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Marath, will of the tokens

Commander / EDH* Casual RGW (Naya) Tokens

Orngshrt


Got my boy Marath, Will of the Wild here and he makes tokens, and a lot of other cards in the deck also make tokens. Then there are cards that benefit from having creatures on the field or enter the field. FInally there are cards to give all my creatures a boost so that I have one big final assault.

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Updates Add

Removed Monastery Mentor, Purphoros, God of the Forge, Mark for Death, Rush of Battle, Gather Courage, Angelic Chorus, Mountain. Added Goblinslide, Blighted Steppe, Increasing Devotion, Roar of the Wurm, Opal Palace, Pennon Blade, Pallid Mycoderm.

Well, sorta. At some point I apparently made these changes but had somehow also added a second Opal Palace and also Elgaud Inquisitor and sleeved them? so I'm trying to sort that out because I don't know how I managed to add two more cards without realizing that would put me over 100 cards? I'm trying to sort that out then I'll be making some more changes to this deck, like putting Purphoros, God of the Forge back in, why did I take that out????

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Date added 9 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

18 - 0 Rares

28 - 0 Uncommons

27 - 0 Commons

Cards 98
Avg. CMC 4.05
Tokens Angel 4/4 W, Beast 3/3 G, Beast 5/5 G, Centaur 3/3 G, Dinosaur 3/3 G w/ Trample, Elemental X/X G, Elephant 3/3 G, Emblem Elspeth, Sun's Champion, Enchantment Centaurt 3/3 G, Goblin 1/1 R, Human 1/1 W, Insect 1/1 G w/ Flying, Deathtouch, Minotaur 2/3 R, Myr 1/1 C, Phyrexian Insect 1/1 G, Rhino 4/4 G, Saproling 1/1 G, Satyr 2/2 GR, Snake 1/1 G, Soldier 1/1 RW, Soldier 1/1 W, Spirit 1/1 W, Wolf 2/2 G, Wurm 6/6 G
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