
Combos Browse all Suggest
- Cathars' Crusade + Inexorable Tide
- Cathars' Crusade + Viscera Seer + Woodfall Primus
- Carrion Feeder + Cathars' Crusade + Woodfall Primus
- Blasting Station + Cathars' Crusade + Woodfall Primus
- Altar of Dementia + Cathars' Crusade + Woodfall Primus
- Cathars' Crusade + Phyrexian Altar + Woodfall Primus
- Cathars' Crusade + Puppeteer Clique + Viscera Seer
- Carrion Feeder + Cathars' Crusade + Puppeteer Clique
- Blasting Station + Cathars' Crusade + Puppeteer Clique
- Altar of Dementia + Cathars' Crusade + Puppeteer Clique
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Cathars' Crusade
Enchantment
Whenever a creature enters under your control, put a +1/+1 counter on each creature you control.








hyalopterouslemur on Beta Brackets Update Today
4 days ago
DemonDragonJ: Yeah, my loathing of five-color goodstuff mostly comes from how this is supposed to be the color-restricted format: I have a Ghave, Guru of Spores deck, but if I want to make a Rith, the Awakener or Marath, Will of the Wild *f-etch* deck, I have to lose the black cards (and probably the entire Aristocrats theme). So, no more Grave Pact or Dictate of Erebos. No more Pitiless Plunderer. No more Diabolic Intent. No more Blood Artist or Bastion of Remembrance. I do gain red, though, so say hello to Purphoros, God of the Forge. Rhys the Redeemed or Nemata, Primeval Warden would be even more restricted, as token decks go.
My removal also suffers, since red removal is surprisingly bad in this format. (Seriously, I'd argue white has the best removal, followed closely by black. Green's a distant third, and red and blue are tied for fourth: Red has more removal, blue has better removal.)
And it happens between Oloro, Ageless Ascetic, Betor, Ancestor's Voice, Ayli, Eternal Pilgrim, Beledros Witherbloom, and Licia, Sanguine Tribune too. All are lifegain, but only Oloro can use Absorb and Drogskol Reaver. Only Licia can use Lightning Helix and Searing Meditation. Only Betor can use Beledros Witherbloom. Ayli and Witherbloom are even more restricted, especially since Witherbloom can't use the color that's best at lifegain.
But that's the whole point. When I choose a Commander, I make a lot of choices regarding deck construction. I can't say "Cathars' Crusade would be good in my Animar, Soul of Elements deck." because, well, it wouldn't; it would be illegal. That forces me to pick, I don't know, Ivy Lane Denizen or Forgotten Ancient instead. Corpsejack Menace? You mean Branching Evolution? (Aside from the name, why is Corpsejack Menace anyway? I actually wouldn't mind if it were just because that's Simic's thing.) And so on down the line.
Five-color goodstuff opts to ignore all of this. And right now, there are more five-color decks in EDH than in Legacy.
Eh, I can always just hate them out with Primal Order.
That's my rant about how too much five-color goodstuff is bad for the game.
Anyway, I play Aura Shards and Seedborn Muse in a lot of decks too. Aura Shards is really oppressive in a token build, or even a reanimator build. Seedborn Muse is interesting because she's either overpowered (anything , token builds, Yeva, Nature's Herald) or just a fancy Village Bell-Ringer without the Splinter Twin combo. I have to go through my decks now and see which ones have four or more game changers.
wozislightning on
Robot Balloon Boy
1 month ago
I like the deck! Fun way to abuse modular for sure.
Have you looked into Cathars' Crusade for this deck? With all the +1/+1 counters floating around and an engine to replicate creatures (and those creatures "enter the battlefield"), it seems like that could be a strong synergistic piece!
The creatures with "Outlast" that further buff your creatures that have +1/+1 counters on them may be worth exploring as well (pretty sure they are also budget friendly).
Best of luck and happy brewing!
Tsukimi on
Counter Intuitive (Arwen)
1 month ago
Always happy to help (:
Kodama of the West Tree was going to be my first suggestion as this card is bonkers, especially with a +1 counter theme. If you're looking to diversify the counters you generate, I am a big fan of Slippery Bogbonder as it can give your commander and other important pieces protection. In that vein Inspiring Call is great in any counter heavy deck. Cathars' Crusade would be an excellent fit with so many low mv creatures. With so many low mv creatures you may want to include some more card draw too.
Like Crow_Umbra mentioned, the life gain feels less synergistic so cards like Wellwisher and Oracle of Nectars don't do much for your deck. I find that outside of a dedicated lifegain shell effects like these are not very strong in EDH and there are better/more fun ways to interact with the table. Instead I'd recommend Craterhoof Behemoth, or some of it's less expensive cousins like Moonshaker Cavalry or even End-Raze Forerunners, Earthshaker Giant, etc. so you have a way to close out games with all of your elves.
If you want any more feedback just let me know
AstroAA on
[EDH][Primer] Adeline Anthem Beatdown
2 months ago
kamarupa - I have. Usually I don't get more than 6 or so tokens from Adeline out at any given time, and usually I don't have more than 10 creatures out max. While this is a go-wide deck, it's also very reliant on anthems like Cathars' Crusade, Goldnight Commander and Konda's Banner in order to really buff up our creatures all at once. Plus, I'm a big fan of cards that do something immediately or have an immediate effect on the game; Halo Fountain requires a fair amount of additional input in order to do anything, if that makes sense.
Poly_raptor on Advice for a Green/White EDH …
2 months ago
DemonDragonJ it depends how powerful you want it to be. Chord of Calling is much more powerful than Shared Summons in my opinion. It depends on how powerful you want the deck to be.
Shared summons is 5 mana for sorcery speed creatures into hand, wheres as CoC allows you to cheat mana with convoke, gets you an ETB and is instant speed, essentially meaning it can give sudo haste as it can be cast on an opponent’s endstep. Avenger of Zendikar along with your Cathars' Crusade just before you get to untap could be a game ender.
Enduring Vitality is good ramp, i like effects like that. Cryptolith Rite is another good option, or Elven Chorus from Lotr.
hyalopterouslemur on What commander for a Hare …
2 months ago
I'm kind of fond of Rhys the Redeemed. Green gives you access to card draw and mana accel, so you can keep playing more copies of Hare Apparent every turn. Rhys also can double your tokens on his own. All this extra card draw will also help you get to the Thrumming Stone (or to an artifact tutor). Finally, this gives you access to Parallel Lives, for another token doubler if you need it.
You must make a decision, as with all token decks. Do you want to anthem and Cathars' Crusade your bunnies to be huge? Or do you want to use Meekstone and Dusk / Dawn to mess with your opponents while not hurting yourself at all?
Poly_raptor on Advice for a Green/White EDH …
2 months ago
I like this idea, depending on how you feel about infinite combos you could run Heliod, Sun-Crowned & Spike Feeder
I also like Attended Healer effects here, they would work really well with Cathars' Crusade
Cathedral Acolyte would also work really well for your counters theme.
Look forward to seeing the deck!
DemonDragonJ on Advice for a Green/White EDH …
2 months ago
I am planning to build a green/white EDH deck, with Sigarda, Host of Herons as the general, so I would like to ask for advice on constructing it.
Most decks that have the original Sigarda as the general tend to be either "Voltron" decks (i.e., making the general as powerful as possible) or "enchantress" decks (i.e., focusing on enchantments), so I would like to make my deck slightly different from the typical Sigarda deck; specifically, I plan for the deck to have three major themes: a focus on gaining life, but not quite to the extent of my Liesa, Shroud of Dusk deck; a focus on generating creature tokens, but not to the extent of my Ghired, Conclave Exile deck; and a focus on putting +1/+1 counters on creatures, but not to the extent of my Atraxa, Praetors' Voice deck; in other words, it shall be a "jack of all trades" deck, but with plenty of synergy and overlap between those themes. Sigarda does not directly contribute to any of those themes, but I chose her as the general, because she is very difficult to remove, once she is on the battlefield, and I feel that this type of creative and unusual deckbuilding is good and should be encouraged.
First, for gaining life, I am considering cards that make it easy to do so, such as True Conviction, Dazzling Angel, Archangel of Thune, Trostani, Selesnya's Voice, Sunscorch Regent, Oracle of Nectars, and Lathiel, the Bounteous Dawn, as well as cards that offer payoffs/rewards for gaining life, such as (again) Archangel of Thune, Lathiel, Trelesarra, moon dancer, Blossoming Bogbeast or Trudge Garden.
Second, for generating creature tokens, I am considering Vernal Sovereign, Aura Mutation, Trudge Garden (again), Selesnya Guildmage (possibly), or Scepter of Celebration, and, for cards that reward me for generating tokens, I am considering Juniper Order Ranger, Cathars' Crusade, Dazzling Angel, and Trostani, Selesnya's Voice.
Third, for placing +1/+1 counters on creatures, I am considering Shalai, Voice of Plenty, Archangel of Thune, Juniper Order Ranger, Cathars' Crusade, Sunscorch Regent, Forgotten Ancient (possibly), and (possibly) Vigor, and, for cards that allow me to use those counters as payment for other effects, I am considering Fertilid, Mindless Automaton, (possibly) Ooze Flux.
Notice how many of those cards have synergy and overlap, allowing me to pursue three themes in a single deck, and I also plan to have a number of generically good cards that I use in many of my decks, such as True Conviction, Mirari's Wake, Seedborn Muse, or Sigarda, Font of Blessings, as well as several cards that I have not used in any of my previous decks, thus far, such as Hydra Broodmaster, Pledge of Loyalty, Camaraderie, Commander's Plate, Behemoth Sledge, Shield of the Oversoul, or Veteran Beastrider. I also am considering putting either Valkyrie Harbinger or Kalonian Hydra into this deck, but I do not wish for this deck to be too similar to any of my other decks, so I would prefer to avoid putting those cards into this deck, if I can avoid doing so, and I also am not yet certain about Doubling Season, staff of completion, or Selvala, Explorer Returned, since those cards would be awesome in this deck, but I do not wish to use them in every deck in which they would be a good addition.
What does everyone else say about this? Do you think that this is an interesting idea, and what suggestions can you make, for me? Thank you, very much, and I certainly am awaiting everyone’s responses!
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