Hateflayer

Hateflayer

Creature — Elemental

Wither (This deals damage to creatures in the form of -1/-1 counters.)

(2)(Red), Untap: Hateflayer deals damage equal to its power to target creature or player.

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Trade

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Printings View all

Set Rarity
Eventide (EVE) Rare

Combos Browse all

Legality

Format Legality
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Block Constructed Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Rules Q&A

Latest Decks as Commander

Hateflayer Discussion

Vulnoth on Turbo Aggro Grind Time

6 months ago

It's not a bad start, but there are some clear ways to take the deck in a better direction. Firstly, keep in mind your playgroup and the ever-present specter that ruins people, "play group politics". When approaching a deck, always consider how certain cards and interactions will affect the playgroup. Some people will not particularly care until you just dome someone out of nowhere, while other people may just act when they see things they dislike. Playing to politics isn't something Rakdos does well, but the ideal way to approach is through "minimal" bad stuff that helps you keep the target off your back. It's always fun to talk about how oppressive a deck or strategy can be, but once people grow aware and start countering you, the tables will indeed table against you.

But that said, onto the said ways to better this little carnival cruiseliner of doom.

Chonk

Let's start with the fun stuff. The whole point here is to play every Big Chungus for minimal cost. You should be looking for either beefy dudes to beat your opponents with or high end utility cards that aren't literal neanderthals.

Utility Dudes

Here I'll go over more miscellaneous creatures. You mostly are going to want creatures that either fulfill Rakdos's requirement or are general good stuff.

I'll address the deck further another day as I'm getting tired.

Brutal_B on Pattern Recognition #132 - Vehicles

9 months ago

I was hooked on vehicles from the get go. Here's my vehicle edh deck. Shameless plug I know but why not show it off in the light of this article. Creatures with the Inspired mechanic work great for vehicles. King Macar, the Gold-Cursed , Sphinx's Disciple , Oreskos Sun Guide and others are great additions to vehicle centric decks. Like mentioned in the above article, some of the pilots of Kaladesh: Gearshift Ace , Ovalchase Daredevil , Speedway Fanatic ... Not to mention some of the artificers in the same block. They all mesh to create a cohesive deck that's a blast to "pilot" ; ) Some other creatures worth mentioning are as follows: Hateflayer , Golem Artisan , Night Market Lookout , Mishra's Self-Replicator , Throne of the God-Pharaoh . And Mirrorworks cuz why not, right? Of course these are for the commander or modern minded players.

I don't mean to steal the spotlight berryjon but I just couldn't hold back. The potential that vehicles hold is fun to witness unfold and I can't wait to see what WotC has in store for future releases. Keep up the Pattern Recognition articles..I always look forward to them.

VEHICLES ARE AWESOME!

Brutal_B on Manapunk

11 months ago

I play a vehicles deck as well but mine has a stronger emphasis on bonuses from crewing. Creatures like Hateflayer and King Macar, the Gold-Cursed might be worthy of your consideration. Also Aethershield Artificer , Veteran Motorist , and Weldfast Engineer all give a vehicle or two a little boost. Sai, Master Thopterist , Pia Nalaar , Efficient Construction , and Thopter Spy Network are all decent servo/thopter creators; and Master Trinketeer pumps all those creations for better crewing! Then add in Anointed Procession , Parallel Lives and/or ! Doubling Season ! for even more tokens. Start Your Engines and Aerial Modification are good inclusions as well. Some cards that we both need to put in our decks are Padeem, Consul of Innovation , Aeronaut Admiral and Built to Smash . Atraxa, Praetors' Voice and Breya, Etherium Shaper would be great in your deck! Mirrorworks ? Mirage Mirror ?

DrukenReaps on Strong Non-Infinite builds

1 year ago

Mairsil, the Pretender tends towards combos but some of them are more like wicked interactions and are not infinite.

Spikeshot Elder // Hateflayer + Tree of Perdition + a way to reset Mairsil's toughness like AEtherling , this allows you to kill 1 player each turn.

Laboratory Maniac + Mirror-Mad Phantasm , empty library with a caged mirror mad and win.

And using Pestilent Souleater or Vector Asp with AEtherling is sneakier than most people realize.

carpecanum on Rubblebelt Rhythm

1 year ago

Dense Foliage protects your guys while allowing your creature based abilities to still target.

As for mana sinks how about a couple good old fashioned dragons? Mana-Charged Dragon , Flameblast Dragon , Hoard-Smelter Dragon and Moonveil Dragon stand out as good uses of free mana.

One of my favorite creatures to throw mana at is Hateflayer . You can "untap" it even if it's not tapped, allowing you to wither the living hell out of somebody.

carpecanum on Depala's Dwarves and Driving v2

1 year ago

My Depala deck is called "Can she see over the dashboard?"

Some cards i like using that may or may not fit your deck include Crackdown , Aerial Modification , Peacewalker Colossus , Citywide Bust and Braid of Fire . Braid of Fire gives Depala tons of free mana to use pulling out artifacts and dwarves.

I started with "dwarves in tanks" and have moved more to "dwarves in airplanes". I would drop a few of the smaller, non-flying vehicles, Jhoira's Familiar and Foundry Inspector . Your artifacts are already pretty cheap. Is the Sun Titan really helping?

Maybe replace Fumigate with March of Souls so you have some creatures to crew vehicles after the boardwipe.

One really amazing card in Hateflayer . You can tap him to crew a vehicle and untap him to rain withering hell on your opponents. If you have 9 mana you can untap him 3 times for the same vehicle if you want. He destroys indestructible creatures.

theMarc on The Pretender

1 year ago

I already know phasing doesn't trigger etb/ltb. But it also doesn't give summoning sickness the way flickering does. So it's a trade off. Mist Dragon also lets me just give Mairsil flying forever without any additional resource investment. It's versatile.

Grave Upheaval is mostly for the landcycling, since I'm still trying to smooth out the mana base. But sometimes I draw it late, and don't need the mana, and it's something to cast. It's a weak link, though, I'll admit.

Unstable Obelisk is a mana rock, that, late game, is removal. Removal, I might add, that can hit any permanent type. I've found it's a pretty great card for any color combination that struggles with certain card types. Like how grixis struggles with enchantments.

Prakhata Pillar-Bug is one of only two cards I can put in a cage to give Mairsil the ability to gain lifelink. The other being Jorubai Murk Lurker , which is also in this deck. Lifelink is generally pretty useful for a Voltron-ish deck like this one, and it specifically combos with stuff like Crypt Rats , Hateflayer , Mercurial Chemister , and the Spikeshot brothers.

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