Jarad, Golgari Lich Lord

Sacrifice creatures to deal damage based on their power. (Border of Life ~ Life Side)

Step one: Ramp up with artifacts and creatures

Step two: Play a lot of creatures and put your commander in play.

Step three: Hit people with your creatures and then sacrifice them with Jarad to effectively double the damage.

Step four: Play reanimator effects and bring the creatures you just sacrificed back.

Step five: Repeat step three and four until everyone around you dies.

Genesis;Diabolic Servitude;Deadbridge Chant - The most enduring and reliable ways of returning creatures to the board, you should be able to bring creatures back from the grave at least once a turn, constantly (re)generating threats.

Sakura-Tribe Elder;Burnished Hart;Fertilid;Dawntreader Elk - These are ways to ramp up some lands to cast some expensive spells later. But since your deck is filled with reanimator effects like Baloth Null and Gleancrawler, you can use them more than once.

Diabolic Servitude + Vorapede - (I must admit i'm not entirely sure if this combo actualy works or not, but here we go.) Step 1: Play Vorapede. Step 2: Vorapede dies (or you sac it). Step 3: It returns with a +1/+1 counter. Step 4: It dies again (or you sac it again). Step 5: Cast Diabolic Servitude on Vorapede. Step 6: When it dies, you'll have two triggers on the stack:"Return Vorapede to the battlefield" and "Exile the Vorapede in your graveyard and return Diabolic Servitude to hand". Step 7: Return Vorapede with +1/+1 to the field first. There are no Vorapedes in your graveyard to be exiled and Diabolic Servitude goes to your hand. Step 8: Repeat infinitely (can be done with any creatures with undying/persist).

Ink-Eyes, Servant of Oni;Beacon of Unrest;Puppeteer Clique - With these you can steal your opponents dead creatures. Attack with them, sac them to Jarad, tap them so Mossbridge Troll can have a good time, you have many possibilities.

Tree of Perdition - Can help you kill enemies that gained too much life cough cough Border of Life ~ Life Side cough cough

Wall of Blood - Pay as much life as necessary, then sacrifice it for massive damage. Combine with Tree of Perdition for certain death.

Phytotitan - You can sac it once a turn, and you don't even need other cards to bring it back, guaranteeing 7 damage per turn.

Dokai, Weaver of Life - Makes all opponents lose at least 10+ life per turn. Unless they're gaining lots of life per turn, they'll eventually die.

Mossbridge Troll - As long as you have another finisher in the board, you can easily make this a 25/25. Sometimes, you might even be able to turn it into a 45/45, making everyone take more than the starting life total as damage.

Feral Hydra;Vastwood Hydra;Primordial Hydra - With your reusable ramp, you can make really big hydras. Feral is a good early drop, serving as a mana sink later on. You can wait some turns with Primordial on board until everyone dies when you sac it with Jarad. Vastwood Hydra's counters get passed to another creature at death, making another creature powerful before it gets sacrificed.

Barbed Battlegear;Stitcher's Graft - These equipments greatly increase creature's power, allowing everything to hurt a lot when sac'd. Stitcher's Graft downside doesn't really matter since you want to sacrifice the creature after it attacks, and while Barbed Battlegear can't be equipped by small creatures, it makes Jarad's ability deal 4 extra damage at a very low cost.

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Date added 6 years
Last updated 6 years
Exclude colors WUR
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

27 - 0 Rares

28 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.68
Tokens Copy Clone, Elemental X/X G
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