So this started, when I pulled Vorinclex from my first box ever. He sat around in different decks, until I dedicated this deck to him - were many iterations in at this point.

Basically, you ramp, play hydras and draw cards. Then try to get a doubling season, primal vigor or branching evolution out. If the Ozolith is there, great. Then you play spells, that double or add counters.

There's a bunch of instant indestructible/hexproof and a fog here, as you'll seem scary enough to warrant attacks.

Any effects that "move" counters also doubles them once they hit the new card (see rule 122.5), if Vorinclex or the counter doublers are out, for each of them.

Sensei's Divining Top is good to look ahead, draw the card you need and shuffle the deck back up using land ramp spells, if the draw isn't good. In Search of Greatness is also a nice addition to scry away unwanted cards.

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99% Casual

Competitive

Date added 2 years
Last updated 9 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

30 - 0 Rares

14 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.05
Tokens Clue
Folders hydra, Decks, interested
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