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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Dueling Coach
Creature — Human Monk
HeadinPants on
Avatar: The Last Airbender (No Universes Beyond)
2 years ago
I absolutely love the flavor that you put into this deck, it's awesome! My main critique is about Sokka. You're absolutely right that he's a 2/1 (minimally I doubt his total P/T is more than 4), but I feel that your current representation of him sells him short- he earned his reputation in the gaang as the ideas guy, and is a brilliant strategist! You might also consider representing him with something like Blade Instructor or Dueling Coach in book III as a nod to Piandao, or finding a piece of equipment that well represents the sword Sokka makes in that episode. I do see some of the problem with trying to represent him well, though- it's difficult to find a way to both do the character justice and not oversell him as a powerhouse that he isn't. The closest balance to that I've found is Bushi Tenderfoot Flip, but that really sells him as a combatant rather than a tactician.
Here's the thing though- I think the only way you're going to get a card that has good Sokka art is with a card alter. If you are willing to make that happen, it would open up a lot of options. I've been looking for about 3 hours, and I'm not even done, but here are a few that I think might loosely fit:
SirQuixano on
Pauper EDH Deck Compendium
4 years ago
Its been a while since I built something, and I thought one of the only nonlegendary stx uncommons that looked interesting was Dueling Coach , even if a bit weak, but I do like my monowhite midrange synergies. I'm not sure how you want to format it though, since Grateful Apparition is basically the same strategy, but way more efficient in most play groups without certain kinds of hate, so I just included both as commanders depending on your play group or if they'll allow you to play them as partners for power-level reasons.

