Cards that make opponent creature attack you in B/W

Commander Deck Help forum

Posted on March 21, 2022, 11:16 a.m. by NTakamura

I am trying to make a janky build that uses Teysa, Envoy of Ghosts ability to destroy creatures. I have some curses and cards like Oracle en-Vec Fight or Flightand Nettling Imp that kind of do it. Most likely by provoking them. But the card I feel best describes what I want is Alluring Siren but I would need it to be in black and white. Anything that is similar card you can possibly think of will be helpful.

legendofa says... #2

Bullwhip and Imps' Taunt should work as repeatable effects. is generally better at preventing and discouraging attacks than accepting them, so I would expect a good handful of artifacts.

March 21, 2022 11:24 a.m.

MagicMarc says... #3

In addition to the Nettling Imp there are also Maddening Imp and the Norritt just in case you have not seen those. The Norritt targets only a single creature like the siren you listed.

March 21, 2022 12:04 p.m.

griffstick says... #4

Maddening Imp is a good one.

March 21, 2022 12:04 p.m.

griffstick says... #5

I suppose you could also just take there turn. Cards like Worst Fears, Emrakul, the Promised End, and Mind Slaver , and attack you yourself

March 21, 2022 12:07 p.m. Edited.

MagicMarc says... #6

I just found this while searching cards for another deck; Walking Desecration. The name is awesome, I am going to call a deck that, just because.

March 21, 2022 12:11 p.m.

MagicMarc says... #7

Sorry I did not list these all together. I also found this for another single creature ability. Unfortunately, your opponent can pay mana to stop it but I thought I would share it for completeness: Arcum's Whistle

March 21, 2022 12:17 p.m.

NTakamura says... #8

Thanks for all the suggestions everyone.

March 21, 2022 1:19 p.m.

I guess Hellish Rebuke, Dread, No Mercy, Spear of Heliod and Retaliate should be in there.

And I just found Instigator. Seems to be your jam, even though it doesn't force them to attack YOU.

March 22, 2022 1 a.m.

Fuzzy003 says... #10

Michiko Konda, Truth Seeker just to double up on the destroying of attacking creatures. Batwing Brume to add value to being attacked. Righteous Cause to offset any damage you may take. Blood Reckoning to speed up people losing life.

Most attack everyone things I can think of are in red like Grand Melee.

Hope some of them may help.

March 23, 2022 12:52 a.m.

Fuzzy003 says... #11

Couple of "Goad" cards Martial Impetus and Parasitic Impetus were mentioned to me for this as well.

March 23, 2022 1:04 a.m.

DarkRequiem says... #12

Goad is not a good mechanic, as it forces the creatures to attack someone else other than him. That's not what he really wants.

Angel's Trumpet sort of forces the creatures to attack. Crown of Doom works as an incentive for the opponents to attack you. Season of the Witch also forces everyone (you included) to attack.

Have you considered cursing yourself? The curse auras say "enchant player", not "enchant opponent", meaning you can curse yourself so that opponents get an incentive by attacking you. It's a bit of a trade off: you attack me, lose your creature but get something else in return.

Curse of Disturbance, Curse of Shallow Graves, Curse of the Forsaken, Curse of Vitality

March 23, 2022 8:25 a.m.

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