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Golgari Glass Cannon

Modern* UBRG

agamemaker


Sideboard


Maybeboard


Pros and cons of this variant

Pros

  • You are able to play up to 12+ finishers

  • You can natively play hand disruption to protect your combo or slow down your opponent

  • Because you have a lot of flexibility in your ratios you are more likely to kill turn 4

  • Your opponent has to fight you on 2 different axises 1 being the belcher the other being the spy combo. You don't have to much control over which you are going to go for but your opponent doesn't know either and that's more important.

Cons

  • You sacrifice speed

  • You are much less likely to kill turn 3

  • You can't turn 1 or 2 kill

  • You can't cut down to 2 lands and further your glass cannon build

  • You don't get quite as large and complex of doomsday piles (probably actually a pro but it's not as fun)

Ideal hands

1 Chancellor/Land

2-3 lay of the land effects

1 Finisher

1 Accelerant

1 Hand disruption

V2.1

main

+1 Renegade Map

-1 Street Wraith

side

+1 Tormod's Crypt

+1 Groundskeeper

-1 Weather the Storm

-1 Street Wraith

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Casual

94% Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

13 - 7 Rares

18 - 5 Uncommons

22 - 2 Commons

Cards 60
Avg. CMC 2.53
Folders Modern
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