Invasion of Ikoria

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Zilortha, Apex of Ikoria  Flip

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Invasion of Ikoria

Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with converted mana cost/mana value X or less and put it onto the battlefield. If you search your library this way, shuffle your library.

YouDontKnowMu on BlinkLantza

1 month ago

I'll definitely look into Communal Brewing that seems wild without any "big" drawbacks

I have Legion's Initiative in my maybeboard, but did'nt saw the blink as defensive option, I'm going to switch for Legion's Initiative instead of Another Round

I updated the list to integrate :

Considering to add :

kamarupa on Where did the Dino came from!?

2 months ago

I'd want at least 2 Vampire Hexmage so I could combo Invasion of Ikoria  Flip more than once..

If budget isn't an issue, Yavimaya, Cradle of Growth and Urborg, Tomb of Yawgmoth always seem worth it to me.

I haven't ever messed around with Urza's Saga, but it doesn't look like you have all that many artifacts, so I have some doubts about how much beating down a Construct is really gonna do. If it were my deck, I'd probably abandon that mechanic in favor of a more consistent mana base, or I'd at least run more artifact defenders, of which there are some - Wall of Tanglecord, Steel Wall, etc.

Eloniel on Nobody has the intention of building a Wall

5 months ago

Another suggestion that might worth include in this deck is: Invasion of Ikoria  Flip, a tutor or recursion on the front and a wincon on the back to make all our defender unblockable.

jawz on GW Enchantment

1 year ago

Seems pretty solid. Not sure there's really anything to change. GW enchantment decks have a pretty specific set of cards to work with.

I wonder if Invasion of Ikoria  Flip gives similar value to Invasion of Theros  Flip. Ikoria can put the Fang of Shigeki out on the board on turn 3 which is probably better than what Theros can do in the same situation. Theros can get the Hallowed Haunting which is probably an important play for the deck. Ikoria can get out a Kami on turn 4 if you don't have one. Theros can fetch the Naturalist. Ikoria flipping gives a kind of Overrun finishing ability for a cheaper go-wide deck like this. Theros flipping gives a value engine for your enchantments for longer grindier games.

If Ikoria is the play then maybe you'd want some Careful Cultivation for the possibility to channel out some extra ramp on turn 2 which opens up Ikoria to guarantee a Kami on turn 3. The extra ramp could maybe help with bigger X values later in the game.

Does the Banishing Slash work without any artifacts? I guess opponents might be hitting your cards with Get Lost.

If you're running into a lot of Boros Convoke, maybe you want the March of Otherworldly Light in the main deck to stop their Gleeful Demolition on turn 2.

StayFrosty110 on Scrambled nutz in the morning??

1 year ago

NV_1980 Yeah I agree, it was in my initial consideration of the deck. It could maybe replace Invasion of Ikoria  Flip? What are your thoughts?

artaud21 on Azusa goes Turbo(land)

1 year ago

Did not update the list for long so it's time to look through few cards from latest sets at least:

Cityscape Leveler - artifact version of Ulamog. It's cheaper and repeatable (attack trigger) but being artifacts makes it die from collateral Bane of Progress

Green Sun's Twilight - mini-Genesis Wave is... mini even if it's 2 mana cheaper. Choice to put into hand can be useful for Eldrazis though.

Invasion of Ixalan  Flip - minor searching effect plus minor beater if you can spare 4 combat damage. I think I pass.

Invasion of Ikoria  Flip - powerful card which has to compete with better searching effects in Green Sun's Zenith and Chord of Calling though. Possibility to have 8/8 beater is tempting but gives opponent 6 life first and that may be relevant.

Tranquil Frillback - another variation of Reclamation Sage effects. Versatile but requires for than 3 mana to compete.

The Shire - funny land for Food-based builds. No real use here especially when Ouphe and Bane are around.

Blossoming Tortoise - it ramps (repeatedly) and lower costs of a number of our lands but takes 4CMC slot which is one of the most crowded. Clearly better when using Rude Awakening.

Bramble Familiar - mana dorks do not really fit into Azusa but this one can turn into quasi-seach effect with some for of buyback. Too slow in my opinion.

Feral Encounter - despite being 2CMC it is designed to be cast on Turn 4 or later. Disqualified.

Flayer of Loyalties - this one is interesting. I'm going to swap second Kozilek for it and test how aggressive/oppressive it can be.

keizerbuns on My main goal is to blow up

1 year ago

I absolutely love how janky this combo is, you definitely earned my +1!

Have you tried using Invasion of Ikoria  Flip? It’s a little more expensive to cast than Invasion of Ixalan  Flip and it might not be able to tutor out all of your creatures but it can find your main combo pieces guaranteed.

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