Aetherborn Marauder

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Aetherborn Marauder

Creature — Aetherborn Rogue

Flying, lifelink

When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

Praxium on

3 years ago

Hello stranger, I have combed through your deck and found some cards that could be exchanged for more synergistic or effective alternatives.

Aether Swooper is a small flyer that uses Energy to create 1 non flying token. The use of energy is exclusive to this card, so functionaly it will create a token once, the first time it attacks, if it lives that long. Instead I would suggest cards that can create multiple tokens that also have flying. For example Cloudseeder will synergize with your graveyard cards such as Cadaver Imp, Zombify, and Ghastly Demise. Skirsdag High Priest fills a similar place and Stolen by the Fae is a removal spell that also creates several flyers.

Aetherborn Marauder relies on +1/+1 counters. The challenge here is that only 3 other cards in the deck create +1 counters and one of them can just put it onto the maurauder. There are better options fort Flying Lifelink creatures that cost equal or less mana and can create more synergy for the deck. Some examples are Nighthawk Scavenger, Taborax, Hope's Demise, and Vampire Nighthawk

FormOverFunction on Momir Vig Competitive

3 years ago

It is a high CMC, but there are so many ways it can be used to adapt your deck to other decks as well. Cards that you wouldn’t be able to have in your deck, due to color restrictions, can WILDLY change how your own deck functions- ESPECIALLY with multiple copies. I love watching the other decks for totally bizarre (and otherwise impossible) synergies that you can stun the table with. It’s like idle window shopping! Doing a very brief search, the second black creature I saw was Aetherborn Marauder, which could be hilarious in a full Simic board. In short: Don’t accidentally get stuck in the mindset that you need to copy your own creature. Have fun with it!!

Brutal_B on Reyhan/Ishai +1/+1 Recyclers

3 years ago

I have a Muldrotha, the Gravetide deck here if you're interested to see an idea like yours made without white.. maybe get some ideas. I've gotten a few from your deck. Karn's Bastion is a decent land worth checking out for deck. Aetherborn Marauder is fun.

Lokotor on Marchesa, The Black Rose - Primer

5 years ago

WunderlichDrums

I've tried several of the cards from your cut list and I'm obviously not running several of them, my thoughts are Dimir House Guard and Sidisi, Undead Vizier are easily replaced by (better) tutors and you could easily make due with fewer tutors than i'm running, especially if you're trying to dial things back a bit.

I like Razaketh, the Foulblooded as a top of the curve finisher creature with upsides. for me i have a decent amount of artifact ramp to be able to cast him (and Shifting Shadow to maybe grab him for free), but I will readily admit that he's at the absolute top of my curve and could easily be replaced since he doesn't really add too much to the deck. he's just a "win more" card really and I don't think I would miss him all that much if i cut him.

Guildmages' Forum is better than Opal Palace in my opinion and i don't see much need to run both. Forum lets you put a counter on any multicolored creature (which i have several) and palace only on marchesa, so it's a straight improvement.

Forge of Heroes sounds like a terrible mobile game, but it's a great insurance policy on marchesa and unlike opal palace, etc. you can use it even if it isn't your turn.

the scry lands obviously could be replaced by ABUR duals or something, but i'm not made of money and haven't ever really felt they were hindering the deck so may as well keep them.

I don't really rate Helm of the Host too highly, it doesn't do anything in particular for the deck and it costs soooo much mana.

Aetherborn Marauder , Bloodhunter Bat , Filigree Familiar none of these has that great of an effect in my opinion. looks like you're wanting to work some life gain into the deck and i think it's a good idea to have some. i run Basilisk Collar and Wurmcoil Engine to fill that role. of those cards you linked i think Gray Merchant of Asphodel is probably the best option and is a card i have considered. but so far between my card draw and tutors i've not had too much trouble finding one of my lifegain cards and it is usually feasible to steal something with lifelink via Hostage Taker or Thief of Sanity

I'm running Massacre Wurm as a newer addition and so far it's working out, though i'm not 100% sold on it. it mostly clears tokens and Elvish Mystic s and such, but the life loss on it can be fairly substantial. i could go either way on it right now.

Nicol Bolas, the Ravager  Flip is amazing. i would play it even if it didn't turn into a planeswalker. 4/4 flying ETB opponents discard is already super good. i usually don't even bother to flip him most of the time. if you were going to add one card this is high on my list of recommendations. he's performed strongly every game i play him.

Krav, the Unredeemed is kind of high on the mana curve for this kind of effect. considering he doesn't have flying (oddly) or any other evasion i'm not a big fan of using him as a beater, and so he's in a bit of a rough spot.

i actually think i would rather have Kokusho, the Evening Star than Gray Merchant of Asphodel simply because he's a bit more useful on the board.

i don't think Keiga, the Tide Star is a good choice though. it's highly over costed and has hoops to jump through. Cytoplast Manipulator is significantly better in a variety of ways.

i don't see any reason to run Judith, the Scourge Diva she's not really better than Blood Artist or similar and there's plenty of effects like this in a variety of forms (creature, enchantment, etc) i think the incidental life loss to a single player or a couple points of damage to a creature is not going to really be anything to write home about and in EDH when you have 120 life to deal with it's just not good enough.

I don't see any point in running Embargo as it doesn't synergize with the deck particularly well. i suppose you could try to use it to keep your opponents creatures tapped down for some swings, but i dont really think there's much point in it. i speak similarly about Herald of Secret Streams in my write up.

Hall of the Bandit Lord is might be worth running, but i haven't ever tested it.

Coalition Relic is fine, it's a cmc3 rock. nothing special. i would recommend you run CMC2 or less rocks if you can, but as far as CMC3 ones go it's on the better end.

feel free to mess around with cards in my maybe board if you're looking to try some different things. i haven't tried all of them, but they're things that have caught my eye from time to time.

JustinWunderlich on Marchesa, The Black Rose - Primer

5 years ago

Hey Lokotor, Your Marchesa list is honestly one of the only few ones that I like on tappedout ha

I was wondering if I could get some advice. How can I improve my deck? I don't wnt to make it super OP. But more fun, and resilient. All the life loss to stay on the throne is sometimes, a lot of times, an issue. In multiplayer I may take out 1 person, 2 sometimes, but then I'm the next to go.

I'm thinking of swapping some cards. Big list of cards I'm considering. How have these cards worked for you if you've played with them?

Possibly Cut:

Dimir House Guard , Razaketh, the Foulblooded , Sidisi, Undead Vizier , Guildmages' Forum , High Market , Forge of Heroes , Opal Palace , Temple of Malice , Temple of Deceit

Possibly Add:

Helm of the Host - seems reall good, Aetherborn Marauder , Bloodhunter Bat , Filigree Familiar , Gray Merchant of Asphodel , Massacre Wurm , Nicol Bolas, the Ravager  Flip, Krav, the Unredeemed , Kokusho, the Evening Star , Keiga, the Tide Star , Judith, the Scourge Diva , Etali, Primal Storm , Hall of the Bandit Lord , Embargo , Coalition Relic

I know there are a few different types of cards in there, but you can see where it's going. I want to recoup some of the life loss, increase mana, make the deck a bit faster, etc.

Darth_Savage on aetherborn-artifact deck

6 years ago

Hi hedgehog_henry,

Your deck is drawing almost exclusively from the standard card pool, but with the modern pool there are some cards which are direct upgrades. For example you have Workshop Assistant but Myr Retriever does the same thing and costs less to play. Another example would be Foundry Assembler, in a mono black deck with just swamps, why not play Dross Golem instead?

Your deck also seems to want to do two things, be Aetherborn tribal and be an artifact deck, that sort of schism tends to result in a less optimal deck. Which brings me to my next point, you aren't running 4x of any of your cards, not even an all star like Gifted Aetherborn, this means your deck will have little or no consistency over several games.

If you were wanting to go the black artifact route then; Vault Skirge, Phylactery Lich and possibly Scrapheap Scrounger, Glaze Fiend or Painsmith alongside Chief of the Foundry Ornithopter and Foundry Inspector this would give a reasonable artifact based aggro structure.

If on the other-hand you really want to do Aetherborn tribal then; Midnight Entourage, Adaptive Automaton, Weaponcraft Enthusiast and possibly Defiant Salvager and Flayer Husk alongside Aetherborn Marauder and Gifted Aetherborn, this is probably more mid-range than aggro, but it would be a start.

My last point is on removal, if a removal spell costs more than it isn't really viable. In mono-black on a budget use Victim of Night, Smother or Grasp of Darkness and if your not on a budget Fatal Push.

I hope that is of some help, have fun brewing your deck.

golgariizzet on Pay your taxes

6 years ago

so i have a few suggestions life gain is fun and i have one with same colors except i went without blue. Aetherborn Marauder, Archangel of Thune, Blood Baron of Vizkopa, Courser of Kruphix, Escaped Null, Felidar Sovereign, Gifted Aetherborn, Nyx-Fleece Ram, Rhox Faithmender, Spike Feeder, Vampire Nighthawk, Warden of the First Tree, Abzan Guide, Serra Ascendant, Grand Coliseum, Transguild Promenade, Rupture Spire, Painted Bluffs, Exotic Orchard, Aetherflux Reservoir, Chalice of Life  Flip, Skull of Orm, Test of Endurance, Beacon of Immortality. having green i would suggest some more mana ramp too maybe something like Fog here is my deck also if you want to take a look. Damage Incorporated

Silver_Lining2 on

6 years ago

That's true, which is why I have Aetherborn Marauder in the sideboard. Swap him in for the Entourage, replace the Arcane Adaptation with Torment of Hailfire

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