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This deck is all about damage. And jank. Maybe 80/20 damage to jank ... or jank to damage. Read on, and decide for yourself....

Most of the creatures in this deck either have protection from red, indestructible, or some way to prevent damage to them. The other creatures have abilities that trigger when they are damaged, most importantly those that send that much damage at one or more opponents.

Lastly, since enough of the creatures have specifically protection from red, there are a few ways to turn your opponents' creatures and other permanents red, as well as a few ways to hate on red things, like Blue Elemental Blast.

So, what about the damage? Well, with enough creatures on the board and a Boros Reckoner, Chain Reaction will one-shot an opponent, destroy all your opponents' creatures, and leave you with all your pro-red/indestructible/damage immune creatures still standing. Then you deliver death-by-Weatherseed Faeries!

In case you need more damage than, say, Deafening Clarion can deliver, there are a few different ways to double your damage. So casting Insult / Injury beforehand, for example, will turn 3 damage into 6. But wait! There's more! Your Spitemare or whatever will then turn that 6 damage into 12!

If you like total jank strategies, big damage, and budget cards, this deck is for you.

Suggestions welcome!

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