|Commander / EDH||Legal|
Printings View all
|Duel Decks: Merfolk vs. Goblins (DDT)||Rare|
|Eternal Masters (EMA)||Rare|
Combos Browse all
, : Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature, player or planeswalker. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Goblin Charbelcher Discussion
Noa on Vamp Helix
1 week ago
My bad match ups have been 8 Wack Zoo (or any creature deck that fast), 2 card combo (like Ad Nauseam / Through the Breach ), and even though I haven't faced it yet, Tron. Cabal Therapist might be good against combo and tron, but discard is quite bad in modern right now. Particularly against Hogaak and Phoenix, as they're trying to get cards in their graveyard. It's also not a vampire, so it doesn't benefit from Sorin, Imperious Bloodlord . Plus 1 toughness isn't great against Wrenn and Six .
Kalitas, Traitor of Ghet is there to help me stabilise against creature decks and stop sacrifice based combos ( Carrion Feeder + Gravecrawler in Hogaak, Kitchen Finks + sac outlet + no -1/-1 counter card in Coco, etc). Plus it's a vampire. However he's not a must in the sideboard, I've just found the need to have a few more non-graveyard based threats in some match ups.
There is an argument for taking out Wear / Tear , as Stony Silence might be better. It's more useful against Tron and I lost to Goblin Charbelcher last night, not that I'm expecting to see that deck often!
Long story short, I don't think there's anything I'd take out for Cabal Therapist . It's not amazing in the meta at the moment, and doesn't put on a lot of pressure. If I were to put it in, what would you suggest I remove?
1 month ago
Been playtesting a lot lately, and it has gone very well.
I've made two MB changes:
-1 Walking Ballista +1 Chandra, Torch of Defiance : The deck really struggles to close out the game sometimes, and with all the Karns I can always get to Ballista when I need it. I may end up running two in the side.
As for SB changes:
Switched out Crucible of Worlds for Chalice of the Void . For every reason Crucible should be great, but because Wrenn and Six can handle so much of the same functionality plus some, I found myself never wanting to wish for Crucible. Chalice was an immediate thought to combo with Trinisphere to lock the opponent out of even more spells, and running it MB really requires Simians.
I am still on the hunt for 1-2 more artifact based alternate wincons to test. So far the runner's up are Goblin Charbelcher and God-Pharaoh's Statue . If I could guarantee I could get more mana on the board I would definitely try Blightsteel Colossus but unfortunately I hardly ever get above 8 or 9.
2 months ago
2 months ago
DrkNinja Mana Severance was most likely suggested for Urza, but have you guys ever thought about Goblin Charbelcher . This combo lets you kill anyone instantly and also reorder your library as you choose. I don't play Severance though because of cards like Mind Funeral in my playgroup.
2 months ago
eerie343 for sure ill try to share a couple combos in detail for everyone. This will be a huge message so hold on!
The deck functions off the Fblthp and Proteus Staff combo. Fblthp being the only creature in the deck means that when you cast proteus staff on Fblthp he will be put on the bottom of your library and you'll reveal every card from your library until you reveal and then cast Fblthp from your library with Proteus Staff's ability. Before Fblthp is cast you are able to rearrange all the cards revealed this way however you want. So you can rearrange your entire library how you want and then draw two cards, just by targeting Fblthp with Proteus Staff for 3 mana.
Once you have rearranged your library and drawn the cards of your choice this is where it can get fun. Depending on your mana or board presence you may want to do other things but here are some combos I like.
To simply win the game you want to search and grab Jace, Wielder of Mysteries , High Tide if needed, and Tunnel Vision . You also want to make sure when you rearrange your deck to put a card on the bottom that you will remember. When you have the resources needed simply cast Jace and then Tunnel Vision. Target yourself with Tunnel Vision and name the card at the bottom of your library. You will then mill yourself to the last card of your library. Then activate Jace's +1 ability and win the game on the spot!
Another combo is grabbing Goblin Charbelcher and making sure you rearrange your library so that when you activate Goblin Charbelcher you will dig through 40 or so cards before revealing a land card so you then deal 40 damage to an opponent.
Saucier combo includes grabbing Animatou's Augury and High Tide when you have the mana cast High Tide and then Animatou's Augury to then cast for free Flow of Ideas (based off your proteus staff rearranging this needs to have you draw Blustersquall or a card like it, Frantic Search will untap some mana, and Part the Waterveil ) then cast Commence the Endgame for free with Animatou drawing some more cards and creating lets say a 8/8 amass token based on your hand size, hopefully even bigger! Continuing with Animatou's Augury you can then cast Octopus Umbra for free making the amass token a 16/16 because amass is +1/1 counters not base power. Then with your remaining mana you want to cast frantic search giving you extra mana if needed to cast Part the Waterveil . On your bonus next turn you can cast Blustersquall and swing in with your 18/18 amass octopus token to then start putting the pressure on hilariously.
Finally there's a Fblthp commander damage combo! Haven't done it yet but I'm pretty sure it works. You have to get Diviner's Wand out and attached to Fblthp as the combo includes drawing enough cards to make Fblthp able to swing in for lethal commander damage. Once this has happened and you have at least 7 mana, 5 or more cards in hand and you have arranged your library this certain way you can pull off the combo. Start by casting High Tide from your hand then Frantic Search . Draw Brainstorm and Blustersquall or a card like it. Discard two poop/not needed cards in hand. Cast Blustersquall for its overload. Cast Brainstorm , draw Flow of Ideas and put others back. Cast Flow of ideas. Draw 7 cards. 1 being an Island (lay this). 1 being a random artifact of your choice. 1 being Thirst for Knowledge and another being Windfall . Cast Thirst for Knowledge drawing more cards and discarding the random artifact. Cast Windfall drawing more cards. At this point opponent's creatures are tapped and your Fblthp should be at least a 21/21 with the help of Diviner's Wand . Swing in with FBLTHP for the commander lethal damage!!
3 months ago
Goblin Charbelcher can eliminate a player per activation, after you have stacked your deck.
3 months ago
Goblin Charbelcher occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%