THE COMMANDER

After the first time I came across Carl, the Emotional Support Doll, aka Absolute Virtue, he kept coming back up in my mind. I am not a fan of high CMC commanders at all, but I knew I had to work on something with him at the helm, eventually. Since he is a "guardian" of sorts, I chose protection combos to make immunity the theme of this build.

PRIMER

I am a shadow mechanic super fan!

With Carl, the Emotional Support Doll or a combo on the table, the idea is to just attrition ping for the win with shadow or commander damage. We are obviously susceptible to board wipes or direct removal. That is what our friends and the control section are for. Unless it is something that targets a combo piece, Absolute Virtue, or will let someone else alt-win, who cares.

Let it happen.

COMBOS

Immunity is the name of the game.

1). Solemnity + Decree of Silence = Counter all opponent spells.

2). Solemnity + Nine Lives = You can't lose life.

3). Web of Inertia + Rest in Peace = You can't be attacked.

FAVORITES

1). Dovin, Grand Arbiter - You get to do his ultimate more often than not.

2). Nine Lives - I have seen "gift a card" combos with it. So funny.

3). Thalakos Mistfolk - Nostalgia gets you every time.

NOTE

I think that the control and tutor sections are what should be improved upon first.

Suggestions welcome!

THE END.

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Revision 3 See all

(2 weeks ago)

+1 Hunted Phantasm main
+1 Invisible Stalker main
+1 Latch Seeker main
+1 Zealot il-Vec main