Gaea's Bounty


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Saga (USG) Common

Combos Browse all

Gaea's Bounty


Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.

Price & Acquistion Set Price Alerts



Gaea's Bounty Discussion

kyuuri117 on Help me Stomp a Stomp ...

11 months ago

You should be running Woodland Bellower. Bellowing for Eternal Witness, Tireless Tracker, Courser of Kruphix. Shaman of Forgotten Ways and Fierce Empath is really good. I would also add some haste enablers like Akroma's Memorial and Concordant Crossroads.

You could also use some ways to get lands into your hand to abuse your generals ability to play extra lands. Stuff like Nissa's Pilgrimage, Journey of Discovery and Gaea's Bounty would be better than Explosive Veg, Rampant Growth, Harrow and Farseek since you can take advantage of the extra lands you're tutoring up. Utopia Sprawl is also good and inexpensive.

Also don't like Star of Extinction or Blasphemous Act here since you're the one presenting the creature threats. You don't want to blow up your own stuff and you should be able to combat other creatures easily.

Lastly, some other inexpensive but very good cards to consider: Reclamation Sage, Noxious Revival, Fierce Empath, Kamahl, Fist of Krosa, Vernal Bloom, Ramunap Excavator (I would suggest adding Evolving Wilds and Terramorphic Expanse so that you can ramp from the graveyard with Excavator and your general. Strip Mine is also inexpensive and would work well with this combination.

These upgrades would cost somewhere like $40-45, $25-30 if you don't play Akroma's Memorial (though the card is really good).

Phaetion on In Which Adam Styborski Condemns ...

1 year ago

What I don't understand (so much) is why the hate against ramp. Yes, it's tutoring, but you're going for lands, not a 2-piece (chicken) combo. I know there are ramp cards that deserve the light of day (Rampant Growth and Hunting Wilds being examples), but come on.

The One Ring (see what I did there?) I can understand because it is literally everywhere, but it really only matters for the first few turns before it comes mostly a dud draw.

It's cool to see some weird cards every now and then (ex. Gaea's Bounty, which I'm currently running in Sasaya), but there's the issue of drawing the line between must-run's (staples) and other must run's (cards necessary for the deck).

Otherwise, play how you want to play. Why give a damn, and blow it out of proportion?

ibstudent2200 on EDH: "Where they @?"

1 year ago

I've found Woodland Bellower to be quite useful. Being able to cheat out either Eternal Witness or Courser of Kruphix is sweet.

What are your thoughts on Recycle?

While Hermit Druid is most commonly used as a combo enabler, it's also quite effective as a draw engine.

You're running Avenger of Zendikar and Tooth and Nail. Craterhoof Behemoth is definitely warranted.

Chord of Calling is a slightly worse version of Green Sun's Zenith.

How has Liege of the Tangle treated you?

How important is the low cost on Caravan Vigil? Is it worth playing over something like Gaea's Bounty?

K34 on Only You Can Prevent Forest Fires

2 years ago

I think you might want to check out Gaea's Bounty, Vernal Bloom, Wildfire (perfect wipe for Omnath, seriously), Gamble (a red tutor!?!?), and that's just in the first Urza's block expansion.