Ugin's Nexus

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Ugin's Nexus

Legendary Artifact

If a player would begin an extra turn, that player skips that turn instead.

If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.

FastJack on Cruel Thesis

1 year ago

Mechanized Production + Ugin's Nexus does not work on it's own as Ugin's Nexus would prevent you from taking the extra turn. You need to add something to remove the enchanted Nexus or its ability without destroying it:

Coward_Token on UB: LOTR

1 year ago

First look

Spoiler season starts at May 30

So this is one of the few UB:s I'll reluctantly admit that I kinda like, since Tolkien's work doesn't clash too much with MTG's more generic fantasy flavor. From what I'm seen, I'm actually kind of dissapointed that that they're not doing more to differentiate their character designs from the Jacksson movies?

My card thoughts Show

Hi_diddly_ho_neighbor on Brother's War Spoilers

2 years ago

Coward_Token - In regards to your Mishra comment, Ugin's Nexus says "hi".

Wow, these transformer cards came way out of left field but I am here for it. I am not bothered by the lower res images since these cards are playing heavily into the 80's cartoon style. My only complaint would be that they are mixing some of the newer transformers in with the old which will likely push out some iconic names (looking at you Goldbug probably replacing Bumblebee). I definitely expect to see Megatron and Hot Rod show up. Seeing Unicron, Shockwave, or Grimlock would also be cool. They won't do it, but it would be hilarious if they included all 6 Constructicons and had them meld into Devastator. I'll 100% be picking up the G1 cards just to have them.

As an aside, we have had 3 very interesting Esper token commanders revealed in the last month between Shockwave, Urza, and Marneus. Definitely a welcome surprise.

Grind on Mirror Gem // Ocean Gem

2 years ago

Cool deck!!
Seems like you are going artifacts. Sakashima makes me want to Animate Artifact on Ugin's Nexus or animate it with Karn, the Great Creator. Then hit it with Rites of Replication kickered and then somehow sac all 6 nexuses like with Arcbound Ravager and then take 6 extra turns. But it seems wildly convoluted so probably a bad idea. Anyway cheers and have fun!!!

Vessiliana on Building a Better Mousetrap

3 years ago

Might I recommend Ugin's Nexus ? A lot of fun if you can get it into the graveyard without playing (with Faithless Looting or some such), since Osgir can create two tokens, one of which dies as a state-based action to the Legend rule, and the other to be sacced to Osgir, giving two extra turns. Bonus fun for recurring the exiled card with, say, Karn, the Great Creator or Pull from Eternity !

Heavy-Metal on Osgir, the Reconstructor Conductor of Tokens

3 years ago

Ugin's Nexus, Nevinyrral's Disk could be good, Jeweled Lotus seems like an auto include to bring osgir out turn 1, Dockside Extortionist im also testing mine with a Greater Gargadon, and an Arcbound Ravager to get osgir going.

MindBoogaloo on Titans of Industry

3 years ago

I'd consider Liquimetal Coating. You can turn your commanders or any other permanent you control into a artifact and benefit from Rebbec's static ability.

It wouldn't be bad to add more artifacts with an ETB and a sac outlet to be able to recast them with Silas Ren. Cards such as Ugin's Nexus could be a nifty artifact to copy and sac with an outlet netting you at least 2 turns. You could use Karn's -2 ability to fetch Nexus from exile and do it again.

I noticed you are a little light on the cmc 2 artifacts. I would exchange some of the cmc 3 mana rocks for cmc 2 ones.

Reznorboy on Hit me Belbe one more time | Belbe EDH

3 years ago

So, I posted this comment on a different Belbe, Corrupted Observer deck, sue me.

However, that person completely ignored me (probably thought I was crazy (was probably partially correct)), so I'm reposting this in case you decide to listen.

I have never tested what you are about to read.

Belbe triggers during each postcombat main phase, so it would make sense that she would be better if you had more of such.

There are 3 cards in Green/Black which are able to do that - by providing extra turns - Ugin's Nexus, Temporal Extortion, and Seedtime.

Personally, I would simply disregard Temporal Extortion, because I think it's bad.

The other two - however - can get interesting.

Since those 2 cards are so applicable and useful - and few in numbers - you'll want tutors. (Trust me, I build all my decks to be even more budget than this and I use tutors - there's a way.)

So, assuming you play basically all of the budget tutors, you can tutor for a card such as Holistic Wisdom or Forbidden Crypt. This allows you to get your tutors BACK to go tutor even MORE. (You'll need to hit Forbidden Crypt with a Krosan Grip or something to avoid losing, don't worry, you can tutor for it).

So, I would cut all of the Eldrazi and big swingers and etc. for only cards that fit into one of these categories - 1. Provide Mana 2. Drain opponents' life 3. Draw cards 4. Tutor 5. Combo pieces

I would keep the life draining ratio about where its at, maybe a little less. I would keep removal to a minimum because it will only prevent you from losing in a situation where the opponent has no backup, when you could instead just win.

Basically, under my vision, the deck would be almost entirely draw spells, mana rocks, tutors, and then the exceptions.

The way you would win in this deck, is instead of swinging with Eldrazi, creating a combo by playing Ugin's Nexus, blowing it up with a Krosan Grip, playing Mirror of Fate and using it on the Ugin's Nexus, then Restock to get back Mirror of Fate and the Krosan Grip, and then repeating that with Mirror of Fate putting back Restock, and making opponents lose life during each of our infinite turns to win.

Also forgot about Gonti's Aether Heart

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