Version 1.7 - - - 3/5/18

Feldon doing his thing: cheating in (temporary) fatties and abusing ETB effects.

Trying to make this a pseudo-dragon-tribal but it's not mandatory--dragons happen to be particularly good for Feldon's shtick anyway.

The deck could use some extra mana ramp but that pretty much directly correlates to mo' money. Gilded Lotus, Thran Dynamo, Gauntlet of Power, and Extraplanar Lens... one day, maybe. I think City of Shadows would work well with Feldon.

Primary Combos/Interactions:

Untapping/Duplicating Feldon's ability: Thousand-Year Elixir, Puppet Strings, Strionic Resonator, Magewright's Stone, Panharmonicon, Illusionist's Bracers.

I didn't include Rings of Brighthearth due to how expensive the card is and I didn't include Umbral Mantle because I think it costs too much mana. Voltaic Key could be useful but requires other untappers. I'm on the fence about Thornbite Staff. So far what I have has been working swimmingly.

Mana Ramp

Mana ramp is especially important for reusing Feldon's ability. I mean, it's useful for almost every deck, but extra for him. Being mono-colored helps. A Solemn Simulacrum would be a nice creature but it's not budget. Plenty of upgrades can be found in this field but most are out of budget--such as Gauntlet of Power, Gilded Lotus, and Extraplanar Lens.

Special note: Sundial of the Infinite allows the tokens to survive past the end of the turn.

Drawing, Discarding, Looting, Rummaging: Burning Inquiry, Cathartic Reunion, Incendiary Command, Dragon Mage, Shattered Perception, Tormenting Voice, Mad Prophet, Wild Guess, Jalum Tome, Combustible Gearhulk.

Artifact Interactions/WankeryGoblin Welder is an all-star because one can sacrifice the doomed Feldon tokens to bring back real artifacts (most artifacts in this deck are quite potent and often draw the ire of other players). Spine of Ish Sah is sac-able for repeated uses.

Hoarding Dragon for repeatable tutoring is delightful. Provides beef, too.

Buried Ruin for a splash of artifact-returning.

Ingot Chewer for getting rid of pesky Torpor orbs and the like. Goblin Welder can destroy artifacts well as long as the opponent's graveyard has less-dangerous artifacts in it.

The Trading Post is especially good in this deck since the tokens can be sacrificed as Artifacts or Creatures, giving a bit of card draw or allowing artifact recursion, or it can put a creature into the graveyard and give a splash of life to boot.

Enter-The-battlefield Effects

Most of these are quite self-explanatory (and the deck is basically built around them). One deserves special mention: Worldgorger Dragon. I can save myself from a board-wipe by resurrecting a token and letting it take the hit. That's pretty much the reason Sarkhan's Triumph is in the deck. I can also untap my stuff with it should the need arise. Perhaps to set up some blockers? Untapped lands on other peoples' turns is always great--especially when it means bringing in another Worldgorger Dragon!

A few creatures steal: Zealous Conscripts and Molten Primordial. The Arcane Lighthouse and Glaring Spotlight help with this (as well as all the direct damage effects).

Several land-destruction options are in the deck: Avalanche Riders, Ravenous Baboons, and Goblin Gardener. Keldon Firebombers seems too bad-mannered. I might side-board it since the card is inexpensive but it's a little gross. orcish settler is far too expensive.

Enchantment removal

The bane of red and black decks everywhere! Chaos Warp is in, and Tyrant of Discord can get lucky. Lux Cannon and Unstable Obelisk aren't great. A Nevinyrral's Disk might be worth including. This deck, and that card, would combo well with a Darksteel Forge and a mycosyhth lattice but that's quite out-of-budget.

Added Value

With a constant stream of creature tokens appearing and dying, cards like Vicious Shadows, Where Ancients Tread, and Warstorm Surge can pile on the damage.

Gratuitous Violence doubles all the burn from the myriad of ETB effects. Another card similar to this may be worth including but most break the bank. Furnace of Rath and Dictate of the Twin Gods aren't so bad. Not sure what would be worth replacing though.

Utvara Hellkite is a real momentum-swinger. There's no shortage of dragons to assist in spawning tokens but even getting that guy out on his own a few turns in a row is a real catastrophe. I don't have a Fervor or Hammer of Purphoros in the deck but I'm not sure hasted tokens spawned from Utvara Hellkite can attack on the turn they're created anyway.

Balefire Dragon is a one-sided board wipe, usually. A genuine all-star.



Compare to inventory
Date added 1 year
Last updated 1 month
Exclude colors WUBG

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.43
Tokens 0/1 Goat, Daretti, 6/6 Dragon, 3/4 Gargoyle, 1/1 Myr, 3/3 Wurm
Folders +1 Non-Budget, Budget decks, Commander Ideas, Edh, Fun Commander decks, Favorites EDH, Edh, Uncategorized
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Revision 44 See all

3 months ago)

-1 Goblin Gardener MP main
+1 Glorious End main
+1 Goblin Gardener SL maybe