Enigma Sphinx

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Enigma Sphinx

Artifact Creature — Sphinx

Flying

When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Turtlemaster on Aminatou's Time Friends - Temporary

4 years ago

Okey, cool! Then I would firstly recommend to take away four lands since (mathematically) you only need about 36 lands to have a good enough chance to draw them without drawing too many at any given time (also depends on how you shuffle of course ;) ). Then I would also again recommend to take a look at my deck when it comes to which lands you should play to up those a notch since there are a lot of lands that aren't very useful (especially the double-lands with no other effects) in the precon.

Other cards I genereally recommend to take out other than the lands:

Crystal Ball

Seer's Lantern

Adarkar Valkyrie

Conundrum Sphinx

Duskmantle Seer

Enigma Sphinx

Geode Golem

Jeskai Infiltrator

Loyal Subordinate

Loyal Unicorn

Magus of the Balance

Ninja of the Deep Hours

Serra Avatar

Silent-Blade Oni

Sower of Discord

Army of the Damned

Skull Storm

Cloudform

Lightform

So these are cards that I don't feel are good enough for the deck idea (casual/budget or not) or simply lack theme-quality. Feel free to ask if you need help replacing these cards with the cards you have or find cards that could fit the deck! :)

Anti-sticky_keys on Community deck building first try - Yidris

5 years ago

Enigma Sphinx unfortunately contains white, and that is not in Yidris's commander identity.

Motys on Yennett All Odds, No Evens

5 years ago

So first iteration of my yenett deck was put to the test. 3 games, 3 wins. Worth mentioning i'm playing only in paper and that our LGS is small and deck are rather casual (i believe strongest decks are like 6/10 in term of power). We tend to play long games. My build runs 38 lands (21 basics, 1 fetch), and 10 even cards. Cannot provide decklist yet. My build isn't very focused on single target removal. Thou i need to add some removal for enchantments/artifacts. No Future Sight, Sensei, Soothsaying. Rise of the Dark Realms, Anguished Unmaking i have in other decks.

Even cards are : Strionic Resonator (damn this one is strong), Swiftfoot Boots , some 2cmc mana rocks, Supreme Verdict , Wrath of God , Smothering Tithe (Can this get ban already?), Overwhelming Denial .

Since this is "casual", only wheel effect im running along this Smothering Tithe is Dark Deal .

Liliana Vess performed really well. I don't have Animatou. Jace, the Mind Sculptor is probably fine addition to the deck. Dream Cache is probably better than Frantic Search? Living Death is too risky in my opinion.

To protect myself and yenett i'm running packet of : Propaganda , Ghostly Prison , Sphere of Safety , Shielded by Faith , Karmic Justice , Bastion Protector

Ethersworn Adjudicator was really good in my games.

Counterspell package: Stubborn Denial , Disallow , Overwhelming Denial .

Fun's over pack : Time Warp , Temporal Mastery

Examples of odd cards im running: Herald of Leshrac , Artisan of Kozilek , Brilliant Ultimatum , Pathrazer of Ulamog , Blatant Thievery , Void Winnower , Inkwell Leviathan , Mind's Dilation , Teysa, Envoy of Ghosts , Platinum Angel , Angelic Arbiter

If You want to improve Yenett and make deck real nasty , extra turn spells are probably way to go (Nexus of Fate might be really strong). Old Ulamog and New Emrakul are also Odd cards. Magister Sphinx , Enigma Sphinx , Mother of Runes , Iona, Approach of the Second Sun can also be very good.

Hope this helps a little and i'll see another Yenett video on the channel :D

ZendikariWol on None

5 years ago

The sphinx pictured in Wargate is none of the above. In fact, it is likely the only sphinx to appear on Bant, and for good reason.

Exhibit A: the face-plate; which is solid, a trait shared by Sharding Sphinx , Enigma Sphinx , and Sphinx Sovereign .

Exhibit B: the horns which, unlike Enigma Sphinx 's or Sharding Sphinx 's, are both fairly pronounced and perfectly horizontal- facing each other.

Exhibit C: now that we know everything else is out of the question, we just need to prove it's not Sphinx Sovereign . And we can do that with... the feet? Yes. Not that the paws on Wargate seem to be much wider than those of the sovereign. Not only that but the individual plates and feathers on the legs of Wargate give it a much more... organic feel than that of Sphinx Sovereign . In fact- could that be why it was what came out of the portal onto Bant?

Gidgetimer on None

5 years ago

The head is shaped exactly like an Esper sphinx. See aforementioned Sphinx of the Steel Wind , Sharding Sphinx , Magister Sphinx , Enigma Sphinx , and Sphinx Sovereign . They all have some sort of metal plate as a mane and all but two have the "horns" pictured on Wargate . I disagree that it is Sphinx of the Steel Wind though, the floating balls around the head put me more in mind of Magister Sphinx or Sphinx Sovereign though there are minor details wrong for it to be either of them too. Valid arguments could be made for any of the three or none.

Mortiferus_Rosa on Aminatou

5 years ago

Im going to make these suggestions under the assumption that price is not an issue.

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