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Saffi Scooze

BreadManDan, 19 minutes ago

Replacing Victimize for Saffi Eriksdotter. I like Victimize, however I think Saffi makes too nice of an addition to the deck, especially when paired with creatures like Puppeteer Clique.

Replacing Hymn of Rebirth for Scavenging Ooze. Need help dealing with graveyards.

Tweaks Coming Soon

DarkJunderMaster, 21 minutes ago

In the original posting of this deck I mentioned that it wasn't complete just yet. Well it's almost completed now. The Ugin is gone, Liliana is gone, Malfegor is gone, and a select few other cards again. There's now only one card missing now and that's Rune-Scarred Demon.

WKM, 32 minutes ago

Changed the sideboard. Changed out Hornet Nest and Seismic Rupture for Hangarback Walker and Polukranos, World Eater. Hangarback is very versatile in this deck acting as a two drop (which this deck doesn't have much to do then) or even act as a decent beater with Dictate of Karametra on the field or after we combo off.
STD 4 / 4

Prepping this for when BFZ hits.

Arctyr, 44 minutes ago

I am getting a shell ready for when BFZ releases to hit the ground running with jund. Will update as spoilers come out.
STD 15 / 0

wrath of comments

chilbi, 59 minutes ago

Modification 2

akki007, 1 hour ago

Removed 1 Krenko's Command and 1 Dragon Fodder for 2 Hordeling Outburst.

4-1 FNM - August 21, 2015

KodiakGaelen, 1 hour ago

Mardu Control (2-0): The guy had a very interesting deck that revolved around making me sacrifice creatures and recurring his guys with Rally the Ancestors and Palace Siege. Of course, the usual board wipes were there and Elspeth, Sun's Champion as the main win condition. This is where Xenagos, God of Revels shined; my creatures always dealt damage before he could properly remove them.

Mono-White Heroic (2-0): Pretty each matchup. I was able to ramp into my big guys by turn four both games and deal damage faster than he could. Lightning Strike was a pretty good all-star here that kept his creatures down before they got big off Heroic.

G/B Elves (2-0): I'm not sure how this deck usually plays since I am new to Magic Origins, but I don't think the power level matched up with R/G monsters. Dragonlord Atarka came down on turn 5 and wiped his board. Drew into Xenagos, God of Revels next upkeep and won two turns later. Game two had him with a very wide board state of 1/1's and 2/1's. Circle of Flames kept all of it in check for many turns before I casted Thunderbreak Regent with Xenagos, God of Revels and won the game in the air.

Sultai Control (1-2): Ashiok, Nightmare Weaver is a bitch to deal with... My guys were stolen before I could even cast them and responding with threats were near impossible with all the Clash of Wills and other counterspells he had. Much respect for Ashiok, though. I don't see many play her anymore.

Simic Thopters (2-1): Holy. Damn. Mirror Mockery is a busted card with Whirler Rogue. I got game one before his combo went off, but game two I was overran by 16+ thopters in the air. I drew into more burn spells game 3 to kill the Rouge in response to Mirror Mockery and won with my usual Xenagos, God of Revels putting in work.

4-1 FNM - August 21, 2015

KodiakGaelen, 1 hour ago

Mardu Control (2-0): The guy had a very interesting deck that revolved around making me sacrifice creatures and recurring his guys with Rally the Ancestors and Palace Siege. Of course, the usual board wipes were there and Elspeth, Sun's Champion as the main win condition. This is where Xenagos, God of Revels shined; my creatures always dealt damage before he could properly remove them.

Mono-White Heroic (2-0): Pretty each matchup. I was able to ramp into my big guys by turn four both games and deal damage faster than he could. Lightning Strike was a pretty good all-star here that kept his creatures down before they got big off Heroic.

G/B Elves (2-0): I'm not sure how this deck usually plays since I am new to Magic Origins, but I don't think the power level matched up with R/G monsters. Dragonlord Atarka came down on turn 5 and wiped his board. Drew into Xenagos, God of Revels next upkeep and won the turn after. Game two had him with a very wide board state of 1/1's and 2/1's. Circle of Flames kept all of it in check for many turns before I casted Thunderbreak Regent with Xenagos, God of Revels and won the game in the air.

Sultai Control (1-2): Ashiok, Nightmare Weaver is a bitch to deal with... My guys were stolen before I could even cast them and responding with threats were near impossible with all the Clash of Wills and other counterspells he had. Much respect for Ashiok, though. I don't see many play her anymore.

Simic Thopters (2-1): Holy. Damn. Mirror Mockery is a busted card with Whirler Rogue. I got game one before his combo went off, but game two I was overran by 16+ thopters in the air. I drew into more burn spells game 3 to kill the Rouge in response to Mirror Mockery and won with my usual Xenagos, God of Revels putting in work.

Changes

somsoc, 1 hour ago

My deck likes to win on or before T7, and tends to lose after that (T9+). So I'm making some changes to try and allow more quick aggression.

MAIN

-2x Yeva's Forcemage - I like this card but currently too often it comes down and doesn't do what it needs to, which is enable an immediate attack that turn. Losing an elf is not great, though.

+2x Cached Defenses - I've enjoyed using this card in a few decks. It's cost efficient pump for creatures. In this deck it might allow a cheap creature to start attacking early and force a response. It doesn't add as much to the board as Dwynen, Gilt-Leaf Daen + Yeva's Forcemage , but it allows a creature to attack turn after turn. So... we'll see.

+1x Orchard Spirit - this card sneaks in for damage almost every game. I hate playing against this card. Which means I'm going to start playing it, naturally (if you can't beat 'em...).

SIDEBOARD

-1x Undergrowth Scavenger - purely in the sideboard for those mill matchups, or some aggro mirror where you need to trade creatures early (or the really good GB delve deck that nobody is playing :( ). But I doesn't need to be a four-of. I'm yet to actually ever side it in, too...

MAIN -> SIDEBOARD

3x Hornet Nest - it's good most games, and great against red or heroic, but not so great in the games where I need to beat down and I draw this card (which is all games).

SIDEBOARD -> MAIN

2x Managorger Hydra - I side this card in nearly every match and it performs great. Seems like a staple for current standard for the decks that can run it. I've had blue control decks just snap concede to this card if they can't counter it. It's a bogeyman. And alas, not an elf.

STD 0 / 0

Mana Base?

phatbuds, 1 hour ago

Really am not sure on the mana base for this deck.. Seams off to me (or just inefficient)
STD 2 / 0

New understanding, New direction.

Jdvanliew, 3 hours ago

Considering Thunderbreak Regent in for Goblin Rabblemaster. He fits curve a little better and in most cases is easily played T3 (pretty broken). Also widdling down my opponents life total with either "redirected" damage from targeting or simply flying in for damage makes it far more likely that a goggled burn spell is GG. Maybe even a 1 of Avaricious Dragon for late game draw power? Thoughts?

10-5 @ SCG Charlotte Open

MattTheNinja, 3 hours ago

Went 10-5 with the deck and I'm really happy how it played. I'm trying out Day's Undoing as a one-of for now, but I'm debating adding another copy because of how useful it has been. Thoughts? Also resetting discussion.

Controle -> Aggro

Naosu, 4 hours ago

Well,

i changed the focus of the sideboard to a aggro way

so i'd cut:

  • - Spellskite x1
  • - Jace, Architect of Thought x1
  • - Keranos, God of Storms x1
  • - Dispel x2
  • - Threads of Disloyalty x1
  • - Kiki-Jiki, Mirror Breaker x1
  • to put:

  • - Gurmag Angler x4
  • - Breaking / Entering x3
  • [[Anger of the Gods]]

    Finnithy, 5 hours ago

    Recently there has been a spike in aggro in my local meta. This has brought me to what Pengoking and have decided to bring in an extra two Anger of the Gods. I am taking out the Send to Sleeps instead though. While we don't have many creatures Disperse has saved my Jace, Vryn's Prodigy  Flip multiple times with the bounce against control matchups.

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