Secrets of the Dead

Secrets of the Dead

Enchantment

Whenever you cast a spell from your graveyard, draw a card.

Latest Decks as Commander

Secrets of the Dead Discussion

Absolumx on Muldrotha Control

1 month ago

Hello , i see that you are missing a lot of protection for Muldrotha and have a lot of ramp spell that will not be useful in your graveyard later on. Here some suggestions for you if you want to explore other avenue.

Protection: Command Beacon - It will ensure you can always cast muldrotha for cheap. Bojuka Bog - very important to interact with your opponent graveyards, if not needed cycle it and use it later if needed.

Lightning Greaves For me its a no brainer especially how much muldrotha cost to cast we need to help him..or her staying on the board.

Spore Frog is just amazing if you are in a playgroup that go to combat a lot your just dont care sac spore frog everytime and recast it on your next turn for a huge shield... if you playgroup dont use combat a lot leave it out.

Elephant Grass Is also very good to keep you safe while you are building up your board. Dont want to pay the cumulative upkeep, sac it and replay it again :)

Glen Elendra Archmage is also going to disturbed your opponent plans when its on the board and I pair her with Mikaeus, the Unhallowed so she always come back without me having to recast her, and Mikaeus is just awesome in this deck.

Im Testing and trying Lilting Refrain for counter spell which seemed a good deterrent like Glen Elendra and it can be reutilized.

Ramp You are using a lot of sorceries for this category, I was doing the same before and felt that these card had no value on the long run.

I now use a different approach on ramp. I use milling and I play cards like Ramunap Excavator , Dryad of the Ilysian Grove , Springbloom Druid (should replace cultivate), my favorite is World Shaper (instead of your splendid reclamation) and sac it for massive boost, same for The Mending of Dominaria it just feed your grave and have a massive outcome + they can be replayed later by your cmdr.

I would play 1 or 2 drop mana dorks over ramping sorceries for sure. The only sorcery I really suggest is Life from the Loam so good to feed your graveyard or get your land back if needed.

Self mill: Jace, Memory Adept will do better than Beleren , pair this with Syr Konrad, the Grim and other mill option ... let me know in your reply if you would like this avenue a have a few good cards that can help.

Tutor: You also want to replace your Beseech the Queen for Gravebreaker Lamia or Sidisi, Undead Vizier same thing it does the same and can be replayed over and over.

Card Draw: I would replace Lifecrafter's Bestiary for Secrets of the Dead which will make you draw like crazy when you cast back stuff from your grave.

Ohter: Fleshbag Marauder is a good effect, but you can have more versatile and mana efficient creatures which are also cheap: Demon's Disciple and Plaguecrafter both are an auto include when repeated over and over they are very nasty.

Hostage Taker is very very fun .

Steal Enchantment is a very good 2 mana value card which will make you live the dream of having a Smothering Tithe , Rhystic Study or any other broken enchantments.

I can go on an on on card that will benefit your deck , what I would say check to replace your instant and sorceries with permanents that will benefit you during the entire game.

Let me know what you think and what you will change I can then help you tweaking a few more things.

sleeper_agent007 on When Hel freezes over

2 months ago

What about leaning into flashback/Retrace/jump-start a bit more combined with cards like Mesmeric Orb and Secrets of the Dead ?

Filth and Runechanter's Pike for the voktron kill.

SultaiWolf on Who Needs a Hand?

8 months ago

Also maybe River Kelpie, Burning Vengeance and Secrets of the Dead cause you have a lot of flashback/jumpstart/escape stuff

rafe028 on Living La Vida Living Death

10 months ago

I really like this deck.its given me a few ideas, but some thoughts I had were things like Secrets of the Dead, Liliana, Untouched By Death, and what's a zombie deck with blue without Rooftop Storm.

Unbekannt4998 on Muldrotha Mill

10 months ago

I don't see Secrets of the Dead in your list...

multimedia on Tainted soil

1 year ago

Hey, looks like your going for a Zombie tribal theme.

Going to have to make some sacrifices of five drop Zombies and here's some advice. Sidisi, Undead Vizier, Gray Merchant of Asphodel and The Scarab God are the only three you need the rest could be cut. Muldrotha, Grave Titan, Rooftop Storm and Liliana, Dreadhorde General are the only six drops you need.

I have a Zombie tribal Muldrotha deck that I made last year, Zombie Grave Wave (Budget). My deck is budget, $200, but it could give you some ideas and you can replace the budget alternatives I'm using with more expensive price cards that you have. More advice to improve your deck is to include Gravecrawler infinite combos since it's a Zombie.

Gravecrawler + Phyrexian Altar + Diregraf Captain/Plague Belcher/Bontu's Monument/Blood Artist/Vengeful Dead is an infinite combo to make all your opponents lose life. Sac Gravecrawler with Altar, use the one black mana to cast Gravecrawler from your graveyard and repeat. Gravecrawler + Altar is infinite casts of Gravecrawler from your graveyard which can be used with other cards. Diregraf Colossus is infinite 2/2 Zombies. Undead Augur/Secrets of the Dead/Guardian Project can draw into a win condition. Kill all your opponents creatures with Grave Pact.


Cards to consider cutting:

To also make room for more lands and other card upgrades this is more than 13 card suggestions to consider cutting. Many of these suggestions are good cards, but are very much outclassed by other better cards in your deck already or you could add with such a high budget.

20x total lands is not enough for a functioning Commander deck. Want at least 30-36 lands depending on how high the avg. CMC of your deck is and how many additional mana sources you include. The current avg. CMC is 3.7 which is too high. What's making it this high is too many high CMC Zombies especially five drops.

I offer more advice if you would like. Good luck with your deck.

Jack32226 on Rot and Ruin (Muldrotha EDH)

1 year ago

Deyosyf - Thank you for commenting!

While I do think the Squandered Resources combo with World Shaper is pretty nifty, I personally don't see myself getting much value out of Squandered Resources without World Shaper already on the field. With various fetchlands and other lands that sac themselves, I typically don't have to worry about having plenty of lands to play out of the graveyard already. On top of that, I'm not a huge fan of World Shaper if the deck doesn't have any sac outlets, which mine doesn't currently have. In the right deck this is a powerful combo, but for mine I don't have enough free deckslots to fit all of the needed cards in.

Gravebreaker Lamia is a card I've considered since it is quite good, but the problem is that it's not repeatable. With Sidisi, Undead Vizier, Sidisi can exploit herself so you can play her every turn without a problem. Combined with Animate Dead this is a powerful and cheap tutor effect (without Animate Dead, I probably wouldn't be running her). For Gravebreaker, I don't see the discount effect to be good enough to warrant running the card.

I do think Walking Ballista could be included in the deck, it's certainly not a bad card. The main issue I have with it is that it's kind of boring, haha. But yeah, especially in the right meta, Walking Ballista is very good for cleaning up small creatures, while still being an effective combo finisher. In my current meta, there's not a lot of small enough creatures, so I've just decided not to run it.

I will replace Growth Spiral with Coiling Oracle, I'm not actually sure why I hadn't thought of Oracle since I already own the card. So thanks for bringing it to my attention. I will test out Risen Reef to see if it's worth the extra mana. I feel like it's probably worth it, but I'll try to verify that before adding it to the deck.

As for Secrets of the Dead, it's not quite as attractive as Mystic Remora and Rhystic Study since it requires Muldrotha on the field to do much of anything. But I do still think it's worth running all 3. One of the main goals of this deck is to replay removal/interaction over and over again with Muldrotha, and Secrets of the Dead synergizes with this game plan perfectly. It might not be a card for every deck, but for mine it definitely puts in work every time I play it.

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