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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Sarkhan, Dragonsoul
Legendary Planeswalker — Sarkhan
+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.
-3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.
-9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle your library.
indieinside on
Red Dragon
3 months ago
I think that your secondary Commander “Background” would best be Dragon Cultist. As for the rest of the deck, it really comes down to your budget to be honest. EDH comes down to synergy. Gamble is a great card, but most people are too weak to consider it.
Strong Cards:
Lands:
Dragons:
Planeswalkers:
Koth, Fire of Resistance – first ability
Sarkhan, Dragonsoul – final ability
When I am goofing off with a build, I use a website called EDHREC. Here is the LINK to the site already set with suggestions using Livaan, Cultist of Tiamat and Dragon Cultist as your dual Commanders. The key to Commander is being able to have a balance of mana ramp and removal mixed in.
Also, a lot of EDH is big on comboing out to win the game instantly. Here is a EDHREC LINK to combos that would synergize well in Red for your suggested Commanders.
indieinside on
Red Dragon
3 months ago
Technically, Terror of the Peaks can’t be your Commander because it isn’t Legendary. Maybe your playgroup has more casual rules. If not, I think that Livaan, Cultist of Tiamat could be pretty cool because you get to choose a background enchantment as a secondary Commander. I have a friend that also plays Ganax, Astral Hunter. He too can choose a background.
Here are some suggestions.
Here is a link to the backgrounds you can choose.
duchessCretina on
Red Dragons
3 years ago
Hi, I mean this in the most constructive way:
i think that I know of some lands that may help you ramp in case you want to:
These can serve as ramp in a pinch (except for sandstone, which dies in 2 usages).
Do you really need Crucible of Fire? It seems that dragons are already powerful on their own and that these slots could be used for something else.
There is also a land that I think may help you more, which is Ghitu Encampment. The first strike 2/1 can be more versatile. The utility lands you chose seem to be more dedicated to offense, but that's not always going to be the case.
Tears of Valakut can also only target flying threats... wouldnt it be better to have something that kills a wider range of creatures? Like Dead / Gone, maybe? Or Fire Prophecy, which may allow you to "cycle" an unwanted card.
And in case you are in a pinch, maybe use a card like Pyroclasm or Sweltering Suns (and I just noticed it may help activate the Dragon Eggs).
Idk about the price, but the "spell lands" also seem a bit helpful: Spikefield Hazard Flip, Valakut Awakening Flip.
Sarkhan, Fireblood, Sarkhan, the Dragonspeaker and Sarkhan, Dragonsoul also seem interesting... Sarkhan's Triumph too.
There are too many Dragon-related cards to choose from @_@
also, maybe try cutting the deck down to 60, it'll make it more consistent (22 lands for 70 cards isn't enough)...
If you could manage to use only odd-cost cards, could even use Obosh, the Preypiercer as a companion
ElderWolf21 on
Dragon Enchantments
3 years ago
It looks pretty good. My two recommendations are Dragonmaster Outcast and Sarkhan, Dragonsoul. Demanding Dragon and Terror of Mount Velus are also well worth having in there. I haven't gotten around to uploading all my decks on here. I have 12 constructed decks at the moment. I will try to get my dragon deck on here today. Feel free to check it out and use some of the ideas I have in it. Those Dragonmaster Outcasts are nasty. I have 2 of them in mine. Anyway have fun and best of luck.
seshiro_of_the_orochi on (RULE 0) Sarkhan as commander?
3 years ago
Can anyone tell me why Sarkhan, Dragonsoul is supposed to cost 25 bucks? Isn't he the PW-deck facewalker from M19? Why is he that expensive? It's not even that much of an error. I just at cardmarket (cheap market place for europe) and he starts at about 10€ there.
KBK7101 on (RULE 0) Sarkhan as commander?
3 years ago
Because I like the simplicity of it. For a deck like this, which is really just a Vorthos kind of thing and not anything that's supposed to be overly powerful, adding more colors complicates my.. vision, I guess. You know what I mean?
Thanks for the input, everyone! If I do build this deck, it'll be led by Sarkhan, Fireblood or Sarkhan, Dragonsoul. I'd probably label them both as the commander and just switch between them when I feel like changing.
KBK7101 on (RULE 0) Sarkhan as commander?
3 years ago
I've been debating making a mono- deck lately and I became really fixated on the idea of having a Sarkhan planeswalker as a commander of a Rule 0 deck. So, my question is... in your opinion, do you think any of these would be "overpowered" or "broken" as a commander?
Stardragon on
Dracotopia
3 years ago
Great first deck but i fear you may not have the mana you need to make it work i would cut some lands like for some more basic lands and get a few more land ramps
Crucible of the Spirit Dragon for a Basic Mountain, Crucible is fine but slow as it only taps for colorless and you have to pay mana to get colored mana, this is the biggest maybe I've never like storage lands personally.
Gateway Plaza, Archway Commons and Rupture Spire one or two of these can be cut for another mountain and a Darigaaz's Caldera
I would also trade Opulent Palace for Savage Lands since Jund () are your main colors
I would also rearrange some of your basic land numbers try 5x Mountains, 4x Forests, 3x Swamps and 2x Plains and Islands and i would cut Underdark Rift, Treasure Vault, Rogue's Passage and Prismari Campus for the basic lands
Would also try to get some cheap basic ramp cards like Cultivate, Kodama's Reach, Farseek and Sword of the Animist for basic land ramp and things like Hour of Promise, Tempt with Discovery, Pir's Whim, Explore and Growth Spiral for non basic ramp.
Now that I told my thoughts on your mana here are some other cards to help your dragons not sure your budget so i categized them. These price are based off of TCGplayer.
0.1-$4.99-Favorable Winds0.40, Teneb, the Harvester$3, Lathliss, Dragon Queen $3.50, Silumgar, the Drifting Death 0.70, Kolaghan, the Storm's Fury 0.70, Eerie Ultimatum $3, Ruinous Ultimatum $5, Genesis Ultimatum $1.00,
$5-$9.99-Dragon Tempest$5, Scion of the Ur-Dragon $7, Drakuseth, Maw of Flames $5, Karrthus, Tyrant of Jund $3.50, Mirari's Wake $6, Rhythm of the Wild $6
$10-$19.99- Scalelord Reckoner $13, Vanquisher's Banner $12, Sarkhan Unbroken $15,Sarkhan, Fireblood $11,
$20 and over-Terror of the Peaks $25, Dragonlord Dromoka $25, Balefire Dragon $30, The Great Henge $50, Urza's Incubator $40, Sarkhan, Dragonsoul $27, Chromatic Orrery $20

