|Commander / EDH||Legal|
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Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
4 months ago
First, in the future please use the Rules Q&A section when you have questions about rules, cards, or card interactions. It has some added functionality, including the ability to “Mark as Answer” a post to show your question has been resolved.
I have gone ahead and moved this thread for you.
This will not work as damage and loss of life are different. Damage occurs when a spell or ability specifically says you take damage, such as Lightning Bolt or Fanatical Firebrand , or through combat damage.
Loss of life occurs when your life total decreases.
Damage generally causes loss of life*; loss of life does not cause damage.
*There are some replacement effects where damage does not cause loss of life, the most common being Infect and damage prevention, such as with Hallow .
4 months ago
4 months ago
Hey man! This is Phunlife from XMage. I've been really busy as of late so I've just got to looking at this. I did have it saved though so I would remember to come back and look at it.
Overall, looks good! I do have a couple suggestions for the sideboard though, especially if you want this to compete against top tiers -
I don't understand what exactly Hallow is for or what matchup it could be good in - maybe Tron's Rolling Thunder ? But even so, it feels like a very narrow sideboard card, and I think it could be cut. Maybe Prismatic Strands would be of interest to protect against Burn, or Lone Missionary as additional life gain as well as a body on the field. But Hallow just overall seems like it could be useful in a handful of situations to me.
With both Orzhov Pestilence and Tron on the rise, I'd look into Palace Sentinels as a 2-of in the sideboard. Both of those decks can easily take you to the late game, and without a card advantage engine I think you're lost against them. It's especially good against Orzhov if you can steal the Monarch from them too :D.
6 months ago
drakendark Lookin good...I think you will like Harsh Sustenance , it will win you some games. As far as side board, decks like this are very prone to heavy burn... Electrickery is a staple in Pauper and could ruin you day. My side-board choices for decks like this usually involve lots of protection, for example: Circle of Protection: Red , Apostle's Blessing , Prismatic Strands and Hallow are a few examples that I use. PS Dawn Charm is a good choice also, very versatile card!
7 months ago
First take 4 Plains off this list and add a playset of Flagstones of Trokair , it's a must have for any mono-white deck. They sacrifice into each other due to the legendary rule, which will prevent unnecessary lands from being drawn late game..
On the sideboard I would recommend cutting Wrath of God for a playset of Terminus . It's much better in my opinion, it won't benefit Dredge, Delve, and Living End decks etc. Also if you ever get mana screwed and end up top decking for answers it's always gonna end up as a one drop board wipe. In the end Wrath of God is a 4 drop Terminus will always be a "1 drop" when needed.
I'm not sure what would be worth cutting, but Holy Day and Ethereal Haze are always pretty decent 1 drops, and when against burn you have Hallow . In the end those fog spells (except for Hallow ) almost turn into 1 drop instant speed "take an extra turn" spells.
Thalia, Guardian of Thraben is also a good option, it turns off Storm, slows down opposing Control decks more than you're deck would be, etc. I don't think it's worth a slot mainboard, but definitely a great sideboard for this deck.
Damping Sphere is usually something I would put a playset of on the sideboard. It slows down Eldrazi & Taxes and it turns off Tron and Storm. Not to forget if someone ever ends up playing filter lands in a deck it will hurt those too.
Last, but not least Nykthos, Shrine to Nyx might be worth some slots in the deck, I would recommend 1 or 2 probably no more than that though.
11 months ago
Story Circle is a wonderful card, but it has not been reprinted in many years, nor have any cards similar to it been printed, recently, so I wish to pay a homage to it with my own creations, as seen, below:
Shroud of Benevolence Show
: the next time that a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Shroud of Malevolence Show
: the next time that a source of your choice would deal damage to you this turn, prevent that damage. That source's controller loses life equal to the damage prevented this way.
This card is more aggressive than the other, being very similar to, yet very different from, it at the same time.
What does everyone think of these cards?
1 year ago
1 year ago
No data for this card yet.