Sarkhan, Dragonsoul

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sarkhan, Dragonsoul

Legendary Planeswalker — Sarkhan

+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.

-3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.

-9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle your library.

indieinside on Red Dragon

3 months ago

I think that your secondary Commander “Background” would best be Dragon Cultist. As for the rest of the deck, it really comes down to your budget to be honest. EDH comes down to synergy. Gamble is a great card, but most people are too weak to consider it.

Strong Cards:

Blood Moon

Faithless Looting

Deflecting Swat

Lightning Bolt

Soul's Fire

Chaos Warp

Lands:

Rogue's Passage

Nykthos, Shrine to Nyx

Flamekin Village

Dragons:

Wrathful Red Dragon

Dragon Tempest

Caldera Pyremaw

Planeswalkers:

Koth, Fire of Resistance – first ability

Sarkhan, Dragonsoul – final ability

When I am goofing off with a build, I use a website called EDHREC. Here is the LINK to the site already set with suggestions using Livaan, Cultist of Tiamat and Dragon Cultist as your dual Commanders. The key to Commander is being able to have a balance of mana ramp and removal mixed in.

Also, a lot of EDH is big on comboing out to win the game instantly. Here is a EDHREC LINK to combos that would synergize well in Red for your suggested Commanders.

indieinside on Red Dragon

3 months ago

Technically, Terror of the Peaks can’t be your Commander because it isn’t Legendary. Maybe your playgroup has more casual rules. If not, I think that Livaan, Cultist of Tiamat could be pretty cool because you get to choose a background enchantment as a secondary Commander. I have a friend that also plays Ganax, Astral Hunter. He too can choose a background.

Here are some suggestions.

Dracogenesis

Dragon Tempest

Sarkhan, Dragonsoul

Dragonstorm

Here is a link to the backgrounds you can choose.

duchessCretina on Red Dragons

3 years ago

Hi, I mean this in the most constructive way:

i think that I know of some lands that may help you ramp in case you want to:

These can serve as ramp in a pinch (except for sandstone, which dies in 2 usages).

Do you really need Crucible of Fire? It seems that dragons are already powerful on their own and that these slots could be used for something else.

There is also a land that I think may help you more, which is Ghitu Encampment. The first strike 2/1 can be more versatile. The utility lands you chose seem to be more dedicated to offense, but that's not always going to be the case.

Tears of Valakut can also only target flying threats... wouldnt it be better to have something that kills a wider range of creatures? Like Dead / Gone, maybe? Or Fire Prophecy, which may allow you to "cycle" an unwanted card.

And in case you are in a pinch, maybe use a card like Pyroclasm or Sweltering Suns (and I just noticed it may help activate the Dragon Eggs).

Idk about the price, but the "spell lands" also seem a bit helpful: Spikefield Hazard  Flip, Valakut Awakening  Flip.

Sarkhan, Fireblood, Sarkhan, the Dragonspeaker and Sarkhan, Dragonsoul also seem interesting... Sarkhan's Triumph too.

There are too many Dragon-related cards to choose from @_@

also, maybe try cutting the deck down to 60, it'll make it more consistent (22 lands for 70 cards isn't enough)...

If you could manage to use only odd-cost cards, could even use Obosh, the Preypiercer as a companion

ElderWolf21 on Dragon Enchantments

3 years ago

It looks pretty good. My two recommendations are Dragonmaster Outcast and Sarkhan, Dragonsoul. Demanding Dragon and Terror of Mount Velus are also well worth having in there. I haven't gotten around to uploading all my decks on here. I have 12 constructed decks at the moment. I will try to get my dragon deck on here today. Feel free to check it out and use some of the ideas I have in it. Those Dragonmaster Outcasts are nasty. I have 2 of them in mine. Anyway have fun and best of luck.

seshiro_of_the_orochi on (RULE 0) Sarkhan as commander?

3 years ago

Can anyone tell me why Sarkhan, Dragonsoul is supposed to cost 25 bucks? Isn't he the PW-deck facewalker from M19? Why is he that expensive? It's not even that much of an error. I just at cardmarket (cheap market place for europe) and he starts at about 10€ there.

KBK7101 on (RULE 0) Sarkhan as commander?

3 years ago

Because I like the simplicity of it. For a deck like this, which is really just a Vorthos kind of thing and not anything that's supposed to be overly powerful, adding more colors complicates my.. vision, I guess. You know what I mean?

Thanks for the input, everyone! If I do build this deck, it'll be led by Sarkhan, Fireblood or Sarkhan, Dragonsoul. I'd probably label them both as the commander and just switch between them when I feel like changing.

KBK7101 on (RULE 0) Sarkhan as commander?

3 years ago

I've been debating making a mono- deck lately and I became really fixated on the idea of having a Sarkhan planeswalker as a commander of a Rule 0 deck. So, my question is... in your opinion, do you think any of these would be "overpowered" or "broken" as a commander?

Sarkhan the Masterless

Sarkhan, Dragonsoul

Sarkhan, Fireblood

Sarkhan, the Dragonspeaker

Stardragon on Dracotopia

3 years ago

Great first deck but i fear you may not have the mana you need to make it work i would cut some lands like for some more basic lands and get a few more land ramps

Crucible of the Spirit Dragon for a Basic Mountain, Crucible is fine but slow as it only taps for colorless and you have to pay mana to get colored mana, this is the biggest maybe I've never like storage lands personally.

Gateway Plaza, Archway Commons and Rupture Spire one or two of these can be cut for another mountain and a Darigaaz's Caldera

I would also trade Opulent Palace for Savage Lands since Jund () are your main colors

I would also rearrange some of your basic land numbers try 5x Mountains, 4x Forests, 3x Swamps and 2x Plains and Islands and i would cut Underdark Rift, Treasure Vault, Rogue's Passage and Prismari Campus for the basic lands

Would also try to get some cheap basic ramp cards like Cultivate, Kodama's Reach, Farseek and Sword of the Animist for basic land ramp and things like Hour of Promise, Tempt with Discovery, Pir's Whim, Explore and Growth Spiral for non basic ramp.

Now that I told my thoughts on your mana here are some other cards to help your dragons not sure your budget so i categized them. These price are based off of TCGplayer.

0.1-$4.99-Favorable Winds0.40, Teneb, the Harvester$3, Lathliss, Dragon Queen $3.50, Silumgar, the Drifting Death 0.70, Kolaghan, the Storm's Fury 0.70, Eerie Ultimatum $3, Ruinous Ultimatum $5, Genesis Ultimatum $1.00,

$5-$9.99-Dragon Tempest$5, Scion of the Ur-Dragon $7, Drakuseth, Maw of Flames $5, Karrthus, Tyrant of Jund $3.50, Mirari's Wake $6, Rhythm of the Wild $6

$10-$19.99- Scalelord Reckoner $13, Vanquisher's Banner $12, Sarkhan Unbroken $15,Sarkhan, Fireblood $11,

$20 and over-Terror of the Peaks $25, Dragonlord Dromoka $25, Balefire Dragon $30, The Great Henge $50, Urza's Incubator $40, Sarkhan, Dragonsoul $27, Chromatic Orrery $20

Load more