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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Crashing Drawbridge
Artifact Creature — Wall
Defender
: Creature you control gain haste until end of turn.
Tippycat on
Ode to the old Commanders: The Copymaster
1 month ago
Good thoughts - thanks for the suggestions! I think for a creature Crashing Drawbridge might be most effective being 2 CMC. Temur Ascendancy is also 3 CMC and gives card draw for bigger creatures. Still thinking what I should cut in order to add any of these...
legendofa on
Oh Yeah!!
2 months ago
In the description, you mention that Crashing Drawbridge can tap as soon as it enters play because it's an artifact. Unless I'm missing something, it still gets summoning sickness because it's a creature. The artifact part doesn't affect that. Unfortunately, I don't really see a good replacement without splashing into red.
That point aside, the deck looks really smooth and effective.
Ogrecorps on "Unbeatable" card combo, or so …
3 months ago
Another waaaaaaaay late update just for kicks: Cannot Lose attempted to get revenge and it was the most hilariously fumbling vengeance I've ever been party to. I was basically gently tickled to death. This all happened months ago now and I'm sorry that I don't remember the details but here's the approximate series of events:
"Cannot Lose", aka Poofy_Poof, my coworker, said that he'd get me back for targeting him so exclusively and began to talk about card combos that would do terrible things to me. I was interested in seeing what diabolical shenanigans he came up with. Turns out it was "terrifying" stuff like... MILLING! and... CREATURE DAMAGE, oh nooooooooooooooo...!
I was honestly a little offended that he'd devise such mundane punishments for me. I mean, what the hell? I'd gone to all the work of starting a thread on here and crowdsourcing you all to help me defeat him - thanks again for that, I owe you all a high-five and handful of french fries - and extended myself in vulnerability during the game just to take him down, to crash his Cannot Lose deck I was willing to give it my all (within a card game) and all he was coming up with was the lamest ways to take revenge. I was disappointed. So much for being my nemesis, it's like he just didn't care enough...
So I did what I had to do: I publicly mocked his lack of creativity. I told coworkers who didn't care about Magic as much as they needed to know to then help them understand what a pathetic showing this was. I told them how I'd really made an effort and that what I was being threatened with - while surely deadly - was beneath the dignity of both Poofy Poof and myself and what's more, it was pathetic. Here he is, this striding god of MTG (within our group), a titan of complicated turns lasting 10 minutes while he talks non-stop about "tap this so that I can scry that so that I can add a counter to this other thing so that I can make copies of blah blah blah" and here he is in towering fury squeaking at me like a smol cat mad that dinner is late.
In all, it seems to have worked. I wanted to draw out some real fury and the inspired torment that could come with it and I really think I succeeded. He got quiet. A minute later he said in a mock angry voice that he'd devised a special torture for me, that he wasn't just going to beat me, he was going to make ME beat me. "I'm going to not only take your turns but I'm also going to take all of your things and I'm going to use them to kill you slowly. And then I'm going to take extra turns to slow things down even more so that I can make sure to take absolutely everything from you and when you don't have anything left, when I own your whole library and have played all of your own creatures against you, then when you've seen what it means to cross me, I'll smash you into the tiniest pieces I can using all of your favorite creatures who you never thought could do you harm." (paraphrasing, of course.)
Well hot damn, I was excited.
Come game day, I was ready. I was ready to made an example of. I'd anointed my body with the proper oils, said my goodbyes, and logged in to face my well-earned destruction.
What an absolute farce... I could not possibly be more entertained by such a mighty rage falling flat on its face. His deck? Worked perfectly, did just exactly what he threatened. He had like 30 mana out due to a ton of ramp and multiple "lands make more mana when tapped" things that I don't remember (don't worry, I'll tell him this tread exists and he'll likely come and provide specifics). He had big creatures and best of all, he did indeed take my stuff and my turns.
Here's the problem though: On a whim, I had chosen for the fight a deck that I knew wouldn't win but I like to play because someday, at some point, it's gotta win. I mean, statistically it's possible that at some point I'm going to face Poofy Poof and he's going to get mana starved or something and I'll FINALLY get to watch my Hangarback Walkers Doubling Season and Echoes of Eternity using Arcbound Ravager into a horrifying swarm of flying 1/1's (with haste thanks to Crashing Drawbridge). I mean, the math is there! Multiple Echoes trigger each other and Doubling Season triggers on those triggers as well as for the Walker's original counters and then again when the walkers explode and Doubling Seasons trigger each other too so just think about how glorious it would be! We had to make a whole calculator for it! I can't get into it right now but the exponential growth is DISGUSTING and I just want my Hangarback Walkers deck to work some day! (Hangarback Cromrars, btw)
So anyway, he's built up like an enraged hurricane with tornadoes for hands and my. deck. FLOOOOOOOOOOOOOOOPS. Just absolutely fails to deliver anything useful at all. He takes my turn? All he can do is not play a land and not untap stuff. I have nothing. I have squat for mana, no creatures, expensive crap I can't do anything with... He tries again next time and it's only gotten worse. My had is bloated with crap-ola I couldn't be happier to see because his whole plan was to grab me by the arms and smack me in my own face to death as a humiliating punishment and show of absolute domination but I, effectively, was made of feathers so my own self beating was a pleasant afternoon breeze.
Okay, no problem, he thought. He'll still be able to do the other part, the part where he uses his absurd levels of mana to steal my whole deck and then play it and then HE'LL be the one to set the Hangarback swarm aloft and HE'LL be the one to kill me dead with my precious dream of a million damn flying 1/1's, muhahahahahaha!!!!
Only one problem: He was so eager to do it all in one turn that he literally took my whole damn library. All of it. Not one card left for me to draw on my turn. And he didn't have quite enough mana to pull the whole thing off. Sure, he got some Walkers down, and they were reasonably sized and he sure was gonna really stomp me good with my own precious babies buuuuuuuuuuuttttt....... he. just. took. too much. Instead of me dying dramatically, crushed by my own stolen dreams, I merely expired in the night, sleeping comfortably in my own bed. Full of life (literally 20), and unafraid because I had made peace with my destruction. Instead of him crashing a typhoon of my perverted hopes on me, I asphyxiated quietly on the CO2 of having been milled out. As I figuratively drifted deeper into a cozy sleep, I literally almost peed my pants laughing at the stupendous impotence of Poofy Poof the Destroyer and his epicly botched scheme for revenge. That day he learned that, like Bugs Bunny, I am divinely protected from harm by powers beyond his mighty reach. That day the Cosmic Jester made one more fool...
theNeroTurtle on
Wall-o-the-Bigs!
6 months ago
I have always wanted to build a Wall deck. If I do, my Commander is going 100% going to be Pramikon, Sky Rampart… No question about it.
No Fog Bank?
Wall of Water - kill attacking creatures?
Wall of Brambles – I love Regenerate, personally.
Living Wall – Because of Regenerate and because it is so old.
Shield Sphere – Free is always fun.
Suspicious Bookcase – I love this guy because you can activate it when your opponents are attacking each other.
Crashing Drawbridge – Haste is always pretty good.
ZorrosRage on
Ninja Equip * Needs Help
7 months ago
Crashing Drawbridge is in the deck because the way ninjas work with doublestrike. you can First strike dammage with a creature. then you can ninjutsu in a ninja for regular strike dammage. so on the following turn i will be dropping the creature i returned and use drawbridge to give it haste.
The idea is to attack with a creature with double strike, and then the ninja comes in and all of the equipment that detatched from previous creature triggers when the ninjas comes in and they do bonus dammage on their attack. Then i can cast the 1-2 drop and use crashing to give it haste and ninja in the next creature
Containment Construct is good because my commader causes when i attack to connive(draw a card and discard) that is why i have some madness stuff in the deck also.
Baleful Strix will prob go back in im just trying to figure out room and have to drop a bunch of cards trying to figure out what.
You are prob right about Spell Pierce will prob remove it. just was lookin gat 1 drop counters.
Nohx on
Ninja Equip * Needs Help
7 months ago
I really like the idea here. Keep in mind that you can't give double strike to the creature you ninjutsu in.
You have maybe a bit too much counter magic for my taste. Spell Pierce only works in the early game. Since you can give unblockable, you could maybe switch that out with Swan Song.
I also don't really know what you want to use Crashing Drawbridge for, unless you're hardcasting your ninjas.
You have Containment Construct but I don't see any other discard synergy in your deck.
Baleful Strix is a really good draw engine with ninjutsu.
leovolt884_ on
Dead Metal II: Rage
10 months ago
You can lean hard into Kuldotha Rebirth + Dread Return. I think it's a way more interesting combo than just using Exhume
like most reanimator decks. Generally I find pauper reanimator a boring archetype but this could be really cool. Churn through your deck with Faithless Looting, Cathartic Reunion, etc. Play setup cards like Gold Pan to give you an artifact plus more mana and lategame potential equipment. Crashing Drawbridge is a board wide haste enabler, and an artifact if needed. If you want to lean harder into reanimating artifact creatures, Argivian Restoration is a neat reanimator spell. Notably it also ramps you if you target an artifact land which is funny. Cleansing Wildfire can target your indestructible artifact duals to ramp you a basic and draw you a card for 2 mana which is awesome interaction. I would avoid using Exhume
if possible because by giving the opponent a blocker, even if you trample through it, it will make you take longer to kill the opponent and give them more time to remove your threats and disable your deck. It also works against your removal by giving them their scariest cards you already spent resources removing back for free.
Overall I would focus on having fewer but stronger reanimator targets and just using Dread Return + Kuldotha Rebirth. Play some madness cards like Dark Withering, Brain Gorgers, Kitchen Imp, Terminal Agony, Hell Mongrel, Reckless Wurm, etc. That way you're playing cheap aggressive threats with your Dark Ritual's and Lotus Petal's while filling your graveyard with your hyper efficient discard. Less worrying about casting as many reanimation spells and more focus on being aggressive while you set up will get you the damage you need early on to deal with blockers and close the game quicker.
Seuchenschutz on
Defiler Wombo Combo
1 year ago
Then how about Leyline of Anticipation, Teferi, Mage of Zhalfir or Crashing Drawbridge?





