Loot, Exuberant Explorer
Start Commander Deck

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Loot, Exuberant Explorer

Legendary Creature — Beast Noble

You may play an additional land on each of your turns.

, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.

Recommendations View more recommendations

Harmonious Grovestrider
Ambush Wolf
Cackling Prowler
Braulios of Pheres Band
Cautious Survivor
Apothecary Stomper

KayneMarco on Terror Forming Terraforming [Primer]

3 months ago

As I mentioned before the deck looks pretty good as it sits. Being it’s a lands deck and having a commander that lets you play lands from the yard I do think you need to be running at least a few more extra lands per turn cards. Just gonna list the possible adds to test out. Not suggesting to use them all…unless you really want to. I run them all in every landstorm deck I build.

Some recursion ideas that are also good lands matter cards are:

Could possibly use some more sac outlets for your lands:

Possible landfall additions that could benefit the deck:

Doubling landfall triggers:

These are all cards that could add to and enhance your game plan. Pick and choose as you see fit :)

DungeonMimic1993 on help with this deck

7 months ago

I would recommend replacing both Burst Lightning and Lightning Strike with Lightning Bolt as the classic is now and forever will be the best option. I'm not really sure how Loot, Exuberant Explorer fits in aside from being an extra land drop for ramp. If you are looking for ramp Azusa, Lost but Seeking is a much better choice. If you are looking for more token creation then Urabrask's Forge will creat constant and heavy hitting creatures for you. Both Axguard Calvery and Raccoon Rallier don't have the best value as the themselves have summoning sickness and tapping a three mana creature for haste to one creature kind of defeats the point of haste. If you like have has on your creatures Anger is fs the best option but Urabrask the Hidden isn't bad option either. Another thing you could do is supplement them with creatures that straight up have haste printed.

multimedia on Should Muldrotha Eldrazi be Sac …

11 months ago

Self-mill and reanimation are directions to consider expanding. However, before you think about them consider first focusing on more ramp (0-3 CMC)?

Muldrotha is 6 mana and you have very few lower mana cost ramp spells. Scions aren't really reliable ramp since they only give you a burst of colorless mana after being saced. Consider more ramp that you can use more than one turn? More ramp like this can help gameplay, make it easier to cast your higher mana cost spells especially Muldrotha and give you more mana to cast different spells from your graveyard when you control Muldrotha. Consider at least 12 ramp sources?

Carpet of Flowers is powerful mana generation in multiplayer Commander.

Another direction to consider is to play more effects that let you play more than one land a turn. This makes Life from the Loam more powerful since you're filling your hand with lands.

Eternal Witness is really good with Muldrotha and self-mill since it gives you access to any card in your graveyard, a nonpermanent spell such as Diabolic Intent that you can't cast with Muldrotha.