Aggressive Mammoth

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Aggressive Mammoth

Creature — Elephant

Trample (This creature can deal excess combat damage to the player, planeswalker or battle this is attacking if lethal combat damage would be dealt to all blocking creatures.)

Other creatures you control have trample.

legendofa on sultai elves

4 months ago

Would you consider other options for the commander? The partners don't really have any interaction with each other, and they interact with just 15 cards in the deck, assuming your artifacts get destroyed regularly.

The deck feels like it needs some focus. There's not really any unifying theme. Revel in Riches doesn't have much support in either killing creatures or making treasures, and there's only nine Islands for High Tide.

There's nothing strictly wrong with the deck. Each piece can be independently useful. But if you develop the Elf theme, or a big trampler theme with Aggressive Mammoth + Jumbo Cactuar as the core, it'll flow better. As it stands now, the deck doesn't have much interaction with itself, and that usually makes the deck feel slow and inconsistent.

Of course, if you're happy with the deck as it is, or want it to grow and develop more organically, or go with something more thematic than competitive, that's all completely fair. The most important thing is that the deck is what you want it to be.

Eilel on Selvala, Heart of the Wilds

1 year ago

Big fat creatures

Removal:

World Breaker (exile removal + flying blocker + graveyard recursion)

Woodfall Primus

The Tarrasque (big haste + ward + fight)

Endurance (een van de beste artefact / enchantment removal en is een creature (kan voor 0 mana spelen))

Enabler:

Thunderfoot Baloth (trample en +2/+2)

Dawnglade Regent (Monarch en hexproof)

Cultivator Colossus (ramp + card draw)

Seedborn Muse (Untap)

Pathbreaker Ibex (budget craterhoof)

Aggressive Mammoth (trample)

Bellowing Tanglewurm (intimidate voor alles (vervelende ability om te blocken))

Bramble Sovereign (mana sink, dubbel creatures, vgm speel je bijna geen legendary creatures dus dit past best goed!!)

card draw / advantage:

Return of the Wildspeaker (dit zou een no brainer moeten zijn, of +3/+3 of draw een miljoen kaarten op instant speed)

Cream of the Crop (setup)

Graveyard recursion:

Moldgraf Monstrosity (graveyard to battlefield)

Devotion

Primalcrux

Wincon

Tyrranax Rex

Apex Devastator

Hexdrinker (early game en mana sink, met genoeg levels is die unkillable en kan niet worden geblocked)

Carnage Tyrant

mclaughlin2408 on Elf Deck (Black and Green)

2 years ago

jags I like that one too. I found Aggressive Mammoth which looks like it could also be beneficial and also Glorious Sunrise. I think this deck may move pretty fast so having something like Glorious Sunrise which gives me the ability to pump with trample, but also draw a card if needed could be beneficial.

Also, I found Master Symmetrist. Question on this one, it states "whenever a creature you control" does that mean I would have to pick just one, or would it apply for all creatures I have, and attack with, that have the same power and toughness?

PrismMTG on All-Star Commanders #78 - Green Tribal

3 years ago

Alright, so. Right off the bat, sorry for this being a bit late, I thought I was gonna get to it the other day, and then I worked two 13 hour shifts in a row. But, im here now, so lets get started.

I can see that you chose to go more of a landfall route as apposed to the stompy route that I did. Respectable, I like it. However, I think that this deck struggles with some of the same things that my deck does, which is getting creatures through to hit face. It's why I have such a high priority on trample effects. Cards like Rhonas's Monument or Aggressive Mammoth are big hitters in my deck just because Ashaya, Soul of the Wild is often already around a 20/20, giving her trample is what brings it together to make her significantly more terrifying. Giant Ankheg is a favorite of mine for this purpose, it gives so much value.

A few big beaters I'm surprised you don't have are Ghalta, Primal Hunger because, lets be honest, shes basically a 12/12 trampler for 2, or cards like Worldspine Wurm or Moldgraf Monstrosity. Big, hard hitting creatures that you can easily power out pretty quickly. I would also consider Blackblade Reforged as a card, as it effectively doubles Ashaya's power and turns a scarily large creature into something terrifying.

Multani, Yavimaya's Avatar is a card that I really like in my deck. She's basically as big as Ashaya, so she is a good beaters, seeing as how she has trample, but personally, I prefer her in the gy. There are a bunch of sneaky ways to protect your creatures with Ashaya. I see you already have Quirion Ranger, but I suggest Multani as well as Scryb Ranger. Instead of protecting your creatures with Sylvan Safekeeper and having to sacrifice something else to do it, why not just bounce them to your hand and fizzle the effect? Then you get to play them out again and get another etb/landfall trigger for whatever you have on board that cares about that. This also works better against board wipes, as shroud doesn't help with that.

For landfall effects, Rampaging Baloths or Tireless Tracker are some cards I would consider, as they either make basically infinite 4/4s or they give you clues, which, after playing this deck a lot, that card advantage is very necessary, you can absolutely run out of cards very quickly. That's why I run Ulvenwald Mysteries and Rishkar's Expertise in my Ashaya deck. Ulvenwald gives you consistent clues and a chump blocker to boot, and Rishkar's, combined with Ashaya, or Multani or whoever else, draws you like, 20 cards and then lets you put something onto the battlefield.

For ramp/land effects you can go in a ton of different directions, what you do doesn't matter much, as everything is effective imo. I personally run Bootleggers' Stash and Zendikar Resurgent because you can ramp into them very quickly and they can both give you insane amounts of extra mana. Other cards like Augur of Autumn or Karametra's Acolyte are both good utility/ramp cards, as well as Stone-Seeder Hierophant.

Now, I really just have a few questions. Why are you running Yavimaya, Cradle of Growth? Isn't everything already a forest? That pick, I'm afraid I just don't understand, could you explain what I'm missing? And if you're going for a devotion style deck, Nykthos, Shrine to Nyx and Gaea's Cradle are both amazing lands. Granted, idk what your budget is and Gaea's Cradle isn't exactly cheap lmao. Another thing, why are you running 45 lands? I understand that there is a landfall theme, but that seems extreme even to me, most landfall decks I've seen run around 38. I would reduce your land count imo and invest those slots into artifacts and instants that either pair well with your deck, or that protect your creatures.

Neotrup on English Linguistic Explanation

3 years ago

There isn't much of a difference, my understanding is that WotC prefers that formatting to avoid the confusion of whether the creature grants the ability to itself. Some creatures though do use the other formatting (Maelstrom Wanderer and Slivers for example). The functional difference is that Archetype of Aggression only has trample while it's on the battlefield, while Aggressive Mammoth has trample in all zones. This means Mwonvuli Beast Tracker would be able to search for the Mamoth, but not the Archetype.

Delphen7 on English Linguistic Explanation

3 years ago

Cards like Aggressive Mammoth and Marchesa, the Black Rose have always bothered me with the way their text is formatted. Would there any differences if either of these cards instead read “All creatures you control have trample/dethrone”?

If so, what? Thanks!

multimedia on Stomping Counters

3 years ago

Rishkar's Expertise is worth including because you need draw and you have lots of cards 5 CMC or lower. It's great, I didn't know Expertise was down in price so much, only $2-$3. Expertise could replace Aggressive Mammoth since it's the same CMC. The trample Mammoth gives is fine, but you have better evasion sources here that go with the counter theme Abzan Falconer and Champion of Lambholt making Mammoth less needed.

Gidgetimer on Stomping Counters

3 years ago

See, the problem with specifically me suggesting cuts is that you and I seem to have much different playstyles. I am not big on Planeswalkers and like to keep my mana curve super low to the ground, especially with a mana hungry commander like Marath. I can tell you about objectively strong cards for your mana base though, and I tried to just do that.

If I were pressed and had to make suggestions; for just the first four sorceries I would say both 6-mana Ajanis, a basic Forest, and a basic Plains. For all 12 of my suggestions and in descending order from first card cut to last so that you can take any number and have my suggestions for cuts:

Ajani Unyielding

Forest

Ajani, Valiant Protector

Plains

Woodland Mystic

Zhur-Taa Druid

Domri, Anarch of Bolas

Druid of the Anima

Jiang Yanggu, Wildcrafter

Somberwald Sage

Incubation Druid

Alpine Meadow

Many of these other cuts are also ramp, but that is because your Land+Ramp number is pretty close to what I like after cutting the two Ajanis. Going with sorceries and artifacts will protect you a little better from sweepers since your mana base will be able to survive a Wrath of God and you would be more likely to be able to recover. The artifacts will still leave you weak to Austere Command, but you are less likely to be collateral damage.

Another switch I would just make straight up is Archetype of Aggression in for Aggressive Mammoth in keeping with me liking to keep a mana curve lower.

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