|Commander / EDH||Legal|
Printings View all
|Tenth Edition (10E)||Uncommon|
|Mercadian Masques (MMQ)||Uncommon|
Combos Browse all
Rain of Tears
Destroy target land.
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Rain of Tears Discussion
1 month ago
GeminiSpartanX - Yeah that's definitely a good call. I think my initial thought was to include Rain of Tears for even more LD, but then I ran out of slots for Molten Rain after I added threats, but rain makes a lot more sense here. Thanks for the link, too! The detailed match results are extremely helpful. Yours is very similar to other builds I've seen which is what inspired this version. I can definitely see the inclusion of Blood Moon to give you time to draw threats, LD, and answers. There's a reason your list has done so well haha. I may end up re-configuring this list to be more in line with yours.
YamishiTheWickedOne - Yeah, see above about Blood Moon. I can see why most decks include it. I might see if I can find other ways to stall out the game (maybe re-adding black for discard but that seems worse than just adding blood moon).
Thanks for all of the help!
1 month ago
Running Molten Rain over Rain of Tears seems like a better idea (and less greedy) than trying to splash a 3rd color. Ponza decks usually benefit from Blood Moon over either of those options though. I've had a lot of success running Ponza in my local meta, so if you'd like to compare notes, here's my list: RG Ponza, PPTQ WINNER!!
1 month ago
Well for sideboard, definitely something to deal with eldrazi and other big threats, like Roast, Dismember and Terminate (which if I'm gonna be honest should be in the main board). Definitely hand hate such as Thoughtseize, Inquisition of Kozilek, Duress, Distress or Despise. Some graveyard hate like Grafdigger's Cage, Relic of Progenitus, Leyline of the Void, Nihil Spellbomb, Crypt Incursion and plenty more that I can't remember at the moment. Against Burn, the only thing I can think of off the top of my head would probably be Dragon's Claw. Against combo decks Surgical Extraction or Slaughter Games. Finally against something like Tron or B/W Control you have options like Stone Rain, Molten Rain or Rain of Tears.
I'm unsure what your local playgroup or meta is like, but these are some fine options to help board in against whatever match-ups you face. Good luck!
2 months ago
The biggest problem with your deck is probably its archtype.
You can't actually make the deck consistant because most of its functional cands does almost nothing.
If you really want this deck to continously be like it is now, you need to cut your most do-nothing cards.
Chronic Flooding is your worst card by far. It's 2 mana for putting a card onto the battlefield that does nothing but help your opponent.
Your threats (Merfolk Spy and Bump in the Night) comes afterwards. Spy is just all around unplayable, and Bump is an aggro card. If you don't plan on ending the game within the first 4-5 turns. Bump is just another do-very-little card.
I can't see a way to make the deck good, but if you drop your (only CMC 3 or less clause) you can make it better.
2 months ago
2 months ago
For the sideboard, it seems Duress, Relic of Progenitus and/or Tormod's Crypt is a good place to start. Since you're going for a budget deck, instead of Damnation, you could play either Languish or Yahenni's Expertise. Bile Blight, Liliana's Defeat, Despise, and Hero's Downfall are all decent cards as well. If tron is a major problem in your meta, play a couple Rain of Tears.
4 months ago
Awesome deck my man, truly love it.
5 months ago
I struggled between taking out Needle or Mage for a while, before deciding to cut Needle. My reasoning was simply that I did not want to lose to land-based strategies. Valakut, the Molten Pinnacle and Tron are the two that immediately come to mind (that is, you have to destroy these to get rid of their effect; I'm not counting Academy Ruins for this discussion because both Mage and Needle can take care of those effects).
Now, while Pithing Needle is fantastic against Tron, World Breaker, Karn Liberated, Oblivion Stone and Ulamog, the Ceaseless Hunger are four different ways they have of dealing with it, and I really don't want my answers to be that vulnerable. Same with Detention Sphere, Abrupt Decay, Anguished Unmaking, Kolaghan's Command ... so, instead, Mage. I really really really REFUSE to lose to Tron. :P But also, practically speaking, while Pithing Needle is a better answer to more things, it is much more killable, and the potential for blowout is therefore larger.
Fulminator Mage is very much a low impact card. It is Rain of Tears, Stone Rain (proud descendants of Sinkhole, which at two mana is obviously broken); it is a necessary evil, however, because there are some decks that do game warping things with the help of their lands unless you kill the lands. The reason to play Mage over those spells is Liliana, the Last Hope's minus two.