Tribal Flames

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tribal Flames

Sorcery

Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.

Andramalech on Domain Zoo-Pact

2 months ago

Quackisaurus I agree, Nykthos, Shrine to Nyx seems pretty powerful.

Tribal Flames hits creature or player for damage if Domain active, which is the intent of the burn spell.

Odorous_Walker on Naya Zoo

6 months ago

Okay so Tribal Flames is a common 2 mana sorcery "Deal x damage to any target, where x is the number of basic land types you control. So it can become a roast any target fairly quickly. But I thought that plan would dilute the deck. So I opted for a modified stompy strat that tries to be aggro with much larger creatures. T2 5 power essentially.

Qurion Ranger always ensures I have double green or I can untap a creature for blocking.

zapyourtumor on NEW【UnBeatable】Leyline ▷ COMBO!? ◁【MKM】

2 years ago

Playing this deck I've found Tribal Flames to be super underwhelming. The ceiling is a 5 damage sorcery spell for 2 mana, and it isn't even multicolored to trigger Ferrous. Similarly, Bolt also isn't multicolored but it is just plain better so I dunno. I've found Lightning Helix to be better than both of those here.

zapyourtumor on General Ferrous Midrange [Modern 5c GoodStuff]

2 years ago

Tribal Flames is a nice nostalgia card for domain zoo but the fact that it's monocolored in a 4x Ferrous deck really hurts it. If it was multicolored it would be really good.

Ammonzy on General Ferrous Midrange [Modern 5c GoodStuff]

2 years ago

@Iagotripha

Boros Charm is far superior to Tribal Flames in this deck however it's another removal piece that only hits creatures which limits its flexibility to purely being aggressive or good vs creature decks. or I could use the double-strike but that requires going through the loop of having one of my creatures on board. It could be used as a sideboard piece but it honestly doesnt do anything against archetypes we would struggle against which would be control decks & aggro. I cant recall any 2 drop in modern that's superior to a 4/4 flyer with a board-boosting effect. And the boosting effect isnt a +1/+1 athnem so going wide is irrelevant. What he does is stop your opponents from chop blocking or trading blocks. Scion of Draco simply turns up the pressure far more than casting a single Boros Charm for 4mdg & removing creatures isnt a issue with having 10 cards of removal + card draw from our Manamorphose and Territorial Kavu .

For example, the most played 2 drops in modern as of right are: Dauthi Voidwalker , Sanctifier en-Vec , Kroxa, Titan of Death's Hunger , Kataki, War's Wage , and Snapcaster Mage . The most played beater of the 2-drops is the classic Tarmogoyf who needs 5+ different card types to surpass Scion of Draco in power & doesnt have flying. So I have no idea what 2-drop creature you would compare SoD to.

I gave Kolaghan's Command a thought but it's inferior to Prismari Command unless you like the return creature to hand choice that much.

Ammonzy on General Ferrous Midrange [Modern 5c GoodStuff]

2 years ago

lagotripha

I dont see the purpose of comparing Tribal Flames vs Scion of Draco .

Scion of Draco is a 2 drop 4/4 flyer which is EXTREMELY above curve if compared to other 4/4 flyers in MtG. It also improves the combat effectiveness of our creatures, giving General Ferrous Rokiric and his Golem tokens the vigilance you'd be seeking for along with giving them 1st strike. This is not mentioning how it'd give Bloodbraid Elf trample+1st strike, Shardless Agent with trample+hexproof, and Territorial Kavu with 1st strike+trample. Omnath, Locus of Creation will end up having vigilance+trample+hexproof+1st strike.

Tribal Flames is simply an upgraded lightning bolt but our lack of creatures would hurt us in grindy games where we need consistent threats. Tribal Flames is more for an aggro deck than midrange. Plus Tribal Flames is inferior to Abrupt Decay as it can only target creatures meanwhile Lightning Helix provides us with lifegain so we can sustain until we get our real gameplan going. Vindicate is to destroy anything that the earlier 2 cant defeat & then have access to more efficent removal such as Assassin's Trophy in those rare match-ups. Plus Tribal Flames does not trigger General Ferrous Rokiric so the only value it would provides is what's on the card.

lagotripha on General Ferrous Midrange [Modern 5c GoodStuff]

2 years ago

I'm not sure I'd pick Scion of Draco over Tribal Flames - this feels like the kind of deck where reach really matters. That said, the deck feels light on 2 drops creatures otherwise. I'd feel better about it if it protected itself like Naya Hushblade . Something to be tinkered with.

Gracco on Super Spice

3 years ago

Tribal Flames you are welcome.

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