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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Psychic Membrane
Creature — Wall
Defender (This creature can't attack.)
Whenever Psychic Membrane blocks, you may draw a card.
cole178393 on Capitalism but with extra steps
2 years ago
Nice I really like the new changes, but what if you swapped out Brimstone Mage for something a bit less in mana consumption like a Lobber Crew , Psychic Membrane or a AEther Membrane other than that I think the deck will run wayy smoother with these new improvements
Sultai_Sir on Help Needed for Pramikon, Sky …
3 years ago
Hi! Sultai_Sir here. I, too love experimenting with "off-color" brews, like Naya storm. Some toughness-matters cards I can think of are Wall of Nets, Vent Sentinel, and Psychic Membrane. I don't know what budget you're on, but High Alert seems like the all-star of your deck, and you should probably run some tutors like Idyllic Tutor of Enlightened Tutor to get it. I hope this helps, and as always, happy brewing!
TheMr42 on As Fore-Tutelage
5 years ago
Honestly, it just doesn't want to work =/ I played 14 Playtest games against a deck I'm working on (Boros Corrupted - Self-inflicted Victory and it hasn't won yet. A couple of times it's milled me down to 10 or 15 cards and a few time the Jace/Tutelage and AV/Tutelage combos went off really nicely but by that stage it was too late, I'd either pulled a win condition or just punched it enough times in the face to make it fall over. Having no creatures at all just seems to leave it too open, maybe Psychic Membrane or Electrostatic Field to give yourself some protection until the combos have done their work?
BigDogRemy on Heroes for Hire (defenders)
5 years ago
I would recommend the following cards: Kite Shield, Cathar's Shield, Darksteel Plate, General's Kabuto, Vanguard's Shield, Brave the Sands, Foriysian Interceptor, Builder's Blessing, Castle, Slagwurm Armor, Spidersilk Armor, Tower Defense, Wall of Essence, Wall of Air, Vine Trellis, Vertigo Spawn, Stalwart Shield-Bearers, Snow Fortress, Psychic Membrane, Pride Guardian, Plumeveil, Order of the Stars, Asceticism, Privileged Position, Leyline of Vitality, and I would go with no Planeswalkers and put in The Immortal Sun... Obviously you're not going to put in all of these cards in but now you have some more options
Rivenor on Master Strategist (prototype)
5 years ago
Yeah it took a few field days before I got a handle on playing mine as well. Overall I ended up cutting the smaller walls for more options to reviving/reusing and just thriving.
So to cut imo:
Wall of Vapor Neat but over costed for it's size in this deck.
Thunder Wall Even though it is super pretty
Psychic Membrane Too small for cost and only triggers on block which you want to limit in this deck.
Guard Gomazoa Borderline on this one but I feel like it is too small for this.
Gomazoa Defensive ability that is tricky to pull off and removes one of your attackers as well
Doorkeeper Not huge and you are not running a decking deck really to abuse this. Also too many people play with graveyards which makes it risky without something like a Rest in Peace
Colossus of Akros I know he is tempting but he is hard to really abuse/recast to draw with and will draw lots of eyes at you since he swings so hard. Not worth the risk.
Bananaasablade on Walls of the Arcades
5 years ago
Cut Alluring Siren, Belligerent Brontodon, Cathedral Membrane(wont block), Fog Bank(cant deal damage), Guardians of Akrasa, Jaddi Offshoot, Kami of False Hope, Majestic Myriarch, Primal Clay, Thing in the Ice Flip, The Chain Veil, Doubling Season (Unless you add way more counter/token stuff)
I'd probably run Amaranthine Wall, Assault Formation (For when Arcades isnt around and the +0/+X boost), Guard Gomazoa (since he cant die in combat), Hornet Nest (for tokens and he can be very efficient), Mnemonic Wall (to get back a wrath), Psychic Membrane (if you plan on blocking its awesome), Sprouting Phytohydra, Sunscape Familiar (cause duh), Walking Archive, Wall of Frost (big and a good blocker), Wall of Mulch (value off of an enemy wrath), Wall of Omens, Wall of Roots.
Also Quest for Renewal, to block with them,Sight of the Scalelords or anything to give all vigilance, maybe even Aggressive Mammoth, or something to grant all trample
WalkingIllusion on TAH DAH! It's gone!
6 years ago
Tap lands like Dismal Backwater or Jwar Isle Refuge can go. Here's some lands you don't have listed that are good in my opinion Sunken Hollow, Watery Grave, Tainted Isle, Sunken Ruins and Ash Barrens.
Tunnel Vision can be a funny combo with things like Junktroller, Hinder, and Spell Crumple.
Dreamborn Muse, Riddlekeeper, Oblivion Sower can be good if you're exiling stuff, Manic Scribe, Crypt Ghast, Mortivore maybe?, Guiltfeeder, Nighthowler, Eater of the Dead, King Macar, the Gold-Cursed, Thousand-Year Elixir, Wight of Precinct Six, Consecrated Sphinx, Arcane Denial, Mirage Mirror can be secretly good, Stolen Goods, Praetor's Grasp and Dream Fracture.
I feel like the defender route can be... alright but with dimir you might as well just have good useful creatures that so happen to have decent toughness... also I feel like Jace, Vryn's Prodigy Flip, Oona, Queen of the Fae, Thunder Wall, Wall of Spears, Reinforced Bulwark, and Psychic Membrane are either don't fit or you can find something better.
Gabe_The_Controller on Esper Walls
7 years ago
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