Righteous Blow deals 2 damage to target attacking or blocking creature.
Printings View all
|Guilds of Ravnica (GRN)||Common|
|Avacyn Restored (AVR)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Righteous Blow Discussion
7 months ago
Hey, you're welcome.
To start, cards to consider cutting are lands since you don't need 41 lands in an Orzhov Commander deck especially since there's so many basic lands. Consider 36 lands? Next are creatures who don't have flying or other evasion.
You want to make some choices of the kind of creatures/theme you want to play. There's a small Vampire theme here with Captivating Vampire, Malakir Bloodwitch, etc. For these Vamps to be worth playing you need a lot more Vampires because without Vamps they don't really do much. There's many Vampires who have evasion therefore if you choose you could increase the Vamps a lot and make your deck more Vampire tribal then anything else.
A reason to cut the Vamps is there's many more nonVamp creatures that are better. Neither Tymna or Ravos are Vamps which makes the tribe overall less good, no tribal synergy with your Generals. If you choose to keep the Vamps then include a lot more of them or if not then cut them.
Cards to consider cutting:
- Vicious Rumors
- Toll of the Invasion
- Lich's Caress
- Righteous Blow
- Bloodsoaked Altar
- Burglar Rat
- Corpse Knight
- Daybreak Chaplain
- Martyr for the Cause
- Tattered Mummy
- Sanctum Custodian
- Charity Extractor
- Gallant Cavalry
- Relief Captain
- Intrusive Packbeast
- Knight of Sorrows
- Evra, Halcyon Witness
- Loxodon Restorer
- Bishop of the Bloodstained
- Baird, Steward of Argive
- Firemind Vessel
I would cut all these cards, doesn't matter what direction for your deck you choose to go. There's better budget options for each one of these cards. Some cards such as Corpse Knight are good, but it doesn't go with the current strategy therefore I would cut it.
I don't recommend the Vampire direction, but if you want to play Vamps then I do offer advice for that direction.
9 months ago
Bloodfire Enforcers are completely useless in this deck because you only have instants.
I think you should add pump spells, because the double strike creatures don't have much power to deal damage.
As for the sideboard Cut: Hallow Add: Leyline of Sanctity , it doesn't gain you any life but it can be out at the beginning of the game and won't cost you mana that you might not have because of that. I would not recommend having any lands in your deck, and would include graveyard hate in place of it such as: Tormod's Crypt , Nihil Spellbomb , Rest in Peace , Grafdigger's Cage , and Relic of Progenitus .
Also very good sideboard cards are Pithing Needle , Blood Moon , and Fry . When designing a sideboard, you want to think of all the most likely match ups, and then include cards in your sideboard that would work well against that deck. If you don't know the most common meta for decks, you can look here: https://www.mtggoldfish.com/metagame/modern/full#paper
1 year ago
1 year ago
This is the current deck I'm running because I don't have all the cards that I want for this and i've gone 25/2/0 in MTG Arena so far - I'm thinking of switching this up to UBR but this idea can really just work for any colors you prefer, I just Like the combo with white because of return creatures I need and low cost damage spells for creature removal similar to red but triggers at different times.
It's been 5 years since I've last played and I'm really enjoying this block so far in standard - any help is much appreciated.
As of release for Ravnica Allegiance Day one this is what I currently have for it, I'm just so sick of everything being so creature aggro based I figured i'd put together something to mess with people's heads if they play that way.
1 year ago
I was wondering: as this is a mono-white deck, why for 2 CMC not to replace Knight's Pledge with good old Crusade? True it is only +1/+1 instead of +2/+2, but it would pump all of your creatures instead of a single one, so if you play more than one it would have a better effect on your board.
Also be careful with not having any way to deal with artifacts or enchantments, because in Legacy you could face many broken cards of these types.
1 year ago
You can use double square brackets around a card's name to create a pop-up tag. It's the easiest way to make sure everyone understands what's going on in your question. Righteous Blow
No, it won't kill your blocker before it blocks. A creature only becomes a blocking creature when it actually blocks, and that's when it becomes a legal target for Righteous Blow. The attacking creature it blocked will stay blocked (i.e. the attacker won't deal any combat damage to you unless it has trample).
It depends on exactly when your opponent casts Righteous Blow, but usually it will stop your creature from dealing damage. The "combat damage" step of combat comes after the "declare blockers" step of combat. If your opponent kills the blocker before the "combat damage" step starts, then it won't deal any damage to the attacker it blocked. It would be unusual for your opponent to wait until after damage is deal to cast Righteous Blow, but there may be an odd situation where it's the correct play.
2 years ago
21 Plains works, but you can add Secluded Steppe to cycle the flood every once and a while.
I guess Slash of Talons is more flavorful than Righteous Blow? I belive Sunlance is a better removal, but you can at least use them in the sideboard.Alley Evasion really benefits decks that have more ETB effects, you're better off with Gods Willing and Emerge Unscathed.
Expose Evil could be an upgrade to Djeru's Renunciation.
But, instead of that, let's captalize on the Griffin's Vigilance.Try Lashknife, Ramosian Rally and Orim's Cure
3 years ago
Redirect is more of a sideboard card.