Hallow

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Darksteel (DST) Common

Combos Browse all

Hallow

Instant

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

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Hallow Discussion

Tyrant-Thanatos on If I cast Star of ...

2 months ago

@TheDuckTapeGamer: Star of Extinction doesn't hit players. It hits creatures and planeswalkers.

To answer the question, shinobigarth has it right. Hallow will prevent all of the damage that Star of Extinction would have done, to anything. So for each creature and each planeswalker than Star of Extinction would have dealt 20 damage to, you will gain 20 life. If there are 5 creatures on the battlefield and zero planeswalkers, you will gain 100 life.

cornpie987387 on If I cast Star of ...

2 months ago

Say I cast Star of Extinction and then i cast Hallow on it while there was 5 creatures on the board. Would I only gain 20 life or would I gain 100 life?

Oloro_Magic on Prison Stall

5 months ago

Okay so I'm going to go through these from least to most obstructive to the deck

Option C: Retire the deck, this would require no edits so the deck isn't technically changing, if you did this (please don't by the way) your meta is fast so you would want to play either an agro deck or burn to keep up and give you the best chance of success.

Option A: Adding green could do a lot for the deck and it would retain the enchantment focus however adding green would make the mana base significantly more expensive, more on that to come. The inclusion of green would most notably give access to Utopia Sprawl and Eidolon of Blossoms. The former would accelerate the deck and provide it with a way to keep up with faster decks, the later would provide a card draw engine. If you went this route I would drop Gideon's Intervention and Wall of Omens to make room for the new additions. The biggest change here however would be the mana base, you would need to have a fetch/shock setup 4x Flooded Strand, 4x Windswept Heath, 1-2 Misty Rainforest and then 2-3 Temple Garden, 3-4 Hallowed Fountain, and 1-2 Breeding Pool, 1x Oboro, Palace in the Clouds, Razorverge Thicket, maybe Minamo, School at Water's Edge, and you probably also want 4 Ghost Quarter in there. If you go this route I'll draft an example mana base so you can get a better idea.

Option B: The deck would basically be a whole new deck if you went this route, it would probably be built around Thing in the Ice  Flip, with cantrips such as Serum Visions, as well as a collection of prevent damage spells including Holy Day, Ethereal Haze, Angelsong, Riot Control, Hallow and Luminesce in the side, and most importantly Isochron Scepter to get repeated use out of the prevent damage spells. Again green could be added here but this deck would have a low curve so Fog isn't necessary. The core prison pieces would stay Ghostly Prison, Luminarch Ascension, Nevermore, Runed Halo, Detention Sphere, Path to Exile but just about everything else would be cut or be in serious consideration of being cut. This concept is something I haven't really seen before so I can't attest to its power but it seems like it could be good with the power of Thing in the Ice  Flip (this deck would also likely run some counters like Remand).

I would personally go with A or B because I think the deck could work but if you chose to retire it I'm more than happy to help you find a new deck, just I feel this deck is almost there.

JKRice on Who really needs creatures anyway?

6 months ago

In that case, i would reccoment Hallow. it's great against a benefice deck.

Funkydiscogod on GW Turbo Eldrangels Fog

7 months ago

Maybe Hallow would be worth considering for noncreature decks like burn?

I think Ethereal Haze is your best fog. Properly timed, it can stop a creature from killing you in a noncombat way. You should get 4 of those.

Do you have enough card draw to make a Venser's Journal worthwhile? A one-of Retaliate might be worth a few laughs, since they're probably going to be swinging all in against you every turn; skip the fog for one turn, and instant wrath them.

kitakken on MADCAP EXPERIMENT COMBO

1 year ago

Hallow would be fun with it, even though its useless in most other cases i guess

AngelOfDivinity on Experimental Madcap

1 year ago

How about splashing white for Pay No Heed effects? Hallow, COP: Red, Personal Sanctuary..... you could cut the emperions to just the Colossus. Might be more consistent. Especially Hallow, that's the best one by far.

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