Improbable Alliance

Improbable Alliance

Enchantment

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

[[symbol:4]: Draw a card, then discard a card.

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Printings View all

Set Rarity
Throne of Eldraine (ELD) Uncommon

Combos Browse all

Tokens

Legality

Format Legality
Penny Dreadful Legal
Duel Commander Legal
Historic Legal
Modern Legal
Tiny Leaders Legal
Pioneer Legal
Block Constructed Legal
Pre-release Legal
Vintage Legal
Commander / EDH Legal
Magic Duels Legal
Brawl Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Unformat Legal
Oathbreaker Legal
Arena Legal
Leviathan Legal
Canadian Highlander Legal
Standard Legal
Casual Legal
Frontier Legal

Improbable Alliance Discussion

Joe_Ken_ on Gavi, Cycling

1 month ago

Ephara, God of the Polis is good since once you start getting some Dino cats outs you’ll draw during an opponent’s turn then will only need to cycle 1 card to get another which will continue the cycle to the next opponent’s turn.

Mad Ratter and Improbable Alliance synergize very well with the commander since they will make tokens off of the same triggers

ilovemydoghisnameistuna on Rude (occasionally)

1 month ago

I might use some discard spells like Duress to get those pesky counterspells and other crap you don't want to see out of the way. Also, maybe replace Sphinx's Insight with something else that can draw cards for cheap at instant speed; you already want to be at instant for Improbable Alliance to work.

Joe_Ken_ on Dino Kitty

1 month ago

Ephara, God of the Polis is good since once you start getting some Dino cats outs you’ll draw during an opponent’s turn then will only need to cycle 1 card to get another which will continue the cycle to the next opponent’s turn.

Mad Ratter and Improbable Alliance synergize very well with the commander since they will make tokens off of the same triggers.

Clashboy15 on RU Sprite Dragon?

2 months ago

Improbable Alliance is probably not very good for this deck, since this is an aggressive deck and alliance if for tempo decks, so definitely cut it. Cut Thrill of Possibility because it requires you to have at least two cards in hand and costs two mana, which is bad for a prowess deck. Also cut Flame Sweep and Keep Safe because first of all, 2/3 of your creatures don't have flying and secondly, this is an aggro deck and you should be killing your opponent before you need flame sweep. Keep safe is interesting, but again, it costs 2 mana and is not really an effective counterspell, since it is so situational. Also cut 2 Light Up the Stage and 4 Skewer the Critics because they often dont trigger prowess. You will usually be casting them after combat, which is pretty bad.

So, you cut around 11 cards, what should you replace them with? Well, to start off put two Dreadhorde Arcanist. It is a wizard and will let you recast spells, triggering prowess at the same time. Put in 1 Treasure Cruise. Although it doesn't synergize too well with dreadhorde arcanist, there's a reason why this card got banned in modern. Because you'll be casting so much cheap 1 mana instants/sorceries, this should easiley be a one mana Ancestral Recall . So now there's 8 more cards to replace. Add 4 Crash Through, as it will draw you a card for just 1 mana, triggers prowess and gives your big creatures trample. It's a must include in any pioneer prowess deck. Next, add 2 Warlord's Fury or 1 of that and one The Royal Scions. This depends on personal preference, if you want a late game play, the scions is fine. Personally, I would use just two Warlord's Fury. Finally, put in two Spell Pierce. It is basically keep safe but cheaper and less situational. For example, it can counter key noncreature spells in a combo deck, counter a big planeswalker, counter a board wipe, or just any non creature spell, all of which can not be done by keep safe.

Lastly, the sideboard needs some work. Take out all the cards in the current sideboard. Add two Pithing Needle. It can deal with pretty much any card in the format. 3 Grafdigger's Cage or Tormod's Crypt for some much needed graveyard hate. Remember, all these cards trigger prowess as well! Put 4 Abrade in the sideboard, as it can deal with creatures pretty effectively and can kill artifacts as well. 1 Disdainful Stroke for matchups with more beefy spells. 2 Mystical Dispute because of how overpowered simic and a lot of other blue decks is. 1 Aether Gust because again, simic is really powered (also deals with lots of other cards in pioneer by countering them or bouncing them). For the last 2 cards, add Searing Blood.

TrooperXS on I want to ride my bicycle

3 months ago

Hey, the list looks good to start off with. I would recommend building it more focused around New Perspectives by adding some tutors that can grab it. you might want to make it more focused on turning through your deck to get the combo kill rather than beating your opponents down with tokens. I would recommend that you look at edh rec for some ideas. I would recommend that you take out Anointed Procession, Improbable Alliance, Lightning Rift, Ominous Seas, Shark Typhoon, Zenith Flare, Windfall, Brallin, Skyshark Rider  Flip, Eternal Dragon, and Shabraz, the Skyshark. In addition to tutors, you might want some more ramp, some better payoffs, Mulldrifter and Cloudblazer to synergize with your blink effects. I feel that most of the cards in the deck won't matter much because it is a rare thing that you will cast them, therefore you should try to keep the cost of cycling cheap in your deck. It's also okay if some of the cards with cycling are situational so the cards that have cycling can be chosen just by personal preference, play-style, and playgroup. I hope that this advice was helpful.

Columbia_Knight on

6 months ago

Some other things that seem to have synergy are Wavebreak Hippocamp, Improbable Alliance, Mischievous Chimera.

Robbie2540 on $5 Izzet Drakes

7 months ago

Thanks for posting I’ve been looking for a budget Izzet Drakes deck and this is perfect for me! any advice on a budget but viable side deck? Also have you thought about Murmuring Mystic or Improbable Alliance ? For some added chump blockers? Or would that slow it down?? And would Thing in the Ice  Flip be the upgrade to Pteramander ? Thank you!

TheShadowNite on

9 months ago

Also, why is The Royal Scions and Improbable Alliance in there? Is it just to get a farie from Edgewall Innkeeper ?

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