Guided Passage

Guided Passage

Sorcery

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.

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Trade

Have (1) jecder
Want (1) McKAOS

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Legality

Format Legality
Canadian Highlander Legal
Highlander Legal
Legacy Legal
1v1 Commander Legal
Limited Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Oathbreaker Legal
Custom Legal
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
2019-10-04 Legal
Leviathan Legal

Guided Passage occurrence in decks from the last year

Latest Decks as Commander

Guided Passage Discussion

kpres on Card creation challenge

3 weeks ago

I agree that my pyromancer is too powerful. Reducing the power by 1 and increasing the mana cost by might fix it.

Drawing inspiration from Guided Passage and Shrouded Lore, the tutor is a card that lets the opponent choose your card.

Engineering Consultation

Sorcery

Reveal your library. Target opponent chooses an artifact card from it, and then you may pay . If you do, repeat this process except that any card with the same name as a card previously chosen can't be chosen. Then put the chosen card in your hand.


Ninja'd -- do the challenge above.

seshiro_of_the_orochi on Collected Conjouring, CoCo's weird cousin

1 month ago

I've been building Guided Passage. It's a card that needs very special deck building. It wants a good mix of card types, but it general needs cards that are good in any situation. This is what it shares with conjuring. Maybe try to build in such a way that CoCo "cascades" into general value or damage. This way, you won't get a combo win, but you'll get a enough value with each hit off of CoCo to grind out a win.

MagicMarc on What's your favorite card?

2 months ago

seshiro_of_the_orochi, that Guided Passage would be an excellent target for Panoptic Mirror or Tamiyo, the Moon Sage! Would not take too many turns before you got primaried by the other players.

seshiro_of_the_orochi on What's your favorite card?

2 months ago

There are so many great cards, and I mostly like those that I'm playing in my most current decks. Having to name some specific cards, I guess it's those two:

Sensei's Divining Top: A great engine with cool flavour. Gotta love this.

Guided Passage: I stumbled above it totally randomly while searching for interesting Temur cards. This cards really wants good deck construction, and it can be an insane value play.

seshiro_of_the_orochi on Will WotC Ever Print a …

4 months ago

I really feel like Shalai, Voice of Plenty is pretty close to priviliged position. Having position's ability on a creature might be ok, but on a possible commander, it would be very powerful. I guess we might one day get it, and it might even be in Commander Legends, but I won't be sad if it's not.

With the general question regarding old spells as commanders, I'd love to see Guided Passage on a Temur legend.

shadow63 on Tutor me on Tutors

5 months ago

Guided Passage if your play group allows it Living Wish and that cycle Re good

ThousandOaks on Bend The Knee

6 months ago

CaptCreek. That's a great question! I think it could be fun, and ultimately, it really comes down to personal choice.

I like the options and theme of the card, but I choose not to run it. Letting the entire table see everything available in my deck is scary prospect. In many cases, I wouldn't be surprised if it turns the politics against you. As soon as someone sees Expropriate or another big bomb, it turns into archenemy really quickly. On top of that, it really is only an advantage early game, which means, you'd have to have pretty good mana fixing to cast it early on (which usually isn't an issue).

Now, those are just the reasons I don't play Guided Passage in my deck. Taking a look at your build, I think it's a pretty solid pick! Whereas my build focuses on using Kenrith, the Returned King to hug the table, you have many more hugs pieces to accomplish the politics you're looking for!

I say go for it! Let me know how it goes in your group!

CaptCreek on Bend The Knee

6 months ago

Also, how do you feel about Guided Passage? I'm excited to try it out in my Kenrith deck because it gets another player involved and can help you find an answer to a threat on the board while also subtly shifting blame onto the person that searches for you. "Don't look at me, Phil is the one that gave me my Smothering Tithe!"

You can also play the politics angle even further by asking a player to give you good cards in exchange for also grabbing Scheming Symmetry, then casting it to let you and that player tutor for something right after. It seems like an incredible offer for that player, since they help you deal with a threat and in return are gifted a free tutor, when you're also benefiting way more by getting so many cards.

Even if someone doesn't take the deal and tries to give you your "3 worst cards" in the deck, who cares? You're still drawing 3 cards, and if you're building your deck right, you shouldn't be using any bad cards anyway. Those 3 cards still made the cut, so they can't be THAT bad for you. Seems like an incredibly fun card, and I'm surprised that I've only just recently heard about it.

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