If a player would begin an extra turn, that player skips that turn instead.
If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.
Printings View all
|Khans of Tarkir (KTK)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Ugin's Nexus occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Ugin's Nexus Discussion
2 weeks ago
I agree with alot of what people are saying about exile. Exile is supposed to be the safe place for powerful cards to be gone forever. But I dont think printing Karn, the Great Creator with that added artifact from "exile" part was necessary. You could do some cool broken things with cards that are suppose to remain in exile with Karn, the Great Creator. For instance Ugin's Nexus could get you a bunch of extra turns. But that's nothing compared to what could happen down the road if they continue to go that route. who knows maybe some day Worst Fears could be 20$. Because exile becomes the next best place to keep your strongest card safe because there is no safer place than exile. You can't exile an exiled card. Where do you send cards from exile?
1 month ago
I think you might like these: Thieving Amalgam , Stolen Strategy , Ugin's Nexus , Cavalier of Thorns , Courser of Kruphix , Experimental Frenzy , Pattern of Rebirth , Fruit of the First Tree , Ancient Stone Idol , Mimic Vat , Cauldron of Souls , Colfenor's Urn , Unholy Indenture , Unhallowed Pact , Minion's Return , Shade's Form
1 month ago
Hey Kain. There's a lot to unpack here haha.
Hall of Gemstone is strong not only because it allows you to generate green mana with colorless lands, but also because it disrupts multicolored opponents (each turn, they choose one color and will pretty much only be able to use spells and abilities of that color).
Questing Beast just seems like a french vanilla beater to me. He's alright in a planeswalker-filled meta I suppose. But even there I think you could just beat your way into planeswalkers' faces with Omnath and the gang.
Angel's Trumpet is just an odd effect for mono green so I thought you might like it. In conjunction with Silent Arbiter , it does heavy damage each turn to any opponent with a lot of creatures, while also tapping down their potential blockers. Angel's trumpet also gives all your dudes vigilance. So even without the arbiter, since your green creatures will usually be bigger than opponents' dudes, you likely won't mind swinging with your team every turn while your opponents will be at risk putting their tiny dorks into combat.
Uba Mask essentially reads "when anyone draws a card, they must play it the turn they drew it or it is lost forever". Since you produce a ton of mana, you will always be able to play the cards you draw. Opponents will struggle with this though, making sub-optimal plays so that they don't lose the card they drew. Uba Mask is brutal with Teferi's Puzzle Box or Hall of Gemstone , or against opponents who draw a lot of cards or play a lot of counterspells. Even without support the mask is a highly disruptive card.
Abundance is decent for several reasons. It replaces draws, which means you would be unaffected by Uba Mask and would not lose if your library is empty. It also allows you to always draw gas if you're top-decking, or get land if you need it to cast a big spell.
It That Betrays only triggers from sacrifice. Killing something with deathtouch damage will not trigger It That Betrays. He's alright on his own since he has annihilator, but he's also easy to remove. I think better things can be done with 12 mana. Same with the other eldrazi. Sure they're strong, but they aren't that interesting imo (except for Emrakul, the Promised End . that card is super interesting).
Lignify can only target creatures while Song of the Dryads can target any permanent. Also, you can get rid of creatures by applying combat pressure (forcing blocks), so lignify is only marginally useful.
Unless you have an immediate draw effect, Reclaim and Noxious Revival won't return your card until next turn. They also telegraph your plans to your opponents, so if you put something strong on top with Reclaim, your opponents might band together to eliminate you before you draw it. Regrowth would be better imo.
Green is generally weak to board wipes. It would be especially bad if your stored a ton of mana with Omnath and somebody wiped the board, causing you to lose all that mana. Colfenor's Urn and Cauldron of Souls protect your creatures from board wipes.
Mimic Vat is a way for green to steal creatures. Or, you can use it to reuse sweet ETB creatures like Eternal Witness , God-Eternal Rhonas , Meteor Golem , Ulvenwald Hydra , etc. It can also deter board wipes, since opps might not want to destroy creatures if it means you get to imprint the best one.
Not of This World = free protection for Omnath. When you are storing a lot of mana via Omnath, it is all lost if he gets removed, so this helps to prevent that. It can also be used in a pinch to protect vital artifacts/enchantments like The Great Henge or Mana Reflection which wear huge bullseyes.
Sensei's Divining Top is never a bad card, but in most decks it is just filler. Since you're in green you could use this card slot to just draw a lot of cards instead with something like Hunter's Prowess .
Vorinclex, Voice of Hunger (and stax effects in general) is just unfun to play against. Just my personal opinion. I wouldn't feel accomplished if I won a game simply because I dropped a Vorinclex.
Bow of Nylea isn't bad, but there are plenty more impactful cards out there.
Anyway these are just my opinions. EDH is all about playing however you like, so don't feel like you have to make adds or cuts just because they were recommended. Play that Kitten-Hydra if you love the card!
Yes Gingerbread Cabin is lackluster. Inventors' Fair could be a good replacement. Nissa, Worldwaker looks very good here! Extra 4 mana each turn? Sign me up. Prototype Portal + Ugin's Nexus is cool but very situational (you would need both cards in hand, plus a way to sacrifice artifacts). But infinite turns in mono green is extremely rare, which fits your deck's theme of "green doing non-green things", so if you want to reach for that dream go for it! Trading Post might be a good sacrifice outlet for said combo. Sword of the Animist is a common ramp piece for non-green decks. Since you have green, there are better ramp options. Umbral Mantle is very good with Karametra's Acolyte or Selvala, Heart of the Wilds , so yeah I could see it warranting a spot. Worst case it can be used to give Omnath pseudo-vigilance. I agree with your assessment of the Nyleas, there are better cards to sink mana into.
6 months ago
6 months ago
And then not take an extra turn because there is an Ugin's Nexus in play.
8 months ago
For some reason, i couldn't edit the post before, so:
If my meta shifts towards people using more extra turns, Ugin's Nexus can shine with it's first ability. Otherwise i think it's a bit too much commitment.
On a second thought Stonecloaker in addition to being disruption, can also be a nice protection for Tariel. I'll see if i can make a cut. Though recasting for a full CMC7 is gonna set me back a turn, most of the time. But it's an option if Tariel runs into a Path to Exile or Swords to Plowshares . Thinking about politics, this came to my mind: you can also offer giving a creature you took with Tariel back to your opponent's hand. Nice!
8 months ago
Most of my decks run Reito Lantern as graveyard disruption. Not as mana efficient, but it A) lets me recoup my own losses, B) disrupts reanimation strategies, C) lets me play politics (what is it worth to you to get card X back into your deck?), and D) doesn't invoke as much ill-will as exile. less useful in this instance, still worth mentioning.
If you're already planning to (and carring about) exile cards, some odd options are available to you:
Academy Rector for enchantment digging.
Ugin's Nexus plus a sac engine lets you time walk outside of blue.
Grim Lavamancer as another instant exile source / disruptor.
8 months ago
Myr Turbine has several purposes in the deck. You can use it to combo with Clock of Omens , sac fodder for the Forgemaster, or even as Skullclamp fodder. It's a really cool card to have around! These are just flex spots though - not too necessary to keep around, this is just my playstyle preference.