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Vintage | Legal |
Crashing Drawbridge
Artifact Creature — Wall
Defender
: Creature you control gain haste until end of turn.








indieinside on
Wall-o-the-Bigs!
2 months ago
I have always wanted to build a Wall deck. If I do, my Commander is going 100% going to be Pramikon, Sky Rampart… No question about it.
No Fog Bank?
Wall of Water - kill attacking creatures?
Wall of Brambles – I love Regenerate, personally.
Living Wall – Because of Regenerate and because it is so old.
Shield Sphere – Free is always fun.
Suspicious Bookcase – I love this guy because you can activate it when your opponents are attacking each other.
Crashing Drawbridge – Haste is always pretty good.
ZorrosRage on
Ninja Equip * Needs Help
3 months ago
Crashing Drawbridge is in the deck because the way ninjas work with doublestrike. you can First strike dammage with a creature. then you can ninjutsu in a ninja for regular strike dammage. so on the following turn i will be dropping the creature i returned and use drawbridge to give it haste.
The idea is to attack with a creature with double strike, and then the ninja comes in and all of the equipment that detatched from previous creature triggers when the ninjas comes in and they do bonus dammage on their attack. Then i can cast the 1-2 drop and use crashing to give it haste and ninja in the next creature
Containment Construct is good because my commader causes when i attack to connive(draw a card and discard) that is why i have some madness stuff in the deck also.
Baleful Strix will prob go back in im just trying to figure out room and have to drop a bunch of cards trying to figure out what.
You are prob right about Spell Pierce will prob remove it. just was lookin gat 1 drop counters.
Nohx on
Ninja Equip * Needs Help
3 months ago
I really like the idea here. Keep in mind that you can't give double strike to the creature you ninjutsu in.
You have maybe a bit too much counter magic for my taste. Spell Pierce only works in the early game. Since you can give unblockable, you could maybe switch that out with Swan Song.
I also don't really know what you want to use Crashing Drawbridge for, unless you're hardcasting your ninjas.
You have Containment Construct but I don't see any other discard synergy in your deck.
Baleful Strix is a really good draw engine with ninjutsu.
leovolt884_ on
Dead Metal II: Rage
6 months ago
You can lean hard into Kuldotha Rebirth + Dread Return. I think it's a way more interesting combo than just using Exhume like most reanimator decks. Generally I find pauper reanimator a boring archetype but this could be really cool. Churn through your deck with Faithless Looting, Cathartic Reunion, etc. Play setup cards like Gold Pan to give you an artifact plus more mana and lategame potential equipment. Crashing Drawbridge is a board wide haste enabler, and an artifact if needed. If you want to lean harder into reanimating artifact creatures, Argivian Restoration is a neat reanimator spell. Notably it also ramps you if you target an artifact land which is funny. Cleansing Wildfire can target your indestructible artifact duals to ramp you a basic and draw you a card for 2 mana which is awesome interaction. I would avoid using Exhume
if possible because by giving the opponent a blocker, even if you trample through it, it will make you take longer to kill the opponent and give them more time to remove your threats and disable your deck. It also works against your removal by giving them their scariest cards you already spent resources removing back for free.
Overall I would focus on having fewer but stronger reanimator targets and just using Dread Return + Kuldotha Rebirth. Play some madness cards like Dark Withering, Brain Gorgers, Kitchen Imp, Terminal Agony, Hell Mongrel, Reckless Wurm, etc. That way you're playing cheap aggressive threats with your Dark Ritual's and Lotus Petal's while filling your graveyard with your hyper efficient discard. Less worrying about casting as many reanimation spells and more focus on being aggressive while you set up will get you the damage you need early on to deal with blockers and close the game quicker.
Seuchenschutz on
Defiler Wombo Combo
11 months ago
Then how about Leyline of Anticipation, Teferi, Mage of Zhalfir or Crashing Drawbridge?
TheVectornaut on
Rise of the Griffins
11 months ago
While I like the idea of the current enchantment combo, I don't know that it's really necessary. Privileged Position already protects your stuff without the need to get out 2 cards. Further, turning all of your lands into enchantments opens you up to instantly losing the game to something like Spring Cleaning, although players are more likely to play mass wipes that will also destroy or exile their permanents due to Enchanted Evening's symmetry. Speaking of, you can try to take advanatge of that symmetry in other ways like playing Azorius First-Wing as an unblockable griffin, assuming you don't mind going into blue. Otherwise, I'd still try to upgrade the griffins here to be a little faster and more impactful. Diving Griffin and Resplendent Griffin have the potential to be better than Sunspire Griffin, depending on the final build. Fearless Fledgling and Griffin Rider are both aggressive options to shore up the 2 slot in a way I think would be more impactful than Crashing Drawbridge or the currently underwhelming Pearl Medallion. Finally, Wanted Griffin may be better than Senate Griffin at 4, again depending on what your game plan ends up being. Mutavault and Metallic Mimic are some less budget friendly options that could help the tribe's limited card pool.
As for anthems, I usually prefer the 2 cost options to the 3, although I do like Always Watching. Honor of the Pure is the vanilla option while Rally the Ranks or even Obelisk of Urd could fit in a tribal shell. One thing I thought of while looking at the high number of white pips making the Medallion worse was that you could lean into that and go for a mono-white devotion build. Some anthems like Flowering of the White Tree and Benalish Marshal already fit well in such a deck. You'd definitely want a playset of Nykthos, Shrine to Nyx and some sort of payoff for the extra mana like Elesh Norn, Grand Cenobite, Walking Ballista, or whatever other bomb you prefer. You'd also want something to play on 1 for that strategy. War Falcon has some synergy with Griffin Rider, Esper Sentinel is a generically powerful draw engine, and Weathered Wayfarer is a classic way to find Nykthos. War Falcon also brings to mind the idea of leaning more into broad flying support like Sephara, Sky's Blade and Rally of Wings, although I acknowledge going down that path could severely dilute the tribal identity of the deck. One final approach I can think of is pivoting to focus on lifegain to use the Griffin Aerie in your maybeboard. You'd definitely need cheaper ways to gain life than True Conviction, especially since I think it's already one of the weaker cards in the deck. The reality is that you'd probably be nudged towards splitting the griffins with angels to take advanatge of Angelic Accord, Bishop of Wings, Speaker of the Heavens, and even Archangel of Thune. Outside of that, the options are more limited. Maybe mass lifelink could be made cheaper with Metallic Mimic plus Envoy of the Ancestors or Abzan Battle Priest. This is the only route where I actually see Path of Bravery being worth it.
KongMing on
Imoti Cascade V3
1 year ago
Thanks for calling on me! I'll give you a little pile of recommendations here, take in mind your pod, budget, and playstyle as you consider these.
On finishing out the game at Haste speed, Concordant Crossroads is a reliable way to do that in Green. The downside is you might Cascade into it and give your opponents Haste and make it targetable before you've reached critical mass. Crashing Drawbridge is a more one-sided creature version of this - nice Haste enabler but has some definite downsides, it's very vulnerable to removal being an Artifact Creature, and it has summoning sickness itself.
Brinelin, the Moon Kraken could be useful for removing problematic blockers or combo pieces, to clear the way for you to get more damage in sooner. Repeatible removal like this can also be very demoralizing for opponents.
Also, this deck might have a use for the spell Time Stop, to end a problematic opponent's turn on their upkeep while ramping or generating a body that you can swing with on your next turn. Pretty good deal.
Have you thought about adding Krosan Drover for ramp? It would reduce the value of ~14 cards. There's also Thryx, the Sudden Storm. Might even want to consider Zendikar Resurgent for ramp and card replacement. Thunderous Snapper and Up the Beanstalk also give great card replacement, especially if you Cascade into a MC>4 spell.
Thunderfoot Baloth will allow you to finish out the game faster with its Trample and +2/+2 anthem effects. Craterhoof Behemoth is another example of this. In this deck, Shark Typhoon will generate big evasive bodies that can rack up damage fast.
Once you get some Cascade online, the card Selective Memory could be used to thin your deck of the nonland cards you don't need, so your Cascades are always hitting big stuff (or whatever you need in that game at that moment.)
A huge gas piece you are missing here is Scroll Rack. You can use this card to literally stack your deck with the cards you want to Cascade into, in order. So if you're going to cast an 8-drop from hand, use Scroll Rack to put your 7- and 6-drops down in that order, get two free and predictable casts.
Speaking of explosive Cascades, have you considered Jadzi, Oracle of Arcavios Flip? She and Imoti could have some pretty devastating chains. If you ignore all my other suggestions and add only one card, make it Scroll Rack - if you add a second, make it Jadzi.
Niko9 on Golgari commander deck Opinions
1 year ago
I have a G/B 60 card sac deck, and here are a few things that have been really good in that deck. Not sure if all will work for yours, but figured I'd throw out a few cards : )
Crashing Drawbridge I love giving big pay off creatures haste and if you don't need it then it's a sac target.
Eradicator Valkyrie Hits each opponent for a sac and can snowball by itself
Nether Traitor the sac you can always sac : )
Neverwinter Dryad is another tribe elder kinda
Storrev, Devkarin Lich is pretty great
Deadly Dispute such a great value engine and works awesome with things like Shambling Ghast
Tragic Slip is one of the best 1for1 removal spells in a deck where things are consistently dying around the table
Braids, Arisen Nightmare can be a very strong value engine
Rankle, Master of Pranks hits with haste early and can really shape the table
Bitterblossom can create a good stream of tokens to sac