Maybeboard


Introduction

This is another lands-focused deck, this one headed by Borborygmos Enraged, with the focus being based around getting a handful of lands to discard to burn out our opponents. Then I get those lands back and do it all again.

Credit Where Credit is Due

The first iteration of this deck came from the one posted by Mitch at The Commander's Quarters: https://www.youtube.com/watch?v=tex0iAAHtXs. I had wanted to try to build with Borborygmos Enraged for some time, and Mitch's budget list caught my eye as a place to start. If you've not checked out Mitch's channel, you should. He's great at finding cards outside of the usual staples that can provide unique deck building experiences. The budget at the time the video was made came in at under $10. The deck ran well under that initial build, and I'd recommend it for anyone looking to for a place to start.

I've since moved on from The Commander's Quarters budget build, and what follows is what I've put together from my collection. I decided I wanted to make the deck a little more powerful and consistent.

Ramp

The biggest drawback to Borborygmos Enraged is his obviously high CMC. Racing to 8 mana isn't really fun, but it's what I need to do, and so there are a lot of ramp spells and effects. I had copies of Exploration and Burgeoning left in my binder, so those have gone in as low cost ramp effects. Running 43 lands makes it a sure bet I'll usually have extra lands in hand to drop. Rites of Flourishing is more table friendly, but it's a card I've always liked and I don't mind finding room for it. Mina and Denn, Wildborn serve a dual purpose; extra land drops when needed, and bouncing lands that I can discard. Explore and Summer Bloom are some one-off spells that do similar. A turn two Summer Bloom is really nice.

Since Borborygmos costs so much to cast, I can afford to ramp with 4 CMC spells. Cards like Explosive Vegetation, Peregrination, Migration Path, and Hunting Wilds go get two lands each. I'm running a lot of basics, so these spells work really well. I think even with all the ramp, I think turn 6 is about as early as I can consistently get Borborygmos cast.

Repeating Crossbow

Borborygmos Enraged is like a repeating crossbow, firing Bolt after Bolt for lots of damage around the table. To that end, I need lands in my hand to discard to deal the damage, so land tutors are a must. Kodama's Reach gets a land on the table and one in hand, and Nissa's Pilgrimage is similar (or at times, better). Gaea's Bounty, Seek the Horizon, Nissa's Triumph, and others all get lands to my hand to use as ammunition. A handful of creatures that tutor up lands, like Sylvan Ranger, round out the land tutor spells.

Reload

Being able to reload with Borborygmos is very important. It's easy to fill up the hand with lands and dump them all, but in order to really clean people out, I've got to reload and fire again. To this end, my favorite card in the deck is probably Bag of Holding. The only drawback is needing to keep 4 mana open. But the Bag can really make for some great turns, getting back a whole bunch of lands to discard again. Played in conjunction with a spell like Barrel Down Sokenzan, I can throw a lot of damage out.

Card draw was needing to be addressed, and some wheels like Reforge the Soul, Magus of the Wheel, and Wheel of Fate are great for refilling the hand with ammunition.

Abundance + Borborygmos Enraged + Snake Umbra

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94% Casual

Competitive

Revision 9 See all

(3 years ago)

-1 Harmonize main
-1 Krosan Tusker main
+1 Migration Path main
-1 Ranger's Path main
-1 Savage Twister main
-1 Yavimaya Elder main
Date added 4 years
Last updated 2 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

19 - 0 Rares

18 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.07
Tokens Elemental 5/5 RG, Plant 0/1 G, Treasure
Folders Lands-Matter Decks, Gruul EDH Decks I Have, commander
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