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Shalai and Hallar fly into battle with their army of every growing minions. There growing strength allows Shalai and Hallar to cast magic from afar chipping away at the enemies health.

This deck focuses on getting out creatures and enchantments that passively generate +1/+1 counters or drop many counters at a time. This helps triggers the damage ability on Shalai and Hallar. While our commander is shocking our opponent we can swing with big creatures like the many hydra's in the deck.

I would love feedback on better means of generating +1/+1 counters and protecting the commander. Shalai gets targeted pretty heavily in this deck because of her annoying ability.

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96% Casual

Competitive