Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Oppression
Enchantment
Whenever a player casts a spell, that player discards a card.
clayperce on
The Black Deck
3 weeks ago
ALostWanderer -
Saw your help tag so thought I'd reach out. As a disclaimer though: I've never played Tergrid (vs or myself) and I'm still working on my first Bracket 4 deck myself. So please take all this as "brainstorming", not as "recommendations" ! :-D
FIRST THOUGHTS: MANA BASE AND MANA CURVE
- I love Salubrious Snail's manabase tool for analysing my lands, mana rocks, and rituals as I tweak a deck. If we plug your decklist in, it reports "your manabase is struggling, playing your spells 0.99 turns late on average" (with Tergid over 1.3 turns late). For Bracket 4, you'll probably want to aim for something like "... strong playing your spells [~0.2] turns late on average."
- As you tweak the deck, I rec' taking an especially hard look at your 5-drops (which compete directly with Tergrid) and your 7-drops (which compete directly with her re-cast).
MORE B4 STAPLES? Some options to help find the cards we need and play them quickly …
- Card Advantage: Phyrexian Arena, Dark Confidant
- Tutors: Case of the Stashed Skeleton, Demonic Tutor, Diabolic Intent
- Fast Mana: Dark Ritual, Lotus Petal, Mox Amber
MORE DISCARD EFFECTS, MAYBE?
- As I understand it, Tergrid can sometimes be challenging to play because there are fewer and fewer good targets for her sac trigger as the stax effects pile up + token decks can sometimes run away with games. If you encounter that sometimes, leaning harder into her discard trigger may be an answer.
- Some options here, in no particular order: Syphon Mind, Liliana's Triumph, Thoughtseize, The Raven Man, Geth's Grimoire, Elderfang Disciple, Tinybones, Trinket Thief, Virus Beetle, Cunning Lethemancer, Aclazotz, Deepest Betrayal, Bottomless Pit, Desolation, Necrogen Mists, Oppression, Geier Reach Sanitarium, Chain of Smog
MORE PROTECTION, MAYBE? If you find yourself needing just a touch more protection for your Bracket 4 meta: Cavern of Souls, Imp's Mischief, and oc Lightning Greaves and Swiftfoot Boots.
MORE COMBO PIECES, MAYBE?
- As far as I can tell, you only have 2x combos in the deck (any lifegain effect + Exquisite Blood + either Sanguine Bond or Vito, Thorn of the Dusk Rose) ... increasing the combo potential (and Tutor effects, to find the pieces) is definitely solid approach to make the deck more competitive in Bracket 4.
- The Find my Combos page over at Commander Spellbook is a great tool, if you want to lean into combos more.
MORE STAX EFFECTS, MAYBE?
- It’s hard to go wrong with the namesake card (Smokestack) in a Stax deck :-)
- If you wanted to lean into Mass Land Denial a little more, I like both Contamination and Desolation.
A FEW FINAL THOUGHTS:
- You might consider adding Feed the Swarm and/or Withering Torment ... they're IMO the best tools we have to deal with enchantments in Mono-B.
- Braids, Arisen Nightmare maybe? I play Sephiroth, Fabled SOLDIER and she's amazing there ... I don’t get that many sacs from her (so she may not be as good in your deck), but her card draw is always superb.
- I'm a fan of Malakir Rebirth, as protection when I need it and a Land when I don't.
- I don't see anything that benefits from Reliquary Tower ... it would honestly be my first drop.
- It's a totally small thing, but if you don't already have very distinct deck sleeves, you might consider getting some ... the last time I played vs a steal-your-things Commander everyone at the table had blue matte sleeves, and sorting out the cards afterwards was a bit of a pain :-D
Anyways, I really hope something in there ^^ proves useful, and I’m very sorry for the spam if it doesn't!
Good luck (and good skill) with the deck!
Cheers!
capwner on
Arrogant. Ruthless. Oppressive. Victorious.
2 months ago
legendofa throws off their budget shackles to build a high-power high-evil hand destruction/prison deck? HELL YEAH. The ravnica/lorwyn/alara era had so many good legends that get slept on in 202X, Nath is definitely an all timer. Love the hypnotist interaction and discard classics like Oppression. And I love the purposeful exclusion of ring bc of Maralen. Necropotence however may be worth your consideration. Looks really solid!
DreadKhan on
dis card for me
5 months ago
I love Bottomless Pit and Necrogen Mists, these just sit there and generate value for you. There is also Oppression, as well as Stronghold Rats and Cunning Lethemancer if you want even more persistent discard effects (they're way more impactful than a Sorcery (outside Mind Twist)). Apologies if you already feel like you have enough Discard sources!
RiotRunner789 on
1 year ago
Couple quick suggestions,
Cut Charcoal Diamond for Mind Stone or Thought Vessel or something similiar. In mono black and your mana base, you won't be hurting for black mana but a tapped rock vrs. an untapped one can matter.
Consider Make an Example for removal. Worst case it kills only the three best creatures your opponents have on board.
Also discard outlets can force your opponents to put great creatures in the yard before you need/want to kill them. Oppression would probably be overkill bit cards like Dark Deal and Painful Quandary would work well.
scottbaker91 on
Zur the Enchanter Stax
1 year ago
Some of my favorite Zur Combos are: Teferi, Hero of Dominaria + Stasis // Solitary Confinement + Necropotence // Rest in Peace + Energy Field // Stasis + Azor's Elocutors // Basalt Monolith + Power Artifact // Winter Orb + Mind Over Matter
Sunder, Armageddon, Death Cloud will send your opponents back to the stone age while you fish out more enchants and punch them to death with Zur
Mana Breach, Mana Vortex, Oppression, Overburden are must have stax cards for Zur. The enchantments / creatures that keep your opponents from drawing or casting more than 1 spell per turn are really solid for stax ex: Arcane Laboratory, Spirit of the Labyrinth. Notion Thief + wheels will leave your opponent with 0 cards
Spellskite, Vanishing, Diplomatic Immunity, Steel of the Godhead, Mind Over Matter are all S tier for Zur
Approach of the Second Sun for another easy win con
Have fun crushing your opponents soul
wallisface on
Mono Black Husk
2 years ago
Neither Throne of Eldraine nor Oppression are Modern-legal.
I think you’re running too many cards as 1-ofs and 2-ofs, which will lead to consistency issues. You should aim for the vast majprity of a deck being playsets of cards (4-ofs).
I think you should go up to 23 lands
| Have (1) | gildan_bladeborn |
| Want (1) | XxSirKittehxX |


