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The Haunt of Mid-Power

Commander / EDH*

Jmw88


This deck is in general, a group slug deck. It's based around lots of discard effects, some symmetrical, most just targeting opponents and board wipes as well as some spot removal. We want to grind the game down so other players are starved for resources and we can hopefully finish them off with a big flying life-linking vampire. Should be fun. For us.

The Haunt of Hightower is quite expensive. We don't want to rush him out the moment we can (unless we have good follow up) and we don't want to be afraid to start stripping peoples hands apart even if the Haunt is not out. The Haunt of Hightower is really just a payoff card. The deck doesn't need him to function, he just provides a clear win condition that fits with our decks strategy.

Other payoff or win the game cards are a big Torment of Hailfire, a juicy Rise from the Dark Realms or even comboing out with Bloodchief Ascension and Mindcrank.

So back to my earlier point of our commander being expensive..basically with enough protection (boots/cloak/plate), enough hand disruption, and enough big mana (crypt/coffers/gauntlet etc.) the high CMC shouldn't be a problem and we have other outs to win the game if our commander turns into a forest...or gets imprisioned in the moon..or whatever!

I will reiterate, I have tried to make most of the cards in the deck good with The Haunt out but also good on their own. It's important to me that our deck can function with or without the commander. That said there are some cards that are too good to pass up...and well...they're really just in here because of our commander. Some of those cards are Mesmeric Orb , Mindcrank and Altar of the Brood as well as our protection equipment (slapped onto a Crypt Ghast , or Archfiend of Infir however wouldn't be the worst thing in the world)...

Well let me know what you think of the deck! What route are you taking The Haunt of Hightower?

Cheers

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

33 - 0 Rares

20 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.16
Tokens City's Blessing, Emblem Liliana, Defiant Necromancer, Zombie 2/2 B
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