Sideboard

Sorcery (3)

Artifact (3)

Creature (3)


Maybeboard


Ok, this deck wants to stall and control the game through the land destruction and discard cards, then as a finisher use Bazaar Trader+Immortal Coil to finish them off, I am tottall fine taking this deck in any direction/colors, i just really want to make a competitive Immortal Coil deck, Any and all help is really appreciated, And now, Onto the individual card breakdown:

  Edit #1 ---- I swapped out the vampire nighthawks because  while they are very good, they dont really help the deck do much. And replaced a Mountain with a boujka bog, Dropped the Diabolic Tutor's and replaced them with Shred Memory and Dimir House Guard, Shred Memory can remove some of their graveyard from rhe game and Dimir House Guard is a nice creature, but they are really both here for the transmute effects, becuasr the transmute cost is cheaper then the Diabolic Tutor' cost, And a few smaller changes, please tell me what you think

LAND..the ones that might need explaining..

Bojuka Bog This card is only in here for 1 purpose, it exile all cards fromt he opponents graveyard, Witch, if they control [[immortal coil] effectively turns into "When this entres the batllefield, win the game" that, is a good combo

Lavaclaw Reaches I figured if i cant get ahold of an Immortal Coil and Bazaar Trader i should use a alternate win-con, so i guess control the board like normal and hen star swinging with our man-land, if anyone has a better alternite win-con, i would love to hear it...

                           ARTIFACTS

Immortal Coil This is probably one of my favorite cards in the game, Very cool effects, Amazing art! and have you seen the foil verson? Dont get me started, Many people say it sucks, but i love it, and you know what they say, "If you love it you should have built a deck around it" So i did. I will probably never use the first 2 effects, i suppose in a long drawn out game the card draw effect would be nice, but what i really love it for if its final effect "When you have no cards in your graveyard you loose the game" when i first saw this card i was like "I am going to break that effect in half".

Relic of Progenitus This card is ok, its a 1 drop that card starts off the graveyard hate, and thats a fair effect, but or 1 more mana it will exile all cards from all graveyards and net me a card, that is situationaly a very good card, but if i do things out of order (use it THEN donate Immortal Coil) I will loose the game for myself, although if i do that i probably deserve to loose the game..

Tormod's Crypt a 0 drop that will let me exile all cards from your graveyard?!?!?!?Good bye Tarmogoyf and more importantly, it works great with Immortal Coil

                              Sorcery's!!

Diabolic Tutor&Diabolic Revelation Both of these cards are very good in their own way, so i cant decide what one to run 2 of, one one hand Diabolic Tutor costs only 4 mana, but Diabolic Tutor lets me tutor out everything i need at once in the late game.

Duress& thoughtsieie both are very good cards, Duress slightly less so then Thoughtseize The reason i am not running 4 Thoughtseize's is because of having to pay 2 life, and for what i need Duress works just as good. But i am thinking of running Despise

Faithless Looting It nets me 2 cards, and fill my graveyard incase i have Immortal Coil out,

Molten Rain a very good land destruction card, its able to kill basics, unlike Sowing Salt but if the land is non-basic, like say, a shock land or fetch land, my opponent gets blasted for 2, and that cant hurt, me at least

Sowing Salt this land destruction card it good because it will: A) remove a non-basic land from the game and B) Then let me look at the opponents hand, library and graveyard, and remove all other copies of it from the game, and because of seeing their library i will know exactly what kind of deck they are running and can act accordingly.

                             Instants!

Go for the Throat instant speed creature removal? Yes!!! eat it Dark Confidant

Hero's Downfall This hits creature's and planes walkers alike, very good for getting rid of a pesky turn 3 Karn Liberated

Rakdos Charm I love this for a few reasons, It has greate artwork. and it lets me exile the opponents graveyard at instant speed, and it will deal with any artifacts with its second effect or if i am facing a token deck it will wreck them with its third effect. good stuff.

Terminate 2 mana, destroy a creature at instant speed with no drawback and the added bonus of it cant be regenerated?!?!?! comb ined with the artword and flavor text, i love it.

                             Creatures.

Avalanche Riders its a decient card, 4 mana for a 2/2 haste that lets me destroy any land i want is respectable, but the echo cost, not so much.. Any suggestions on what to swap this guy out with would be great, other then Fulminator Mage The 40$ price tag is to much for me,

Bazaar Trader This guy is what makes the whole deck run, he is needed to give my opponent Immortal Coil

Vampire Nighthawk I don't think it needs to be explained, its fantastic

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Revision 11 See all

(9 years ago)

+3 Dreadbore side
Top Ranked
  • Achieved #100 position overall 9 years ago
Date added 9 years
Last updated 9 years
Legality

This deck is not Modern legal.

Rarity (main - side)

24 - 6 Rares

15 - 3 Uncommons

17 - 0 Commons

Cards 60
Avg. CMC 2.29
Folders cool, Ideas, Interesting, Modern, Modern, decks to reference
Votes
Ignored suggestions
Shared with
Views