Souls of the Faultless

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Souls of the Faultless

Creature — Spirit

Defender (This creature can't attack.)

Whenever this is dealt combat damage, you gain that much life and attacking player loses that much life.

Svinstvo on Ramos, Counters Engine

4 months ago

Thank you for the tips DreadKhan.
The Demon of Dark Schemes sounds pretty dope TBH. Even if my little tokens don't have enough +1/+1 counters for whatever reason and die they at least boost the charges so the Demon can start ressing right away next turn. But on the other hand feels a little situational and roundabout. I will have to sit on that one for a bit I guess.

The Mitotic Slime on the other hand really caught my attention. I will totally add it in possibilities in maybeboard for sure. Continuous branching token creation sounds like a good match.

The Vito, Thorn of the Dusk Rose could be fun with Progenitus as far as I know Progenitus cannot be target of anything but Vito's activated ability is an area effect and not target so should be possible to make unblockable 10/10 lifelink with the double damage from Vito's passive. Combine that with Rafiq of the Many or Gisela, Blade of Goldnight and you got another one hit KO. But VERY unprobable one. Sounds good enough. HOWEVER, my secondary deck that I have in private is leftovers from this deck and it has stuff like Heroes Remembered,Souls of the Faultless,Agent of Masks and couple of lifelink creatures on its own. So I can reaaaally see Vito in the second deck for sure!

The Legacy Weapon seems simple and effective and fitting well into my deck so I will add that one for sure!


I really think I have more than enough cards in the side and maybe already so now I need some counsel on what is completelly useless in those tabs and could be removed to tidy it up a bit. Obviously if there is still a card that is MUST HAVE and I do not have it listed I would like to see it. And then some help what cards are the most useless and could be replaced in the deck itself to make space for the new ones. Especially the 2 new tutors I have on the side now. Because those would help substantially if I have a 1 half of an one shot combo in the hand and need to fetch the other key part.

wallisface on Divinity of Pride or Starseer …

1 year ago

DemonDragonJ just as food-for-thought and/or inspiration, if I were making low-budget Deathbringer Liege deck, it’d look something like this:

You’d probably want 2-3 lands being either Shambling Vent or Restless Fortress as I imagine these games going very grindily and more threats being needed

wallisface on

1 year ago

This seems pretty decent for a budget brew - so good work!

My thoughts on things to improve are:

wallisface on

1 year ago

Some thoughts:

  • Your deck is currently at 64 cards. While this might not seem much above 60, it's still weakening your deck by including 4 cards worse-that-the-rest, while also making your deck less consistent. I'd suggest dropping all of the Vizkopa Guildmage, as the card's not particularly good.

  • I would suggest adding around 3 copies of Deathbringer Liege - even though the mana cost is quite high, your deck is already doing a lot in the way of stalling out the game, and this card acts as a strong win condition if unanswered. To make room for it, i'd remove a single copy of Souls of the Faultless, and both copies of Athreos, God of Passage (Athreos isn't doing a lot for your deck here as your opponent is being beaten-down by your interaction, not your creature-threats).

  • 19 lands is waay too low. For reference, burn decks play 20 lands and only play spells costing 1-2 mana (and are happy being stuck on 1-land for most of the game). With your current mana curve, imo you need 21 lands. If you're adding in the beforementioned Deathbringer Liege, i'd suggest 23. An obvious card to remove for the lands is Mana Tithe - as while it's useful in the first 2 turns, it becomes largely useless after then, and your deck is playing a particularly long game, so it's going to be a dead-draw more-often than a useful one.

  • With the amount of coloured-pips all your cards require, i'd suggest not playing Vault of the Archangel - it's going to trip you up far more than help you. The absolute most you could justify playing is maybe a single-copy.

king-saproling on IN PROGRESS: Rachel's NO ATTACK !

4 years ago

You might like these: Vengeful Pharaoh, Approach of the Second Sun, Royal Assassin, Intrepid Hero, Vizkopa Guildmage, Maddening Imp (this one is really cool here; if you use the Imp's ability while you have a Ghostly Prison or similar effect on board, your opponent has to spend mana to allow their creatures to attack. if they don't, they lose the creatures), Wall of Souls, Souls of the Faultless

TheVectornaut on Black and White - please help!

4 years ago

To stay more in black, I would consider some sort of vampire sacrifice, counters, and/or lifedrain strategy. Your black cards that could work well in such a deck would be Ayli, Eternal Pilgrim , Embodiment of Agonies , Kambal, Consul of Allocation , Knight of the Ebon Legion , Mortician Beetle , Souls of the Faultless , Castigate , Disentomb , Gerrard's Verdict , Revival / Revenge , Despark , and Grim Return . Most of the other black cards are at least playable as well. The only two I'd cut in most circumstances are Underworld Dreams and In Garruk's Wake . The former needs more build-around while the latter just costs too much to be a consistent boardwipe.

Cards I'd look at adding for such a build might be Gatekeeper of Malakir , Anowon, the Ruin Sage , Sangromancer , Dictate of Erebos , Kalitas, Traitor of Ghet , Victim of Night , Indulgent Aristocrat , Pawn of Ulamog , Grim Haruspex , Silversmote Ghoul , Yahenni, Undying Partisan , Vampire Nighthawk , Vampire of the Dire Moon , Malakir Cullblade , Blood Artist , Urge to Feed , Feast of Blood , Heliod, Sun-Crowned , Archangel of Thune , Cruel Celebrant , Drana's Emissary , Indulging Patrician , Malakir Bloodwitch , Marauding Blight-Priest , Sanctum Seeker , Vito, Thorn of the Dusk Rose , and Pious Evangel  Flip.

As a side note, to go infinite with Sanguine Bond , Vizkopa Guildmage , or Vito, the card you need is actually Exquisite Blood which is unfortunately quite expensive.

KayneMarco on Keep hitting yourself

4 years ago

I’ve built a similar deck with Queen Marchesa at the helm. Here’s a few cards I don’t see on your list that would fit well

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