Creature — Cat
When Charmed Stray enters the battlefield, put a +1/+1 counter one each other creature you control named Charmed Stray.
Printings View all
|War of the Spark (WAR)||Common|
Combos Browse all
|Commander / EDH||Legal|
Charmed Stray Discussion
1 month ago
Hello, this deck looks great! However, I'd like to also know what are your thoughts about these cards:
- Tragic Arrogance - great boardwipe that can surgically keep your best cat and leave worst permaments of your opponents
- Unbreakable Formation - after a few playtests this card proven to not only be another Heroic Intervention but can help finish the game with risky alpha strike
- Duelist's Heritage - another way to give cats (and sometimes opponents' creatures smashing each other) Double Strike is invaluable in this deck
- Charmed Stray / Trained Caracal - I guess that this might be only my preference but I like these cats more than e.g. Scythe Leopard
5 months ago
I agree with the comments above. Add 2 more Charmed Strays, or take them all out. Probably take them out, as they're pretty low-power. Other clunky/low-power cards to take out are: both your enchantments, Gideon's Company, Soulmender, and Twinblade Paladin.
Instead, add some cards from the new set like Daxos, Blessed by the Sun, Heliod, Sun-Crowned (before he's banned), Alseid of Life's Bounty helps with removal too (as does Gods Willing for some more protection). A lot of these are much higher power than your current list, and will help you win games much more often.
5 months ago
Either have 4 Charmed Stray or none. With 2, you are highly unlikely to draw both in the same game.
In response to "constant bouncing spells, murder spells and 'counter creature/target spell'", you could run an additional color.
7 months ago
I do not like Pouncing Jaguar , the echo is just too annoying and plenty of 1 drop cats exist. Glittering Lynx , Charmed Stray , etc. Pendelhaven tends to be better than a forest for these cards as well.
Lost Leonin can result in earlier kills than any cat opening and dramatic boosts from Duelist's Heritage and Silverblade Paladin similarly speed up kills. Combined with Lost Leonin you can occasionally steal a turn 3 kill. You might find Rhonas the Indomitable
Life's Legacy and Hunter's Insight create a remarkable amount of advantage and Lifecrafter's Bestiary is surprisingly effective, the scry is surprisingly strong for the deck given its natural redundancy issues and the draws just build up advantage.
Krosan Vorine is nice creature removal that happens to be a cat. You seem to be avoiding creature-based spot removal, which I find surprising to the extent you aren't even running Swords to Plowshares , which I guess was an intentional meta call.
A higher-curved call like Regal Caracal seems a bit slow for cat plays, I'd prefer The Great Henge , where a 5 power cat, (original power of 2 with Arahbo boost), gets it to be a 5 drop, or even a 4 drop with 6 power from those 3 original powered cats, etc.
7 months ago
Oh damn, i misread it all the time, thought there was a "Forest" and not a "Mountain" . I immediately exchanged it for 4 Charmed Stray
I put your suggestions into the sideboard. I want as many creatures as possible in the maindeck, so it could be an aggro deck.
7 months ago
Oh dang! I didn't even notice that! Ha. Good catch, Beluga2017.
Honestly, I wouldn't even run Gilded Goose , since there's no other cards to support Food tokens. And the deck doesn't need ramp that much — it just needs more lands to ensure consistent land drops for the first 5 turns, in order to land Regal Caracal on time. I'd much prefer 3 more lands in the Birds' place. Or at least 1-2 more, and then maybe another 1-drop cat — I'd recommend Charmed Stray or Leonin Vanguard , mentioned above — or an increase in one of the 2-drops, like more Ajani's Pridemate .
@9-lives — With the addition of Oreskos Sun Guide , I even more recommend replacing Heroes' Reunion with Blessed Alliance , since then you have TWO different creatures that benefit from being untapped.
I'm on the fence regarding Oketra's Monument . It acts as passive ramp and does benefit many of your creatures. But it doesn't benefit 10 of your creatures (4x Sacred Cat, 3x Pride Sovereign, and 3x Metallic Mimic). Not counting Birds of Paradise, which need to be cut anyways, that's 40% of your creatures! I'd have to playtest with it to know whether I am always happy to draw it or not. I think if you are going to run it, then the 2x you have right now is the correct number.
7 months ago
So I was thinking about this deck a little further, and I had a couple other thoughts:
MANA BASE — Your curve is too high to be running so few lands. I ran a few playtests of this deck against a couple different decks, and I found that it's imperative you get Regal Caracal out. That's always what won me the game (or lost me the game if I couldn't). But in several games, I was mana screwed for too many turns. In one game, I was sitting with 3 lands and a Bird for 2-3 turns before I finally drew another Bird, then had to wait another turn to use it. So I'd recommend adding at least 3 more lands.
You probably have already thought of this, but in case not, you'll definitely want better lands than guildgates. Even Blossoming Sands is better than those, since it gains you a life. But I'd recommend Sunpetal Grove and of course Temple Garden if you don't mind spending the $$. If you're worried about being mana flooded, then try Scattered Groves .
CARDS TO CUT — Other than creating tokens for Anointed Procession, Oketra has no synergy with your deck, and it's competing with other much more important 4-drops. I would cut these for 3 more lands.
Creeping Renaissance isn't Piorneer legal, sadly, so it has to be cut. But thankfully, cutting it helps lower your curve, and it won't compete with Regal Caracal for the 5-drop slot.
Finally, I don't love Watchers of the Dead mainboard. Perhaps sideboard? I'd much rather have 2x more Metallic Mimics.
TL;DR — I'd move Watchers of the Dead to the sideboard, and cut Creeping Renaissance and Oketra completely. In their place, add 2x more Mimics and 4-5 more lands. Also replace your current tapped lands with better duals. You'll still have 1-2 more slots to fill. Some suggestions:
on Check Meowt
11 months ago
Nice, I built something really similar yesterday. Do you have any thoughts on the combo potential of running Gift of Immortality to slap onto Brimaz, King of Oreskos for tons of tokens or maybe even better yet.... Charmed Stray for boosting the lifelink cats? Nomatter who you put it on it seems like overall good value with Healer of the Pride .