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Out of the Box Sphinx (Sydri, Galvanic Genius)

Commander / EDH Casual Control Theme/Gimmick WUB (Esper)

GobboE


Sideboard

Creature (1)

Land (1)


Maybeboard


True, Sydri, Galvanic Genius is not a Sphinx in the literal sense of the word...but she is 'sphinxish' I guess, a sort of an enigma, just look at her. And, I mean...what is she toying with anyway? :) It must be said, however, that Sydri worked surprisingly well in this deck. Her ability to 'animate' artifacts, and give deathtouch to an artifact creature proved to be gold.

Anyway: the theme of this EDH / Commander deck is Sphinxes and - not surprisingly - it features many (actual) sphinxes. I chose to have Sydri as General over Sharuum the Hegemon because the latter already was a general in my Artifact Hegemony (Sharuum the Hegemon). I also wanted to exploit the Sphinx's abilities, and Sydri had a wonderful synergy with the creatures and supported the colours I wanted to use.

Recurring ability among the Sphinxes is to 'do something' with the top cards of your library. Hence: it is important to have 'scry' in your deck, which also allows you to manipulate and stack your deck. Unfortunately I do not have the Theros Scry lands...But if you do, just add them to this deck.You'll be able to draw cards middle and late game, not only through the deck manipulation, but also through Shinxes such as: Isperia, Supreme Judge, Sphinx of Lost Truths, Windreader Sphinx and Consecrated Sphinx. Not to mention the chance of extra turns with Medomai the Ageless

Cards such as Belbe's Portal and Urza's Incubator allow you to bring the Sphinxes into play relatively quick. While Mycosynth Lattice and Chromatic Lantern ensure you'll be able to cast them (some cards require three mana of the same colour to cast).

Main combos are:

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Date added 9 years
Last updated 8 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

35 - 1 Rares

18 - 0 Uncommons

22 - 1 Commons

Cards 100
Avg. CMC 4.16
Tokens Thopter 1/1 U
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