Mill and Draw Mono-Blue Wizards

Win Conditions:

Psychosis Crawler + Rite of Replication / Infinite Reflection + Blue Sun's Zenith / Enter the Infinite

Laboratory Maniac + Enter the Infinite + Otherworld Atlas

Jace's Erasure + Enter the Infinite

Ideal Turn 1:Reliquary Tower -> Sol Ring - > Howling Mine

With this, you'll get the draw going early as well as cause your opponents to discard. The first few turns they'll probably not play more than one card a turn so they'll be forced to discard. It's also important to try and get your maximum hand size cards, as people will have a tendency to blow up your Reliquary Tower when they find out what deck they're playing against. Acidic Slime will be a nightmare, so plan accordingly.

Looking for suggestions/comments to improve the deck, or to find out how other people find it would work.

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