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Ya, pretty much what LittleBlueHero said, although there are archetypes across all ten color pairs. I think the draft uncommons are
: Raff Capashen, Ship's Mage for historic
: Slimefoot, the Stowaway for sacrifice/saprolings
: Shanna, Sisay’s Legacy for go wide and tall at the same time
: Tatyova, Benthic Druid for lands matters. although lands matter doesn't have much support for that as a theme, so probably more of a ramp archetype
: Arvad the Cursed? Maybe it's legends matter here, as well as go wide. I think WB has more uncommon legends than the other colors
The other color pairs have some stuff too.
: Adeliz, the Cinder Wind and Wizards as a whole is a pretty clear archetype here.
: Garna, the Bloodflame I guess? Not sure what the archetype for this is, maybe it's meant for the GB aristocrats deck if you want to go Jund?
: Rona, Disciple of Gix is... historic I guess? I think this too is for if you're playing UW Historic and want to go Esper
: Tiana, Ship's Caretaker is Equipment and auras. A good amount of support between this, Valduk, Keeper of the Flame, Champion of the Flame, Danitha Capashen, Paragon, etc. Also Orcish Vandal seems pretty good with Tiana
April 19, 2018 3:04 p.m.
On the same note as Palisade Giant, Beacon of Destiny, General's Regalia, Oracle's Attendants, Pariah, Pariah's Shield, and Empyrial Archangel. Regalia and the Pariahs are great with indestructible creatures, so maybe have an indestructible commander
Also, Delaying Shield seems really good here with a lich on the battlefield. They only trigger when you are dealt damage, not when you lose life, so you can't be killed through their triggers.
April 12, 2018 2:03 p.m.
Don't forget about all the new voltron legeds in Dominaria!
Spoiler block in case you don't want to see spoilers for DOM Show
Tiana, Ship's Caretaker has evasion by herself, which is important for voltron, and makes sure you can get your equipment/auras back if they die.
Multani, yavimaya's avatar was spoiled today so it's probably not gonna show up, but it's pretty much an upgraded Molimo, Maro-Sorcerer, which means instead of buffing him normally, you'll just ramp and he'll get big enough to end games. Also, Grunn, the Lonely King works similarly- it just is gonna be big enough to 1-shot people, and Evra, Halcyon Witness as well.
Danitha Capashen, Paragon can also be a mono-white voltron commander, but I would probably go with Sram and her in the 99.
April 9, 2018 3:08 p.m.
Voice of Grixis
Legendary Creature - Zombie Wizard
Enters the battlefield with X +1/+1 counters on it
Remove X +1/+1 counter from ~: Return target creature card from your graveyard to the battlefield, except it has base power and toughness 0/0. Put X +1/+1 counters on it and it gains haste. Exile it if it would leave the battlefield or at the beginning of the next end step. X can't be 0.
Creatures you control with +1/+1 counters on them have menace
Extend this cycle to the 3-color wedges (the KTK clans), but make sure to keep in theme with the one of each color and X, 0/0, gets counters, etc, voice of ____
April 7, 2018 4:05 p.m.
DrukenReaps: Ya, I wasn't planning on full on Saga tribal in the way I would build Goblin tribal or something. More like all the sagas, ways to abuse them, then generic goodstuff to back it up (especially ones that synergize with Sagas or historic cards).
April 3, 2018 6:39 p.m.
So since sagas were revealed, I've decided that I want to build an EDH deck based around them, and after Raff was spoiled I definitely need to do this.
The question is, what commander?
So we definitely want Raff Capashen in the deck, because Flash seems very powerful with these (not that I can't also have Vedalken Orrery, and we also definitely want Jhoira to draw off all the sagas, as well as a few other cards like Mesa Enchantress, Inexorable Tide, Starfield of Nyx, etc. Then in we have Eidolon of Blossoms, Herald of the Pantheon, Argothian Enchantress, and recursion effects to get back our sagas after III happens. Then in black we get things like Zur the Enchanter, Cabal Paladin, and some of the stronger Sagas like The Eldest Reborn, and also cards like Hex Parasite and Thrull Parasite to move around counters.
tl;dr: There are Saga support cards, as well as Sagas, in all 5 colors. Is it best to go 5-color, or are payoffs in some colors too weak? Also, which commander in those colors might synergize with sagas, or should I go for a generic goodstuff commander in those colors?
April 2, 2018 10:09 p.m.
The Legend of Confusing Pointless Chaos
Legendary enchantment saga
I - Until your next turn, whenever a player would draw a card, instead that player exiles the top card of another player's library. That player may play that card for as long as it remains exiled and using mana as though it were any color of mana
II - Scrambleverse
III - Warp World, then Scrambleverse. Then, each player chooses an opponent at random and exiles the top 5 cards of that players library. Those players may play the cards they exiled for as long as they remain exiled and using mana as though it were any color of mana
Another complicated Chaos saga
April 2, 2018 9:46 p.m.
I pretty much agree with all that you said there Argy
My problem with Meld, however, is simply that there are only 3 pairs of Meld creatures i all of magic. Obviously melding two together is super cool and powerful, but I just saw it so rarely I forgot it existed until I put Hanweir Battlements into my Etali, Primal Storm EDH deck and decided to put in Hanweir Garrison just because, but after a significant amount of EDH games with the deck, I still have never melded the two (and this includes the significant amount of digging through the deck I do). The only time I've seen any creatures melded in an actual game was at the EMN Prerelease- few Midnight Scavengers/Graf Rats, and a friend who pulled a prerelease Gisela, the Broken Blade and a foil Bruna, the Fading Light and managed to meld them in the last game of the finals (obviously winning the game).
Another keyword I would very much like to complain about is Ascend. Not really because it went unused or was underpowered, but because I just hate things in Magic I have no way of interacting with, such as emblems and the city's blessing. Or maybe I'm just salty about losing too many limited games to Slippery Scoundrel. Who Knows.
And about Theros block, I personally really liked Bestow even though I rarely played with it (because topdecking Invisible Stalker turn 10 feels horrible, but topdecking Flitterstep Eidolon turn 10 feels great). However, Tribute from Theros block feels like a huge failure. Just the fact that giving your opponents choices with any card other than Fact or Fiction is just generally bad- if the option they give you is still a good play, you're already far far ahead.
April 1, 2018 9:57 p.m.
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