Maybeboard

Sorcery (1)

Artifact (1)


Basic idea of the deck is to pop one of these win cons. To help that happen my commander can reset the board. I have lots of pay to attack cards to deter damage. Many tutor cards to help me find the missing piece to a win con.

I would love any recommendations so please feel free.

Below, win conditions and how to make them work.

Maze's End

  • Expedition Map
  • Reap and Sow
  • Sylvan Scrying
  • Tempt with Discovery
  • Crop Rotation
  • Gatecreeper Vine
  • Exploration

Felidar Sovereign

Test of Endurance

Celestial Convergence

  • Beacon of Immortality
  • Mayael's Aria

Chance Encounter

  • *Any Proliferate Card
  • Goblin Bomb
  • Squee's Revenge
  • Frenetic Efreet
  • Karplusan Minotaur

Vraska the Unseen

  • Thassa, God of the Sea

Epic Struggle

  • Assemble the Legion
  • Storm Herd

Helix Pinnacle

  • *Any Proliferate Card
  • *See Maze End cards for lands + Cultivate & Kodama's Reach
  • Zendikar Resurgent
  • Cryptolith Rite

Mayael's Aria

  • *Any Proliferate Card
  • Colossus of Akros
  • Fleecemane Lion

Azor's Elocutors

  • *Any Proliferate Card
  • Propaganda
  • Sphere of Safety
  • Spirit of Resistance
  • Ghostly Prison
  • Meekstone
  • Norn's Annex

Biovisionary

  • Rite of Replication

Darksteel Reactor

  • *Any Proliferate Card

Near-Death Experience

  • Wall of Blood

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Date added 7 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

34 - 0 Rares

15 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.93
Tokens Assassin 1/1 B w/ Player Killer, Copy Clone, Pegasus 1/1 W, Soldier 1/1 RW
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