Vannifar, Evolved Enigma
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Vannifar, Evolved Enigma

Legendary Creature — Elf Ooze Wizard

At the beginning of combat on your turn, choose one —

  • Cloak a card from your hand. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card. While face down, whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
  • Put a +1/+1 counter on each colourless creature you control.

Recommendations View more recommendations

Slurpz on Crouching Kadena, Hidden Phage [Ultimate]

2 months ago

Annexus

In the current iteration I'm just hardcasting Phage. I've experimented manifesting/cloaking with Scroll of Fate or Vannifar, Evolved Enigma for a sneak attack but you still need to pay the cost to flip Phage and you need to get the manifest in unblocked or risk Phage in combat. Ixidor, Reality Sculptor can cheat on flipping Phage but at this point IMO there are too many clunky pieces trying to come together to make a risky/inconsistent plan for a one shot work. I've tried to optimize for overall consistency and I found that the pieces here weren't fitting in well enough or bringing enough value to keep the strategy. I've considered changing the deck name for clarity but I haven't had the heart to yet lol. Thanks for the comment and upvote!

wallisface on Arcbound Scales

2 months ago

Some thoughts:

  • your land count is very low, especially when you’re running 3 copies of a legendary land. For reference, the meta hardened scales runs around 24 lands and has an average mana-cost of only 1.5 (treating cards like Walking Ballista as worth ). You’ve only got 19 lands and your average mana-cost is a much higher 1.9 (assuming Thought Monitor and Thoughtcast only ever cost ).

  • Shadowspear is generally only ever good because it can be grabbed with Urza's Saga - without Saga it’s much harder to justify.

  • 4 mana is very steep, especially considering your land count, and I don’t see either Arcbound Crusher or Vannifar, Evolved Enigma doing nearly-enough to justify their cost.

  • Fabricate feels very slow/clunky when Ancient Stirrings exists.