Creature — Elemental
Wither (This deals damage to creatures in the form of -1/-1 counters.)
(2)(Red), Untap: Hateflayer deals damage equal to its power to target creature or player.
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|Commander / EDH||Legal|
Latest Decks as Commander
6 months ago
It's not a bad start, but there are some clear ways to take the deck in a better direction. Firstly, keep in mind your playgroup and the ever-present specter that ruins people, "play group politics". When approaching a deck, always consider how certain cards and interactions will affect the playgroup. Some people will not particularly care until you just dome someone out of nowhere, while other people may just act when they see things they dislike. Playing to politics isn't something Rakdos does well, but the ideal way to approach is through "minimal" bad stuff that helps you keep the target off your back. It's always fun to talk about how oppressive a deck or strategy can be, but once people grow aware and start countering you, the tables will indeed table against you.
But that said, onto the said ways to better this little carnival cruiseliner of doom.
Let's start with the fun stuff. The whole point here is to play every Big Chungus for minimal cost. You should be looking for either beefy dudes to beat your opponents with or high end utility cards that aren't literal neanderthals.
Akroma, Angel of Fury: Not the most exciting of cards, but in a W/U heavy meta, she'll put in work.
Vilis, Broker of Blood: A beefy fella that keeps the machine movin', or dare I say, schmoovin'.
Maga, Traitor to Mortals: Ever slap someone with this guy for 87? It never gets old.
Artisan of Kozilek: Recursion plus Annihilator. It's self-explanatory.
Ulamog's Crusher: A useful ape.
Demon of Death's Gate: Not the most elegant of chonkers, but never underestimate a good old fashioned ass whoopin'.
Drakuseth, Maw of Flames: Burninate the countryside. Burninate the peasants.
Grave Titan: Generates free board presence while applying pressure.
Pathrazer of Ulamog - Annihilator 3 that demands lots of stuff to be thrown under the bus.
Hateflayer: Wither makes for an all around strong option when slapping something for 5 damage.
It That Betrays: "This is mine now" the card.
Here I'll go over more miscellaneous creatures. You mostly are going to want creatures that either fulfill Rakdos's requirement or are general good stuff.
Nirkana Revenant: Old fashioned mana ramp that can go super Chonk.
Crypt Ghast: Ironically, the church will help the demon. Extort puts life loss on board while opening up mana.
I'll address the deck further another day as I'm getting tired.
9 months ago
I was hooked on vehicles from the get go. Here's my vehicle edh deck. Shameless plug I know but why not show it off in the light of this article. Creatures with the Inspired mechanic work great for vehicles. King Macar, the Gold-Cursed , Sphinx's Disciple , Oreskos Sun Guide and others are great additions to vehicle centric decks. Like mentioned in the above article, some of the pilots of Kaladesh: Gearshift Ace , Ovalchase Daredevil , Speedway Fanatic ... Not to mention some of the artificers in the same block. They all mesh to create a cohesive deck that's a blast to "pilot" ; ) Some other creatures worth mentioning are as follows: Hateflayer , Golem Artisan , Night Market Lookout , Mishra's Self-Replicator , Throne of the God-Pharaoh . And Mirrorworks cuz why not, right? Of course these are for the commander or modern minded players.
I don't mean to steal the spotlight berryjon but I just couldn't hold back. The potential that vehicles hold is fun to witness unfold and I can't wait to see what WotC has in store for future releases. Keep up the Pattern Recognition articles..I always look forward to them.
VEHICLES ARE AWESOME!
11 months ago
I play a vehicles deck as well but mine has a stronger emphasis on bonuses from crewing. Creatures like Hateflayer and King Macar, the Gold-Cursed might be worthy of your consideration. Also Aethershield Artificer , Veteran Motorist , and Weldfast Engineer all give a vehicle or two a little boost. Sai, Master Thopterist , Pia Nalaar , Efficient Construction , and Thopter Spy Network are all decent servo/thopter creators; and Master Trinketeer pumps all those creations for better crewing! Then add in Anointed Procession , Parallel Lives and/or ! Doubling Season ! for even more tokens. Start Your Engines and Aerial Modification are good inclusions as well. Some cards that we both need to put in our decks are Padeem, Consul of Innovation , Aeronaut Admiral and Built to Smash . Atraxa, Praetors' Voice and Breya, Etherium Shaper would be great in your deck! Mirrorworks ? Mirage Mirror ?
1 year ago
1 year ago
Mairsil, the Pretender tends towards combos but some of them are more like wicked interactions and are not infinite.
1 year ago
Dense Foliage protects your guys while allowing your creature based abilities to still target.
One of my favorite creatures to throw mana at is Hateflayer . You can "untap" it even if it's not tapped, allowing you to wither the living hell out of somebody.
1 year ago
My Depala deck is called "Can she see over the dashboard?"
Some cards i like using that may or may not fit your deck include Crackdown , Aerial Modification , Peacewalker Colossus , Citywide Bust and Braid of Fire . Braid of Fire gives Depala tons of free mana to use pulling out artifacts and dwarves.
I started with "dwarves in tanks" and have moved more to "dwarves in airplanes". I would drop a few of the smaller, non-flying vehicles, Jhoira's Familiar and Foundry Inspector . Your artifacts are already pretty cheap. Is the Sun Titan really helping?
One really amazing card in Hateflayer . You can tap him to crew a vehicle and untap him to rain withering hell on your opponents. If you have 9 mana you can untap him 3 times for the same vehicle if you want. He destroys indestructible creatures.
1 year ago
I already know phasing doesn't trigger etb/ltb. But it also doesn't give summoning sickness the way flickering does. So it's a trade off. Mist Dragon also lets me just give Mairsil flying forever without any additional resource investment. It's versatile.
Grave Upheaval is mostly for the landcycling, since I'm still trying to smooth out the mana base. But sometimes I draw it late, and don't need the mana, and it's something to cast. It's a weak link, though, I'll admit.
Unstable Obelisk is a mana rock, that, late game, is removal. Removal, I might add, that can hit any permanent type. I've found it's a pretty great card for any color combination that struggles with certain card types. Like how grixis struggles with enchantments.
Prakhata Pillar-Bug is one of only two cards I can put in a cage to give Mairsil the ability to gain lifelink. The other being Jorubai Murk Lurker , which is also in this deck. Lifelink is generally pretty useful for a Voltron-ish deck like this one, and it specifically combos with stuff like Crypt Rats , Hateflayer , Mercurial Chemister , and the Spikeshot brothers.