Heat of Battle
Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
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Heat of Battle Discussion
1 month ago
Sorry it took me so long to take a look. Thanks again for your comments on my take on our zombie cow friend.
A card I always like having in any deck where I need to attack is Dolmen Gate. Being able to attack and not worry about blockers is a real blessing. I would probably replace Pyramid of the Pantheon with it... your commander will be generating absurd amounts of mana as long as he sticks around and the pyramid is more of a color fixer, which you shouldn't need in mono color. Its just kind of slow for what it does.
Two other cards I'm mulling over are Battle Strain and Heat of Battle. I probably won't run both but it gives the deck another way to ensure some type of damage to a player even if they have blockers for days. They also wreck token decks that plan on chump blocking a lot.
I'm still digging through cards looking to top off my deck. I will let you know if I find anything else that seems to fit!
5 months ago
Here's some idea's you may not have considered. Obviously your meta-game is different than mine, but in my multi-player commander games, we get a lot of board wipes. As a result, I tend to ignore 'number of creatures you control' effects because they don't help much when you don't have any. Mana Echoes is cute but I think there are better uses of that card slot.
I hope you like these suggestions. Good luck.