Improbable Alliance

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Throne of Eldraine (ELD) Uncommon

Combos Browse all

Tokens

Improbable Alliance

Enchantment

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

[[symbol:4]: Draw a card, then discard a card.

Browse Alters

Improbable Alliance Discussion

TheShadowNite on Adventuring Phoenix - Jund

2 weeks ago

Also, why is The Royal Scions and Improbable Alliance in there? Is it just to get a farie from Edgewall Innkeeper ?

Sorin_Markov_1947 on Izzet Is or Izzet Ain't?

4 weeks ago

I think it's plausible. Lotus Field is the right choice for this deck IMO, as it allows you to change the mana symbols you're getting. I think only playtesting will show if that strategy will work.

If you don't mind, I'll critique other parts of the deck. Swiftwater Cliffs needs to come out for Steam Vents (preferably four of it) since this deck doesn't really care about gaining one life. Castle Vantress and/or Mystic Sanctuary might also have a home in this deck. Hypnotic Sprite is underpowered in both halves. If you want a counterspell, go with a good counterspell. If you want a creature, get a creature. Also, when you playtest, view Queen of Ice with a skeptical eye. I'm not convinced it needs to be taken out, but if you need to shrink the deck she's a good candidate.

Improbable Alliance seems to be a good fit here, as does Irencrag Pyromancer . Electrodominance works well, since it allows you to play an additional spell from your hand (essentially making it a two-for-one). Faerie Vandal might go well here.

Please correct me if I've misunderstood the purpose of the deck, because it seems you aren't maximizing the potential of the extra cards and instant/sorcery benefits.

android_12x on Arcane Tempo

1 month ago

I suggest following the "Draw Two" mechanic introduced in Throne of Eldraine. There are several cards that synergies well with cards the Arcane Tempo challenger deck. To boot, the cards aren't expensive and budget friendly.

Cards to consider: 2-4 Hypnotic Sprite , 2 Brazen Borrower , 1-4 Irencrag Pyromancer , 3 Bonecrusher Giant , 2-3 Improbable Alliance , 4 Thrill of Possibility , 2 Chemister's Insight or Winged Words , 2-4 Skewer the Critics , 2 Heartfire , 2-3 The Royal Scions , 1 Chandra, Awakened Inferno , 1-2 Castle Vantress , 1 Mystic Sanctuary , 2-4 Temple of Epiphany

AxelBlaze on Boros Feather (ELD)

1 month ago

Play tested it and did not too well. most notability facing Red/Blue decks with Improbable Alliance , Irencrag Pyromancer , and The Royal Scions as Irencrag Pyromancer can easily block all my non-buffed attacks and kill next turn via second card ability trigger. Giant Killer can tap her (adventure totally useless in this case) but as soon a second Irencrag Pyromancer is on the field hes a goner. maybe a forth Giant Killer could work as an extra in the sideboard?

For sideboard I would highly recommend Lava Coil for removal of Irencrag Pyromancer . And Disenchant at Improbable Alliance to shut down such decks.

I would also recommend Aurelia, Exemplar of Justice just to buff any non- Tenth District Legionnaire creatures and for the mentor ability for white only creatures if forced to use those.

FiendishElf on Nekusar, the Friendship Destroyer [[PRIMER]]

1 month ago

Maizena i know you are not a fan of running a creature heavy deck but my suggestion today is a creature Torbran, Thane of Red Fell from Throne and The Royal Scions a walker from Throne as well these two seem to work well with Neky. Im also trying out Improbable Alliance also from Throne since your drawing a bunch anyway but I'm still on the fence( which is uncomfortable as hell and I wouldn't recommend it,lol) about it

Xenkay on Izzet Double Draw (Eldraine Standard)

1 month ago

After countless matches I grew fond of Witching Well . Allows me to sort out some cards I dont need (in the next turn) and its second ability can be used in the enemy turn to trigger Improbable Alliance and Irencrag Pyromancer .

SaintZero on ToE Bag of Holding Discard

1 month ago

I was thinking of something similar but Red / Blue to add " The Royal Scions " and " Improbable Alliance ".

pistolpeteiii on Izzet Double Draw Tempo

1 month ago

I noticed your 9/30/19 update stating that you included Thrill of Possibility to the main deck, however it is still appearing in the maybeboard. Regardless, here are some of my thoughts on the build:

I hope these helped, and let me know your thoughts!

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