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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Magma Opus deals 4 damage divided among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards.
, Discard Magma Opus: Create a Treasure token.
4 months ago
I have a real loathing for all the "kitchen sink" cards that have been cropping up more and more lately - the type that give you a ton of fiddly little incremental advantages. Strixhaven was especially bad for this. Things like Magma Opus, Culmination of Studies, Multiple Choice, Pestilent Cauldron Flip, Scale the Heights... there's being versatile, then there's being overdesigned and obnoxious.
The same goes for creatures with a number of "might as well" abilities that are likely to never come up in actual gameplay. Questing Beast is perhaps the worst offender, but Moritte of the Frost, Vadrok, Apex of Thunder, Koma, Cosmos Serpent, Graveyard Trespasser Flip, Orvar, the All-Form, any double-sided creature... these things aren't even fun to read.
4 months ago
You... may be in the minority, Wuzibo.
Scour and Intro are not played cards, and EDHrec will support me on this, just look at the numbers. The reason for this is simple: they are insanely overcosted. There are two non-colorless decks where I think Intro is worth running (and Scour is right out), which I also got when I checked EDHrec: Mizzix of the Izmagnus and Vadrik, Astral Archmage, because they can reduce its cost to 0. That is sweet, and those colors don't have a lot of good enchantment removal, so tbh I'd run it there, but unless I drop its cost substantially, it's not a playable card at 5 mana because 5-mana one-to-one removal is very bad.
Looking at the top 100 instants, 8 (Cyclonic Rift, Return of the Wildspeaker, Force of Will, Dig Through Time, Inkshield, Expansion / Explosion, Magma Opus, and Sublime Epiphany) meet or exceed 5 mana. They largely fall into two categories: 1- cards you can choose not to cast for 5+ mana (Cyclonic Rift, Force of Will, Dig Through Time, Expansion / Explosion, and Magma Opus), and 2- the three others: a card draw spell, an ultra-fog, and a modal spell which, to your credit, is removal, but it's removal that draws you a card, makes you a token, and bounces an opponent's creature. So.
What I'm saying is it takes a LOT of sauce to be a worth-running 5-mana removal spell, in fact I was surprised not to see Windgrace's Judgment in the top 100, which is up to three Intros without the card draw clause. It is a bad card, mate. Scour is worse.
5 months ago
Duneblast, Cruel Entertainment, Emergency Powers, Bring to Light, Sen Triplets, Narset Transcendent, Curse of the Cabal, Abzan Charm, Jund Charm, Jeskai Ascendancy, Malevolent Hermit Flip, Atarka's Command, Magma Opus, and Gilded Goose.
Dark Ritual, Quandrix Apprentice, Chromatic Lantern, Sakura-Tribe Elder, Rod of Absorption, Binding the Old Gods, Vandalblast, Merciless Eviction, Extinction Event, Creative Technique, Gitaxian Probe, Bonfire of the Damned, Commander's Sphere, and Harmonic Prodigy.
11 months ago
Fablabthank you for your suggestions. Sorry that it took me a while to respond to your comment, i was taking a break from mtg until eldraine rotated out haha. Firstly, I want to say that i have created multiple variations of the list. https://scryfall.com/@Shrokabaloo/decks/8fa52743-551d-4ee0-982d-4601f1456da3 This is the list, i am in the process of updating the primer to fit this list. Basically, Sublime Epiphany was underperforming so i cut it. Vorpal Sword is such an amazing replacement for Embercleave omfg. The downside is that it cant be played turn one, but we can definitely use treasures to cast it. I was thinking Wish could be another win con, stick a Magma Opus Alrund's Epiphany or even some removal or something. Xorn is also a potential body that acts like a weaker Goldspan Dragon. Additionally, in terms of potential changes, Expressive Iteration might be some good card advantage. now that the triomes are gone, one drops are more important as well. as for Hand of Vecna,that might be good, but i dont know how good it is without the other vecna pieces. Sorcerer Class has the new flashback looting in uw, as a better alternative, but that may be good. Inferno of the Star Mounts is a good win con, and mana sink, what remains to be seen is how it interacts with the new meta.and finally, Demilich is something i dont think would work very well, but if the deck ever gets a higher quantity of instants/sorceries i will reconsider. Thanks for your suggestions, and I think that since the deck could hold its own in standard with 7 sets, and we only lose 2 cards and some lands in rotation, the deck will be at great place after rotation.