (Infiltration Lens). Considering Brittle Effigy as well.


rco, 13 hours ago

Current notions:

Monkey73893, 14 hours ago

Titanic Growth out, Might of Old Krosa in.
MDN 0 / 2

ScottArmtrout22, 15 hours ago

<- 1x Mind Stone><- 1x Authority of the Consuls><- 1x Oblation>

<+ 1x Lim-Dul's Vault><+ 1x Necropotence><+ 1x Aetherflux Reservoir>

EDH 0 / 3


WowzerBowzer, 15 hours ago

Thanks to bellz76, I've replaced all copies of Curator of Mysteries with 4 copies of Forgotten Creation because they both dig through your deck to find your cycle cards and trigger other cards but Forgotten Creation is obviously more effective.


K00KyMonsta, 15 hours ago

im gona update the deck list when the new set come out but all ideas are still welcome


WowzerBowzer, 16 hours ago

I've replaced 2 Horror of the Broken Lands and one Vizier of Tumbling Sands for 3 of Hollow One, a card to be released in Hour of Devastation that is a 4/4 Golem whose cost is reduced every time you cycle that turn.

This is thanks to bluechandra.

1st League Play

Deathstroke2791, 16 hours ago

Anticipate Stick did well for the most part. Lost to Teferi + Chain Veil turn 4 in the first game. Won against thraximunder, Anowon, the Ruin Sage, and some weird deck I can't remember.

My LGS didn't have Braids, Conjurer Adept or Illusionist's Gambit, so I'll be getting those probably in a couple weeks online.

I added Desertion, took out Arcanis the Omnipotent. I don't like how high my creature count has gotten. I'm working to lower that, and this is my first step. Arcanis has treated me well, but I think it's time he take a break. He might show back up later.

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