Temur Sabertooth

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Temur Sabertooth

Creature — Cat

: You may return another target creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

SaberTech on Animar & friends!

3 weeks ago

A card that may be worth considering for your deck is Lilysplash Mentor. It performs a similar combo role as Temur Sabertooth and Deadeye Navigator, although all three have their own different pros and cons in niche situations.

AstroAA on Terrible ETB Commander Tribal

2 months ago

You need Cloudstone Curio so you can get MORE terrible ETB effects. Temur Sabertooth also helps.

Doombeard1984 on Lathril has Elf Ballz

3 months ago

so I kind of find Elvish Piper a little... redundant. Thing with Elves is they can make soooo much many, simply playing a Craterhoof Behemoth is not tricky.

  1. Temur Sabertooth is so good as can bounce your stuff and replay them.
  2. Thousand-Year Elixir and Tyvar, Jubilant Brawler let you use all those precious mana abilities as though they have haste. Can massively increase the speed of your deck. I also run an Akroma's Memorial in mine for full haste amongst the other bonuses.
  3. Am a big fan of Nullmage Shepherd - Means you dont need to worry so much about Enchantment and Artifact removal.
  4. Seedborn Muse gives you an untap in everyone elses turn meaning many more activations of Lathril, Blade of the Elves other ability.
  5. Umbral Mantle and Staff of Domination can mean just win. Umbral makes many infinite mana combos, and staff lets you draw your library.

If youd like to have a look at my deck, here is the link - Golgari Elves

Good luck with the Elf deck, and feel free to hit my up with any other questions. +1

Doombeard1984 on Elves Elves Elves

6 months ago

Hello there,

Always a fan of an Elf deck (and have a Lathril deck if you want a look - Golgari Elves)

So one of the biggest advantages you will have with Elves is their ability to create mana. There are a couple of very notable cards missing from your list which I would not want you to miss out on.

  1. Priest of Titania
  2. Circle of Dreams Druid

They will help you just set yourself massively ahead.

Also, there are a couple things which really will help you be able to get ahead more by have "Ability haste". Cards like Tyvar, Jubilant Brawler and Thousand-Year Elixir means when those guys drop down, you can have instant value. If you can look aside from the fact it is not an elf, Temur Sabertooth can easily end up making you infinite mana if you have one of these "ability haste" pieces down, and can bounce the mana dork, and replay it making more mana, and repeat.

I guess after this then we are looking for payoffs. There are some obvious but expensive ones in Finale of Devastation and Craterhoof Behemoth, but also there are some much cheaper ones like Ezuri, Renegade Leaderfoil and Tyvar, the Pummeler, where you just pump your board to an infinitely large size.

There is also a couple pieces which may help with Lathrils activated ability. Seedborn Muse and Awakening all give extra instances of being able to activate that ability. Awakening will obviously help your opponents as well, but with the right set up, you are putting your opponents on a massive clock.

Hope this helps, and of course, a +1 for you

Eilel on Selvala, Heart of the Wilds

6 months ago

RAMP:

Llanowar Elves

Elvish Mystic

Fyndhorn Elves

Incubation Druid

Gwenna, Eyes of Gaea

Quirion Ranger (commander untap)

Scryb Ranger (commander untap + flying en prod blue)

Entish Restoration

Patriar's Seal

Gaea's Touch

Fanatic of Rhonas

Awaken the Woods (mana sink)

Archdruid's Charm (ook removal)

Goreclaw, Terror of Qal Sisma (ook trample enabler)

Nyx Lotus (late game super ramp wss)

Lands:

Boseiju, Who Endures

Emergence Zone

Homeward Path

Oran-Rief, the Vastwood (ik vind niet super maar ik ken genoeg mensen die m dat wel vinden)

Temple of the False God

Myriad Landscape (niet te veel tap lands spelen maar denk dat deze wel kan)

Blighted Woodland

Card draw / advantage

Vivien, Monsters' Advocate (buiten de ability ook tutor op de -2)

Last March of the Ents

Lurking Predators

Monstrous Vortex

Tribute to the World Tree

Garruk's Uprising (ook trample enabler)

Battle Mammoth (creature en soort ward voor alle creatures)

Disciple of Freyalise  Flip (kan je als een landslot spelen, dus eigenlijk gratis include. als je niet nodig hebt als land heb je carddraw en lifegain)

Regal Force (creature)

Tutor

Finale of Devastation (ook haste enabler)

Tooth and Nail

Weird Harvest

Natural Orderfoil

Green Sun's Twilight

Recursion / Graveyard

Bala Ged Recovery  Flip (ook een land)

Long Rest (kan elk type kaart terug pakken, mass recursion)

Eternal Witness

Enablers

Concordant Crossroads (haste)

Surrak and Goreclaw (trample + haste)

Temur Sabertooth (combo kaart, alles met etb kan je opnieuw spelen, ook voor meer carddraw etc)

Ulvenwald Oddity  Flip (Trample + haste en +1/+1 enabler als die geflipt is)

Thousand-Year Elixir (geeft je commander soort van haste en kan untappen)

Removal

Scavenging Ooze (graveyard)

Rampaging Yao Guai (ook mana sink)

Beast Within (raakt practish alles)

Terastodon (super goed)

Collective Resistance

Khalni Ambush  Flip (fight spell die je als land kan spelen)

Bridgeworks Battle  Flip (fight spell die je ook als land kan spelen)

Kogla, the Titan Ape

Protection

Tyvar's Stand (of een mana sink)

Lightning Greaves (haste voor je commander met 0 equip)

Swiftfoot Boots

wincons

Goldvein Hydra (mana sink en eventueel super late game extra ramp)

Ochre Jelly (mana sink + trample + moeilijk vanaf te komen)

Silverback Elder (removal / card draw / lifegain)

Alternative wincons

Helix Pinnacle

Triumph of the Hordes (als je een teringlijer wilt zijn)

dominionloser123 on Meria [Egg Storm]

1 year ago

If you want a deterministic combo, Sensei's Divining Top does combine with Mystic Forge and Grinding Station/Battered Golem/Traxos to draw your deck and gives you an artifact cast trigger for each time you replay your Top. Not infinite, but it doesn't sputter out. Another combo option could include Temur Sabertooth to infinitely replay Ornithopter (either via Dockside or just having one of the untapping artifacts).

1empyrean on

1 year ago

Given this is intended to be a sunforger deck, you should consider Swirl the Mists and/or Painter's Servant.

Also, consider how you plan to close out the game. I'm not seeing anything here that I'd consider a wincon. Perhaps try Temur Sabertooth to turn Dockside Extortionist into a win with Aragorn's red spell trigger.

x1AlphaWolf36 on Minsc, Beloved Ranger CEDH

1 year ago

Pabs4444 Thank you for taking the time to check out my deck. The main goal of my deck is to win through pod/hulk combos and I have thought about adding other combos enablers like Temur Sabertooth or Restoration Angel for Kiki. When I first built the deck I had them in it but I have found more success by running other combos like Gerrard, Weatherlight Hero and Saffi Eriksdotter loops with Twinshot Sniper in my games. Thank you for the suggestion and sorry to hear Kiki has been glitching on your end. I didn’t do anything special when I made my deck list, besides selecting the version I have show in the decklist. Maybe it’s the version you choose that is glitching. Again thank you for checking out my deck.

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