Fists of the Demigod

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Shadowmoor Common

Combos Browse all

Fists of the Demigod

Enchantment — Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

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Fists of the Demigod Discussion

dzapf2008 on Rakdos Aggro R/B

2 days ago

The only thing that would make Hellspark Elemental not as good as Spike Jester is if I have a Fists of the Demigod in my hand. That would make my Spike Jester a 5/3 with haste, first strike, and wither. Hellspark Elemental would only be a 4/2 with trample, haste, first strike. I would take either one of those creatures, but I can't rely on Fists of the Demigod to show up in my hand most games. I will probably add the Hellspark Elemental and eliminate my Rakdos, Lord of Riots and Rakdos Shred-Freak. Although I think I already got rid of those for some Hellhole Flailer.

dzapf2008 on Rakdos' Gore Party

2 weeks ago

Hey Quickgoldberg, nice deck. I am building a similar one. I would replace the Bloodfell Caves for some Dragonskull Summit and/or Sulfurous Springs. I recently made that change myself. Your deck goes for + on attacks, while my deck goes straight for - player life. I'm using 4 Vexing Devil and 4 Lightning Bolt. Fists of the Demigod is an awesome card that will work with the creatures you have and fit right in with your deck. Check out my deck if you have the chance. Hope my suggestions help.

dzapf2008 on Rakdos Aggro R/B

2 weeks ago

Damn, Fists of the Demigod is a really powerful card when added to cards that have both colors. I am definitely going to be purchasing a few of those. It not only will amplify my cards but also fits my deck theme, since I already have Demigod of Revenge. My sideboard is a mess right now. Basically anything that gets cut from my deck goes into the sideboard and then I remove items from my sideboard to fit the newly cut items. I need to finalize my deck and then focus on my sideboard. Thanks for the help Vlasiax.

dzapf2008 on Rakdos Aggro R/B

2 weeks ago

Thanks Vlasiax, that's what I thought. Fists of the Demigod is a very interesting card. How would it affect cards like Rakdos Cackler or Rakdos Shred-Freak that are Red or Black? Or cards like Rakdos, Lord of Riots that is Red and Black?

Vlasiax on Rakdos Aggro R/B

2 weeks ago

While you tap Springs for colorless mana it doesn't deal you any damage. Also if you don't want to buy fetchlands, then I'd recommend Foreboding Ruins because with all those basic lands they'll almost always come as easy 2-color lands. Cut those Bloodfell Caves and maybe one Swamp to make room for them.
On the other hand you can try 2x Fists of the Demigod instead of Rakdos Keyrune or if you want some more hand disruption then try Duress or even Inquisition of Kozilek, which in my opinion does wonders :D

Vlasiax on Devilish Dance [Rakdos Fast Aggro]

3 weeks ago

square711,
Thanks for advice, I've evolved this deck thanks to some of your suggestions - also I won't change Fists of the Demigod because a while ago somebody spoiled brand new card called Claim / Fame, which might me useful here

Zimmers_0 on Dwayne Johnson's Final Form

4 weeks ago

Daedalus19876 Hot damn thats a lot of good suggestions.

Chain Reaction and Blasphemous Act were removed for more spot removal. This way I can keep my creatures. I probably will take your advice and switch it out for Chandra's Ignition. I have that in this deck for a creature with wither so its like a -1/-1 wipe. Or maybe for Decree of Pain.

Fists of the Demigod and Festering Mummy/the little -1's were removed due to better options. The fist would be mostly for adding wither to my creatures which isnt that great in comparisons to Corrosive Mentor as I only have 4 red creatures.

Sneak Attack might have a place but Heartless Summoning is going to kill to many of my creatures and lowers my wither -1's. But Heartstone might be fun! ill playtest.

Horobi, Death's Wail will most likely be added due to the spot removal and the wheel affects will be added. But only the draw 7 ones. Same with Spontaneous Combustion. I didnt even know this was a card!

I think im going to steer away from Spitebellows/Ingot Chewer/Shriekmaw. They are fun! But kinda out of the burn idea.

Great suggestions as always Daedalus19876!

Daedalus19876 on Dwayne Johnson's Final Form

1 month ago

Okay, I'm back! ;) I'm going to split this feedback over several comments, for which I apologize.

I took some time and cross-referenced our lists. I'm definitely going to steal some ideas from you (and I already have), but here are a few things you might have missed! :)

Blasphemous Act is THE damage-based sweeper. And in this deck, your commander will return without having to play no commander tax. Accept no substitute.

We have a slow-gring commander with an instant-speed mana sink, which makes me immediately consider Braid of Fire. Plus, it's always handy for a big Comet Storm in a pinch (speaking of which, why aren't there more instant-speed global damage effects here?).

Chain Reaction is another of the best damage-based sweepers in the game. I would personally include it over Burn from Within or Chandra's Ignition, perhaps.

Death Match is a card I've always wanted an excuse to use, and it might fit here. It keeps the field very clean, which is what you want in this deck.

Decree of Pain is a MUST. It has an extremely strong cycling ability, and if you hardcast it you'll often be drawing DOUBLE cards.

I like Festering Mummy here. It's a cheap way to place early counters, and can "cantrip" with The Scorpion God out (put a -1 counter on it, draw, put another -1 counter).

Fists of the Demigod seems really strong attached to your commander here (since it'll kill most anything in combat, AND draw you a card from the Withering counters).

You will be casting your commander from hand a lot. This suggests to me the necessity for Sneak Attack and Heartless Summoning and Semblance Anvil. If you reduce his cost to recast, it leaves you with more mana to activate his ability (or, you know, cast other spells). Also, Sneak Attack is just busted in general.

Heartstone might work if you're not in too combo-heavy of a meta.

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