Gleeful Demolition

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gleeful Demolition

Sorcery

Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.

jawz on GW Enchantment

3 weeks ago

Seems pretty solid. Not sure there's really anything to change. GW enchantment decks have a pretty specific set of cards to work with.

I wonder if Invasion of Ikoria  Flip gives similar value to Invasion of Theros  Flip. Ikoria can put the Fang of Shigeki out on the board on turn 3 which is probably better than what Theros can do in the same situation. Theros can get the Hallowed Haunting which is probably an important play for the deck. Ikoria can get out a Kami on turn 4 if you don't have one. Theros can fetch the Naturalist. Ikoria flipping gives a kind of Overrun finishing ability for a cheaper go-wide deck like this. Theros flipping gives a value engine for your enchantments for longer grindier games.

If Ikoria is the play then maybe you'd want some Careful Cultivation for the possibility to channel out some extra ramp on turn 2 which opens up Ikoria to guarantee a Kami on turn 3. The extra ramp could maybe help with bigger X values later in the game.

Does the Banishing Slash work without any artifacts? I guess opponents might be hitting your cards with Get Lost.

If you're running into a lot of Boros Convoke, maybe you want the March of Otherworldly Light in the main deck to stop their Gleeful Demolition on turn 2.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 year ago

Rasaru: I've been super busy at work and the release schedule of new cards is super overwhelming, but yes I am also excited! Solphim is definitely going right in. Not only is it a nicely costed doubler (it honestly might replace Fiery Emancipation...) but having a 2nd creature in the deck that can survive a boardwipe is pretty nice. If someone is playing with Gratuitous Violence instead of Goblin Goliath (GG is a weird set that breaks and delists the deck which is why it is in the sideboard) I would absolutely replace Violence with Solphim.

I think Gleeful Demolition is definitely good enough for the deck, and them being Phyrexian Goblins means they still work with Ib's sacrifice.

As for Koth, in my playgroup at least, planeswalkers only really get the chance to do their entry ability before dying, and red doesn't have many planeswalkers with gamechanging +'s. My hope is that one day they make a Slobad planeswalker (apparently he was a PW for a day or something?!) and that it is good enough to run in here.

I hope to do another catchup run on the last set (I think I am only one behind?) very soon to do deck changes, and I will update as soon as I do!

Also, I played again recently with 3 people where each of us won once, and the treasure subtheme definitely made Ib a contender in all of the games. This is the strongest the deck has been, no question, and the couple chaos cards sprinkled in has also made it the most fun version so far.

GodOfBullshit on Budget Dargo

1 year ago

-1 Smelt

+1 Gleeful Demolition

Honestly a direct upgrade, but have to be careful because you aren't sacrificing the artifact, it's being destroyed.

Rasaru on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 year ago

I did a quick search to find other new cards to consider for the list (other than the suggested Solphim above). Some are obviously better than others, but they are

Roar of Resistance - Haste to tokens AND you can pump ANY creature, whether you own it or not!

Exuberant Fuseling - At first glance it seems like this would work well with your treasure subtheme. Although, it would take a bit to setup up and could be a waste to just sac it, if Ib was out.

Gleeful Demolition - Pay a red and sac a treasure (so "2 mana" total) or another artifact to create 3x 1/1 gobos. Kind of wish it was instant speed though.

Koth, Fire of Resistance - Not sure what to think about this one. Seems okay-ish. I guess it does help get lands out of your deck, but it has to live for 3 full cycles to ult.. IDK.. maybe I'm missing something here

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