sadboys2002 I feel like a 4th Clifftop Retreat would be extremely helpful, but I have an issue with going up to a playset of the Vantage, and that being that there's a chance mid-game that it's a dead draw to me, being a tapped land. Also, I want to stay as low on the land count as possible, especially since this is an aggro deck. The highest CMC card in the mainboard is 3, and 23 lands seems like a massive amount. I haven't had very many issues with the landbase in the past, and it seems to be in a nice spot right now. Thank you for the feedback!
firefox1413 If you play this against control, just concede. I haven't found a good balance in the sideboard yet for the control matchup, and we DIE to spot removal. Vraska's Contempt is too popular right now in the meta, but if your venue is low on control, this deck can come out of nowhere fast. Against other budget=heavy decks, this one does substantially better as far as I can see. My favorite thing about this deck is how stupid it can get so early, whether it be from the massive armies Valduk can create, or the stupid big Champions we can get. Overall, it's a ton of fun to play!
May 21, 2018 2:55 a.m.
sadboys2002 I've been playtesting this deck quite a lot, and the landbase doesn't seem to be that big of an issue. Are there any recommendations you have to make it more consistent?
May 15, 2018 1:50 p.m.
Snivy__ Interesting suggestion! I'll definitely keep him in mind. Thanks!
May 10, 2018 1:35 p.m.
Purple_Mage Thanks a ton for your suggestions!
I agree, I have generally stayed away from equipments in the past for that exact reason, but since I don't have any viable 1-drops, the slowness of them for this deck doesn't seem to be there. Danitha has actually proven to be one of the most powerful creatures in this deck. I picked her for the cost reduction on her body, but I'm keeping her as a 2/2 FS/V/L. That alone makes her a prime target for equipment and auras. She also does amazing against smaller decks on her own.
This Cartouche was actually considered when I made the first draft, and it could end up in later, but for right now, I'm happy with the auras already in.
SHeltering Light is a card I totally forgot about. I may actually put this in instead of the bodyguard, as it doesn't require me having to play my guys so much later, like how the bodyguard does. Thanks a ton for this!
I agree with you here. I am still playtesting the right maount of Sram here, but I might go up to 3 just because his ability is so great in this deck.
Although you make a great point about the extra aura for Sram, I just absolutely love Seal Away, it is just way too good of a card to not have. I might run the Rest in the sideboard though in the case of decks running guys with vigilance though.
Again, thank you so much for the suggestions!
May 9, 2018 12:36 a.m.
RedMan929 The Blackblade seems like such a fun equipment, but to me, it seems very slow with a 3 cost equip, and it is very win-more. Thanks for the suggestion though!
May 9, 2018 12:28 a.m.
GoblinsBeatElves The Procession definitely seems like a very fun card, but I really feel like it is super win-more. It's definitely an option in more midrange Valduk decks, but I want to try and keep this as low to the ground as possible. I appreciate the suggestion, and heck, maybe this deck ends up midrangey near the end, who knows!
May 5, 2018 4:14 p.m.
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Commander / EDH
SCORE: 12 | 14 COMMENTS | 2635 VIEWS
|Playing since||Journey into Nyx|
|Avg. deck rating||35.91|
|Helper Rank||None yet|
|Favorite formats||Standard, Casual|
|Good Card Suggestions||21|
|Last activity||21 hours|