Dovin's Veto

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dovin's Veto

Instant

This spell can't be countered.

Counter target noncreature spell.

jbump75 on

3 months ago

emask I think I agree with changing Dovin's Veto to Stubborn Denial. Now I'm trying to decide if it's better to have a 4th copy of Virtue of Persistence or Leyline Binding. If I add the 4th copy of Leyline Binding and don't take out the 4th copy of Virtue of Persistence, what would I take out?

Mortlocke on A Pulverizer? Perrie the Pulverizer?!

3 months ago

Hi Baron777,

Just responding to your post here. I hope you don't mind. Just for my own understanding, I think you need to clarify what kind of decks you want to play against. When you say "This is designed as a fun 6-7 level deck that..." This tells me nothing. When discussing your deck I suggest following this prompt:

  1. My deck has a budget of...
  2. My manabase has the most efficient lands available/most cheap and slow utility tapped lands and tapped fetches/a mix between the two
  3. My deck threatens to kill an opponent between turns x and y/The most important turns for my deck are between x and y when my deck can pop off when doing z.

Based off of the previously mentioned cards in your post - namely Solemnity and Torpor Orb it sounds like your meta has a lot of particularly nasty control magic that can absolutely one card you out of a game. Therefore I suggest adding both more ramp and more interaction - you're in the colors for it:

In summary, I think your deck doesn't match what it's playing against. You need to have more consistency if you are going up against opponents who are going to completely lock you out of a game. To get that, you need to make sure you can target problem permanents as often as possible.

BioProfDude on New to Pioneer. *HELP*

3 months ago

For your sideboard, minimally I would go with the following:

2x or 3x Rest in Peace for the Izzet Phoenix matchups, 1x or 2x Damping Sphere for the Lotus Field Combo decks, 3x Wedding Announcement  Flip for control decks with board wipes, Possibly 2x Dovin's Veto.

Just a thought. :-)

starGazer2000 on Budget Approach Of The Second Sun Deck

5 months ago

Hey i really liked this deck. Thinking about trying it out, but before that i'd like your opinion on something.

first, removing Dismal Failure and adding 2 Dovin's Veto and 2 No More Lies.

second, removing one approach to add one Drawn from Dreams.

what do you think?

RiotRunner789 on

8 months ago

Thinking of counter spells (especially budget),

Ertai's Meddling: Technically exiles, so gets around Dovin's Veto. Best used against other counters.

Dispel is just solid.

Confound and Intervene if you need your creatures or Turn Aside for any permanent.

Negate isn't in your deck but assuming it's for a reason.

Forbidfoil and Dispersal Shield are both great but more synergy dependant. Do you draw a dumb amount of cards or have semi high cmc cards? I will say, Forbidfoil is a straight upgrade from Cancel even if buyback is almost never.

hootsnag on Glarb Black Green Blue Creatureless Control

9 months ago

I am moving away from counterspells that can't target creatures. I left in Dovin's Veto only because it can't be countered. If there were more counterspells that countered all spells and only cost 2 or less, I would add them. I own an original Legends Mana Drain and it's in my Oloro deck now. I had to make a choice with Rest in Peace. I decided to cut it because I wanted to be able to return cards out of my graveyard. I didn't like the graveyard exiling version of this deck so I reverted it and improved the win conditions. I don't currently run enough enchantments for Hall of Heliod's Generosity to be useful. As long as I am able to keep Soldevi Digger and Planar Portal in play, I can return ANY type of card from my graveyard back to my hand. Academy Ruins makes sure that can happen as often as needed. We will always disagree with Reflecting Pool. I cannot afford to draw it in my opening hand as my only land in this deck. It's an instant mulligan. I considered every single land currently printed in magic that can tap for any color. I decided against Glimmervoid and a few others a long time ago. I don't want artifact removal also destroying my land. It's not a good plan. Archway of Innovation is a great land for heavy artifact decks but not for this deck. Most of my artifacts tap for more mana than I would get from using it or have other abilities and need to be untapped to use. The only other card I'm still debating on adding is Isochron Scepter. I may still cut something for it. Run a few playtests with this so you can really see why I made the choices I did. You'll understand more then. Also, I'm preparing to make a different version of this deck with Sivitri, Dragon Master as the commander.

Azoth2099 on Rafiq, The One Hit Wonder

9 months ago

Hey man, you need more mana rocks! Consider your guild signets and talismans.

As far as defeating a BW control deck, I'd recommend just running more counter magic. Dovin's Veto & Permission Denied could be good choices! A few more silence effects like Silence, Grand Abolisher & Orim's Chant could go a long way as well.

Joker4242 on Aldaan

1 year ago

Here are a few defender cards I thought of later on, in case you are interested. I would be interested to see you put the deck together. If you put it together on this website you can test it out!

List:
Overgrown Battlement
Axebane Guardian
Vent Sentinel
Blight Pile
Also, just some cards to help you from removal because that will be how your opponent's will try to get past your defenses.
Make a Stand
Blinding Fog
Dovin's Veto
Render Silent
Best removal for Defender cards
Slaughter the Strong

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